Showing posts with label character. Show all posts
Showing posts with label character. Show all posts

Monday, June 08, 2009

Interview with Alessandro Baldasseroni

Meet with the 35 years old self-taught senior character artist at Blur Studio. Artist work surely inspire you

http://www.cgarena.com/archives/interviews/alessandro_baldasseroni/interview.html

Monday, December 29, 2008

Making of the joker

Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger

http://www.cgarena.com/freestuff/tutorials/maya/joker/index.html

Friday, November 14, 2008

Making of Matrouk

Artist share the knowledge and experience trying to represent in depth tutorial about the character logic of Matrouk

http://www.cgarena.com/freestuff/tutorials/zbrush/matrouk/index.html

Thursday, July 03, 2008

Making of the Steam Master - Next Gen Game Head

This tutorial will present the workflow used by the character artists working at Studio when creating a Next Gen character

http://www.cgarena.com/freestuff/tutorials/maya/steamaster/index.html

Wednesday, April 09, 2008

Character Base Mesh Modeling

This is a small tutorial for quick character base mesh modeling and can be created in any 3d package

http://www.cgarena.com/freestuff/tutorials/maya/basemesh/index.html

Wednesday, May 30, 2007

Making of Bobby bubble

Several details on the creation of this small little insane character in 3ds max from concept to final render

http://www.cgarena.com/freestuff/tutorials/max/bobbybubble/