In these videos Cesar Dacol Jr. will demonstrate that Zbrush is not just for the characters
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/cesar/character_design.html
Monday, February 16, 2009
Thursday, February 12, 2009
Mudbox 2009: Quickstart Series - Part 10
In this new part you will learn about Baking ambient Occlusion map and Waynes ambient Occlusion map trick
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index10.html
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index10.html
Labels:
ambient occlusion,
baking,
mudbox,
videos,
waynes
Rendering for Animation with Final Gathering
Learn how to properly setup an architectural scene in preparation for camera animation using mental ray and Final Gathering
http://www.cgarena.com/freestuff/tutorials/xsi/i3d/rendering-animation-final-gathering.html
http://www.cgarena.com/freestuff/tutorials/xsi/i3d/rendering-animation-final-gathering.html
Labels:
animation,
camera match,
final gathering,
india,
mental ray,
xsi
Wednesday, February 11, 2009
Making of Manolia
Artist taken the advice of the photographers about how to set up the composition and created in Maya and ZBrush
http://www.cgarena.com/freestuff/tutorials/zbrush/manolia/manolia.html
http://www.cgarena.com/freestuff/tutorials/zbrush/manolia/manolia.html
Tuesday, February 10, 2009
Video Interview with James ODonnell
A GDC 2008 interview with artist / coder James ODonnell about the Battlefield 2 mod, Forgotten Hope 2.
http://www.cgarena.com/archives/interviews/noesis_interview/james_odonnell.html
http://www.cgarena.com/archives/interviews/noesis_interview/james_odonnell.html
Monday, February 09, 2009
Video Making of No More Wine
Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/nomorewine/no-more-wine-simon-blanc.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/nomorewine/no-more-wine-simon-blanc.html
Labels:
blur,
no more wine,
simon blanc,
studios,
zbrush sculpting
Friday, February 06, 2009
Making of It's a New World
Futuristic painting making where artist sees the similarity between the hardware circuit and the leaves veins
http://www.cgarena.com/freestuff/tutorials/photoshop/neworld/new-world.html
http://www.cgarena.com/freestuff/tutorials/photoshop/neworld/new-world.html
Thursday, February 05, 2009
Feb-Mar 09 Animation Magazine Free Issue Download
Once again CGArena brings you another issue of your favourite animation magazine which is free to download
http://www.cgarena.com/freestuff/ezine/feb09_issue.html
http://www.cgarena.com/freestuff/ezine/feb09_issue.html
Tuesday, February 03, 2009
Irradiance Particles in Mental Ray for Maya 2009
In this video tutorial become familiar with the new Irradiance Particles feature from the latest version of mental ray in Maya
http://www.cgarena.com/freestuff/tutorials/maya/i3d/irradiance-particles-mental-ray-maya2009.html
http://www.cgarena.com/freestuff/tutorials/maya/i3d/irradiance-particles-mental-ray-maya2009.html
Labels:
irradience,
Maya,
mental ray,
particles
Monday, February 02, 2009
Mudbox 2009: Quickstart Series - Part 9
This part will explain 32bit displacement from Mudbox to Maya 2009, Cavity Map Trick and realtime normal map viewing demo
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index9.html
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index9.html
Friday, January 30, 2009
Making of Twisted Mind of Puyuh
Happy to share my techniques and will walk you through the many steps from initial conceptual work to final rendering
http://www.cgarena.com/freestuff/tutorials/photoshop/puyuh/index.html
http://www.cgarena.com/freestuff/tutorials/photoshop/puyuh/index.html
Wednesday, January 28, 2009
Video Interview with Daniel Menard
A video interview with project lead Daniel Menard about the Half-Life 2 Mod Eternal Silence
http://www.cgarena.com/archives/interviews/noesis_interview/daniel_menard.html
http://www.cgarena.com/archives/interviews/noesis_interview/daniel_menard.html
Labels:
daniel,
eternal,
menard,
model,
project lead
Tuesday, January 27, 2009
Review: Sony PSP 3004
Where artists can play games in their free time because all work and no play makes you a dull boy
http://www.cgarena.com/archives/reviews/psp3004_review.html
http://www.cgarena.com/archives/reviews/psp3004_review.html
Friday, January 23, 2009
Making of Hecate
Hecate is the Greek goddess of the crossroads. She is usually seen with two ghost hounds that were said to serve her.
http://www.cgarena.com/freestuff/tutorials/photoshop/hecate/index.html
http://www.cgarena.com/freestuff/tutorials/photoshop/hecate/index.html
Prime Focus provides VFX in CC2C
Prime Focus provides the visual effects shots for Bollywood film Chandni Chowk to China and co-produced by Warner Bros
http://www.cgarena.com/archives/news/cc2c.html
http://www.cgarena.com/archives/news/cc2c.html
Labels:
3d film,
bollywood,
china. vfx,
prime focus
Thursday, January 22, 2009
Mesh Extraction in ZBrush
How to create a new geometry from the existing geometry using the mesh extraction technique in ZBrush
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/meshextract.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/meshextract.html
Wednesday, January 21, 2009
Making of the Standing Beauty
In this project overview artist try to reproduce the style of classical black and white photographs
http://www.cgarena.com/freestuff/tutorials/maya/beauty/index.html
http://www.cgarena.com/freestuff/tutorials/maya/beauty/index.html
Labels:
artist,
beauty,
black,
Maya,
photographs
Monday, January 19, 2009
Video Interview with Mike Tomaino
An interview with Mike Tomaino about his open-source level creation program Platinum Arts Sandbox
http://www.cgarena.com/archives/interviews/noesis_interview/mike_tomaino.html
http://www.cgarena.com/archives/interviews/noesis_interview/mike_tomaino.html
Friday, January 16, 2009
Mudbox 2009: Quickstart Series - Part 8
In these video tutorials you will learn about 32bit displacement, Mudbox to Vray (32bit displacement) and preparing mirrored UV
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index8.html
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index8.html
Labels:
3d,
displacement,
max 2009,
mudbox,
vray
Thursday, January 15, 2009
Making of the Incredible Hulk
In this making artist will show you common workflow used in the game and movie industry while creating characters
http://www.cgarena.com/freestuff/tutorials/max/hulk/index.html
http://www.cgarena.com/freestuff/tutorials/max/hulk/index.html
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