How to create a new geometry from the existing geometry using the mesh extraction technique in ZBrush
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/meshextract.html
Showing posts with label base mesh. Show all posts
Showing posts with label base mesh. Show all posts
Thursday, January 22, 2009
Wednesday, April 09, 2008
Character Base Mesh Modeling
This is a small tutorial for quick character base mesh modeling and can be created in any 3d package
http://www.cgarena.com/freestuff/tutorials/maya/basemesh/index.html
http://www.cgarena.com/freestuff/tutorials/maya/basemesh/index.html
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