This third part contains 2 podcasts from the film, hope you will enjoy this informative thing
http://www.cgarena.com/freestuff/tutorials/xsi/pigeonimpossible/pigeon3.html
Thursday, July 31, 2008
Monday, July 28, 2008
Spring Break in Photoshop
Usually we soften portraits, but not this time. We are going to crack it up in Photoshop. Big time..
http://www.cgarena.com/freestuff/tutorials/photoshop/springbreak/index.html
http://www.cgarena.com/freestuff/tutorials/photoshop/springbreak/index.html
Sculpting Series in ZBrush - Part 3
This is the third part of learning Sculpting in ZBrush, and you can learn sculpting from these video tutorials
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/index_part3.html
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/index_part3.html
Wednesday, July 23, 2008
Detailed Head Modeling Tutorial
To follow this tutorial you should have at least a basic knowledge of working in 3D environment, I used Blender’s modeling tools...
http://www.cgarena.com/freestuff/tutorials/misc/headmodeling/index.html
http://www.cgarena.com/freestuff/tutorials/misc/headmodeling/index.html
Monday, July 21, 2008
Pigeon Impossible: Part 2
In this second part watch out the explained behind the scenes from the short film by Lucas Martell
http://www.cgarena.com/freestuff/tutorials/xsi/pigeonimpossible/pigeon2.html
http://www.cgarena.com/freestuff/tutorials/xsi/pigeonimpossible/pigeon2.html
Fable of the Night - Matte Painting
Learn how an artist created a digital matte painting in photoshop using various stock photos
http://www.cgarena.com/freestuff/tutorials/photoshop/fable/index.html
http://www.cgarena.com/freestuff/tutorials/photoshop/fable/index.html
Friday, July 18, 2008
Learn Sculpting in ZBrush - Part 2
This is the second part of learning Sculpting in ZBrush, and you can learn sculpting from Jason Welsh videos
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/index_part2.html
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/index_part2.html
Wednesday, July 16, 2008
How to build a next gen car in maya
This tutorial is intended to present a method of creating a next gen vehicle asset in maya
http://www.cgarena.com/freestuff/tutorials/maya/gamecar/index.html
http://www.cgarena.com/freestuff/tutorials/maya/gamecar/index.html
Monday, July 14, 2008
Learn Sculpting in ZBrush - Part 1
These videos tutorial series by Jason Welsh will teach you sculpting in ZBrush from starting, best way to learn ZBrush
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/index.html
http://www.cgarena.com/freestuff/tutorials/zbrush/sculpting_series/index.html
Thursday, July 10, 2008
Softimage announced Version 7 with ICE
Introduces ICE (Interactive Creative Environment), that transforms XSI into a powerful and flexible open platform
http://www.cgarena.com/archives/news/xsi7.html
http://www.cgarena.com/archives/news/xsi7.html
Rendering with Radiosity
Focus on using the powerful Radiosity feature in 3dsMax 2009 to reproduce the natural light phenomenon
http://www.cgarena.com/freestuff/tutorials/max/i3d/radiosity.html
http://www.cgarena.com/freestuff/tutorials/max/i3d/radiosity.html
Pigeon: Impossible Podcast - Part 1
Director/Animator Lucas Martell has started a video podcast covering the creation of his short film
http://www.cgarena.com/freestuff/tutorials/xsi/pigeonimpossible/pigeon.html
http://www.cgarena.com/freestuff/tutorials/xsi/pigeonimpossible/pigeon.html
Frantic Films VFX Embarks on New Line's Journey to the Center of the Earth
Award-winning VFX studio Frantic Films VFX, a division of Prime Focus Group, recently served as a lead visual effects provider for the forthcoming stereoscopic feature film, "Journey to the Center of the Earth," produced by Walden Media and New Line Cinema.
http://www.cgarena.com/archives/news/frantic_3djourney.html
http://www.cgarena.com/archives/news/frantic_3djourney.html
Wednesday, July 09, 2008
Making of Wood / Concrete WC... - Bathroom
Create a simple and modern Bathroom in 3ds max for the client with lots of concrete and wood
http://www.cgarena.com/freestuff/tutorials/max/wood_concrete/index.html
Thursday, July 03, 2008
Making of the Steam Master - Next Gen Game Head
This tutorial will present the workflow used by the character artists working at Studio when creating a Next Gen character
http://www.cgarena.com/freestuff/tutorials/maya/steamaster/index.html
http://www.cgarena.com/freestuff/tutorials/maya/steamaster/index.html
Wednesday, July 02, 2008
Understanding Lights in Maya
In this tutorial we will light up an interior scene which should help you understand how lights works
http://www.cgarena.com/freestuff/tutorials/maya/understanding_lights/part4.html
http://www.cgarena.com/freestuff/tutorials/maya/understanding_lights/part4.html
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