In this DVD, Erasmus Brosdau shows us how to create amazing renders using the extremely popular V-Ray rendering engine. Erasmus uses his many years of professional experience using V-Ray to give extremely practical and efficient ways to start rendering portfolio quality renders today. He starts off giving a brief overview of the user interface and then gets into V-Ray Lights. Next, Erasmus goes deep into V-Ray Materials including the popular PowerShader and even covers specific shaders like CarPaint, Hair, and Skin. He then goes through the important topic of Rendering and how to efficiently get to a high quality render. Finally, Erasmus goes through post processing techniques using Photoshop and the last chapter even gives very valuable tips on how to prepare and present your images for your portfolio.
VRay Masterclass - Unleash the Power of V-Ray
Friday, May 16, 2014
Monday, April 28, 2014
Clockwork VFX Brings Monopoly Town To 3D Animated Life For Hasbro
MeetIt’s a game we’ve all played, but a world we’ve never truly seen – until now. Clockwork VFX, the creative visual effects/3D animation studio led by Creative Director/Co-Founder Jason Tomlins and Executive Producer Mia Harvey, crafted an engaging new ad for Hasbro’s latest version of Monopoly Junior and agency UPROAR, New York, that transports viewers past go, jail and straight to Boardwalk’s lush beach and amusement park.
Clockwork VFX Brings Monopoly Town To 3D Animated Life For Hasbro
Clockwork VFX Brings Monopoly Town To 3D Animated Life For Hasbro
Thursday, April 03, 2014
BlackTrax used at Mercedes Benz launch of new V-Class
m box bewegtbild GmbH creates stunning, high-energy realtime multimedia experience for new Mercedes Benz V-Class launch in Munich, Germany
BlackTrax used at Mercedes Benz launch of new V-Class
BlackTrax used at Mercedes Benz launch of new V-Class
Wednesday, April 02, 2014
Hard Surface Modeling in ZBrush 4R6
This is a full workshop, recorded in realtime, with no edits (besides clean up for interruptions and breaks). Be warned, it is a LONG workshop. But when it comes to hard surface, it is a long process which is why I don't do too much of it due to time constraints. Stick with it all the way through to learn all of the tricks I use, or cherry pick from each chapter. I hope you enjoy it and please feel free to subscribe and share your feedback.
Hard Surface Modeling in ZBrush 4R6
Hard Surface Modeling in ZBrush 4R6
Next-Gen Weapon Texturing
In this course, instructor Stephen G. Wells walks us through the creation of his Vampire Stake Launcher. His workflow covers various tools within the editable poly modifier such as edge extrusion, beveling, and slice planes, as well as the use of individual modifiers such as free form deformation lattices and symmetry to make the process easier. In addition, he will also cover the importance of smoothing groups while modeling, as well as make use of the kitbashing technique while reusing some elements that he has already created.
Next-Gen Weapon Texturing
Next-Gen Weapon Texturing
Friday, March 28, 2014
Making of Johnny Deep
It is important to bear in mind that a digital painting follows the same principles of conventional painting, on canvas or paper.
Making of Johnny Deep
Making of Johnny Deep
Tuesday, March 25, 2014
Hopper the Kangaroo, for DISH - CG Animated Mascot by MPC & Havas
MPC NY and Havas partner to reinvent Hopper the Kangaroo as a fully animated talking mascot for the all-new campaign for DISH
Hopper the Kangaroo, for DISH - CG Animated Mascot by MPC & Havas
Hopper the Kangaroo, for DISH - CG Animated Mascot by MPC & Havas
Sketch Shading in ZBrush + Post Processing
In this 30min video Christophe will explain how he achieve the sketch shading in ZBrush. Hope you will enjoy this informative video...
Sketch Shading in ZBrush + Post Processing
Sketch Shading in ZBrush + Post Processing
Friday, March 21, 2014
Hopper the Kangaroo, for DISH - CG Animated Mascot by MPC & Havas
MPC NY and Havas partner to reinvent Hopper the Kangaroo as a fully animated talking mascot for the all-new campaign directed by Renny Maslow of Smuggler
Hopper the Kangaroo, for DISH - CG Animated Mascot by MPC & Havas
Hopper the Kangaroo, for DISH - CG Animated Mascot by MPC & Havas
Friday, February 28, 2014
Interview with Hasan Bajramovic
3D Artist from Bosnia and Herzegovina specialize in character modeling, sculpting and Texturing for games and film and got my degr...
Interview with Hasan Bajramovic
Interview with Hasan Bajramovic
Friday, February 21, 2014
Interview with Hasan Bajramovic
3D Artist from Bosnia and Herzegovina specialize in character modeling, sculpting and Texturing for games and film and got my degree in Arts and Creative Multimedia
Interview with Hasan Bajramovic
Interview with Hasan Bajramovic
Friday, February 07, 2014
Maya V-Ray Rendering Basics
In this quick rendering tutorial I'm going to show you the basics of V-Ray lighting and rendering setup for Maya using HDRI and V-...
Maya V-Ray Rendering Basics
Maya V-Ray Rendering Basics
Tuesday, January 28, 2014
Making of Dog
The Goal was to create a fun in-house advertisement for the Un Mariachi 3D studio. Together with the rest of the crew we imagined the scene, which was first intended to feature a cat instead of a dog.
Making of Dog
Making of Dog
Tuesday, January 21, 2014
Making of Promethus
In this tutorial, Sup Choi like to show you how he created Prometheus fan art. Hope you will enjoy reading this making off.
Making of Promethus
Making of Promethus
Fibermesh Hair for Rendering
In this tutorial, we will create the Fibremesh hair for rendering in ZBrush. You will learn how to create a realistic hairs
Fibermesh Hair for Rendering
Fibermesh Hair for Rendering
Tuesday, January 07, 2014
Making of Just Another Ex IT Woman
Artist came up with the idea of drawing something provocative and funny at the same time, such as this elderly woman, who has appa...
Making of Just Another Ex IT Woman
Making of Just Another Ex IT Woman
Sunday, January 05, 2014
Download 2014 Wallpaper Calendar - Free Download
“I hope that in this year to come, you make mistakes. Because if you are making mistakes, then you are making new things, trying new things, learning, living, pushing yourself, changing yourself, changing your world. You're doing things you've never done before, and more importantly, you're Doing Something.
Download 2014 Wallpaper Calendar - Free Download
Download 2014 Wallpaper Calendar - Free Download
Friday, December 20, 2013
MPC NY Brings Warzone to Life for PS4’s Killzone: Shadow Fall
MPC NY was recently tapped by BBH and director Noam Murro to create extensive VFX work on a promo for Killzone: Shadow Fall, the h...
MPC NY Brings Warzone to Life for PS4’s Killzone: Shadow Fall
MPC NY Brings Warzone to Life for PS4’s Killzone: Shadow Fall
Making of Uncle Scrooge
The starting idea was to convert a 2D character into a 3D model, accurate but concrete and tangible at the same time. The characte...
Making of Uncle Scrooge
Making of Uncle Scrooge
Friday, December 06, 2013
Side Scrolling Platformer in Game Maker Studio
In this course, instructor Alan Thorn will be walking through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio.
Side Scrolling Platformer in Game Maker Studio
Side Scrolling Platformer in Game Maker Studio
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