when you're swallowed by a fish, it's a bad day. Count on Absolute to make things right, breathing incredible vibrancy into an upbeat adventure of a spot for CTIA
Absolute Dials it in For CTIA
Tuesday, February 07, 2012
MPC Zooms towards the Super Bowl for Hyundai
Hyundai spots featuring VFX by MPC. Chief among the studio's efforts is a fully photorealistic cheetah racing a Veloster sports car
MPC Zooms towards the Super Bowl for Hyundai
MPC Zooms towards the Super Bowl for Hyundai
Monday, February 06, 2012
Making of Loft
Making of Loft, artist explained the steps taken to create this realistic interior scene using 3ds max, Vray, Photoshop. Hope you ...
Making of Loft
Making of Loft
Friday, February 03, 2012
Pixomondo creates Aerial Acrobatics for Lucasfilm's Red Tails
International visual effects company Pixomondo completed 546 shots on Red Tails, about a third of the film’s 1524 total VFX shots.
Pixomondo creates Aerial Acrobatics for Lucasfilm's Red Tails
Pixomondo creates Aerial Acrobatics for Lucasfilm's Red Tails
MPC and Goodby Take to the Streets with Chevy Volt
MPC, teaming up with Director Nick Gordon and Goodby, Silverstein & Partners, captures the rejuvenated spirit of this proud Midwestern town behind a flawless blend of photoreal VFX and documentary-style footage of the city.
MPC and Goodby Take to the Streets with Chevy Volt
MPC and Goodby Take to the Streets with Chevy Volt
Thursday, February 02, 2012
Making of Airbattle
Artist will show you the making of a sci fi concept. The subject is a fleet of alien starships flying over new York. This will help you in understand the concept of painting.
Making of Airbattle
Making of Airbattle
Wednesday, February 01, 2012
Mothership’s David Rosenbaum Directs “Robotarm” for Cisco
The commercial depicts a cheerfully aware group of self-sustaining automotive assembly robots as a metaphor for Cisco Intelligent Networks that can fix and diagnose themselves.
Mothership’s David Rosenbaum Directs “Robotarm” for Cisco
Mothership’s David Rosenbaum Directs “Robotarm” for Cisco
Tuesday, January 24, 2012
Making of Chamaro
Artist wanted to create a humanoid-reptile creature, he searched the google for reference pics and found a pic of a weird reptile
http://www.cgarena.com/freestuff/tutorials/zbrush/chamaro/chamaro.html
http://www.cgarena.com/freestuff/tutorials/zbrush/chamaro/chamaro.html
Monday, January 23, 2012
Artificial Night Lighting Interior Scene + PDF Tutorial
Rendering realistic images using artificial lighting can be a tricky process, this require a good base of references and a little of creativity, with this scene it will be a lot of easy for you learn how to setup a great and realistic Artificial or Night Lighting Space with 3ds Max and Vray.
Artificial Night Lighting Interior Scene + PDF Tutorial
Artificial Night Lighting Interior Scene + PDF Tutorial
Friday, January 20, 2012
Super Structures - Modeling Tower Bridge
In this great project on hard surface modeling in Lightwave 10 we recreate a famous landmark structure - Tower Bridge.
Super Structures - Modeling Tower Bridge
Super Structures - Modeling Tower Bridge
Thursday, January 19, 2012
722 - Advanced Car Rig & Animation - Vol 2
Learn how to rig and animate the motion of the car's roof folding away to turn your car into a true convertible
• Animating a dynamic car burnout, complete with smoke from the tyres
• Animating the tyres making skid marks on a road
• Animating a dramatic and fantastic drift of the 722 slr roadster
• Create the effect of brake discs glowing red when the car stops
• Rigging and animating the door's windows
722 - Advanced Car Rig & Animation - Vol 2
• Animating a dynamic car burnout, complete with smoke from the tyres
• Animating the tyres making skid marks on a road
• Animating a dramatic and fantastic drift of the 722 slr roadster
• Create the effect of brake discs glowing red when the car stops
• Rigging and animating the door's windows
722 - Advanced Car Rig & Animation - Vol 2
Prime Focus Adds thrill in ‘Players’ with 1108 VFX shots and DI
Prime focus has delivered 1108 VFX shots and DI for the latest fast paced, action centric-thriller Bollywood hit movie – ‘Players‘.
Prime Focus Adds thrill in ‘Players’ with 1108 VFX shots and DI
Prime Focus Adds thrill in ‘Players’ with 1108 VFX shots and DI
Wednesday, January 18, 2012
CGArena Turns 6
It may not have popped up in your birthday list, but 18th Jan is cgarena\'s big day: the site is now 6 years old!
CGArena Turns 6
CGArena Turns 6
Monday, January 16, 2012
SciFi Textures Released
The textures have been exclusively designed by Pino Gengo. Pino has worked as a texture artist on games like Crysis, Crysis Warhead and Far Cry .
SciFi Textures
SciFi Textures
Jack Skellington Scene and Character Study
In this complete project-based training kit he covers modeling both the character and environment, texturing and lighting of the full scene, as well as posing the character and some post production for the final shots.
Jack Skellington Scene and Character Study
Jack Skellington Scene and Character Study
Friday, January 13, 2012
Making of the Abandon Factory
This tutorial can be useful to all and can inspire all the friends who want to learn 3d, especially those friends which are just learning 3d.
Making of the Abandon Factory
Making of the Abandon Factory
Thursday, January 12, 2012
The Dozer - Part 2 - Low Poly Modeling, UVing and Baking
In this training, Instructor Laurens Corijn continues from Part 1 and constructs the Low Poly version of the Dozer including the Modeling, UVing, and Baking.
The Dozer - Part 2 - Low Poly Modeling, UVing and Baking
The Dozer - Part 2 - Low Poly Modeling, UVing and Baking
Wednesday, January 11, 2012
Making of the Challenger
This artwork is created by Japanese Digital Artist using Photoshop, which like to paint the dragon, fantasy world blah blah blah.....
Making of the Challenger
Making of the Challenger
Tuesday, January 10, 2012
Hundreds of Photo-Real Digital Assets For Team Detroit’s 2012 Ford Mustang Customizer
Team Detroit took this year's Ford Mustang Customizer to the next level, creating an interactive experience that not only invites users to help design their dream muscle car, but also gives their designs a life outside of the automaker’s website, in social media.
Hundreds of Photo-Real Digital Assets For Team Detroit’s 2012 Ford Mustang Customizer
Hundreds of Photo-Real Digital Assets For Team Detroit’s 2012 Ford Mustang Customizer
Monday, January 09, 2012
Character Design with Carlo Spagnola
In this workshop Carlo Spagnola walks you through his visual development process as he creates a Sci-Fi Zombie.
Character Design with Carlo Spagnola
Character Design with Carlo Spagnola
Subscribe to:
Posts (Atom)