Thursday, November 25, 2010

Going absolutely Naked

If you're tired of watching music videos featuring people with clothes on, or, worse yet, videos in which people's bodies are constructed according to the basic laws of biology

Going absolutely Naked

Wednesday, November 17, 2010

How Avatar Leaped Into the Third Dimension

Jon Landau, Cameron worked with Ubisoft’s acclaimed Montreal studio during a two-year-plus collaboration with a team of more than 250 developers

How Avatar Leaped Into the Third Dimension

Making Magic: On Schedule and Within Budget - CGArena

To keep up with demand for its original imagery, Framestore has been reaching new efficiencies in the production pipeline by using...

Making Magic: On Schedule and Within Budget - CGArena

Monday, November 15, 2010

Ralph Lauren 4D Projection

MPC joined forces with UVA and Drive to create a bespoke 4D building projection to launch Ralph Lauren's new collection

Ralph Lauren 4D Projection

Thursday, November 11, 2010

Making of Lighthouse in Cinema4D

Some time ago Artist saw some paintings in the background and the theme was the sea. I was fascinated by the sensations that many of them passed

Making of Lighthouse in Cinema4D

Monday, November 08, 2010

There's only one Original

Anonymous Content Director Markus Walter wages war against generic autos in this innovative :30 for Lexus, via Team One

There's only one Original

Interview with Antonio Peres Vieira Filho

37 years old Brazilian 3d Artist whose renders are very photo-realistic and working as a chief creative officer

Interview with Antonio Peres Vieira Filho

Thursday, November 04, 2010

Making of Interested

In this image adult is an older male, that was curious to approach the baby and the baby was overwhelmed with the size of the adult

Making of Interested

Thursday, October 28, 2010

Painting the Portrait of a Girl

This tutorial assumes that you have working hands and a method of marking something because that's necessary for beautiful painting

Painting the Portrait of a Girl

Tuesday, October 26, 2010

Making of Hippopotamus

Artist created this 3d artwork using 3ds Max 2010 and here explaining the steps involved in the process

Making of Hippopotamus

Friday, October 22, 2010

Painting Chain of Holy Glare

This is a step by step explanation of how artist painted this painting in corel photo-paint

Painting Chain of Holy Glare

Wednesday, October 20, 2010

Understanding Stereoscopy in 3ds max

In this learning package artist shown you how to create cameras and prepare your scene for anaglyph stereo in 3ds Max

Understanding Stereoscopy in 3ds max

Tuesday, October 19, 2010

Making of Leaves of Greens

Artist was in love with all the different shades of greens of the forest nearby the road and decided to paint a fairy painting using many variations of greens for my color scheme.

Making of Leaves of Greens

Making of Leaves of Greens

Artist was in love with all the different shades of greens of the forest nearby the road and decided to paint a fairy painting using many variations of greens for my color scheme.

Making of Leaves of Greens

Monday, October 18, 2010

Interview with Carlos Ortega Elizalde

Artist like to model the characters and feel awesome to create some kind of life straight from a cube or a plane.

Interview with Carlos Ortega Elizalde

Friday, October 15, 2010

Presenting a Brand using 3ds Max

When designing an identity and brand materials for a client, good presentation is crucial! In this tutorial takes us through how to model the different items usually involved in the branding process

Presenting a Brand using 3ds Max

Wednesday, October 13, 2010

CGArena: Animation Magazine Oct - Nov 10 Issue

CGArena Animation Magazine Oct - Nov 2010 Issue Available for free download

CGArena: Animation Magazine Oct - Nov 10 Issue

Monday, October 11, 2010

Understanding Rendering and Lighting of Living Room

Will look through the process of rendering of living room with super lighting and gorgeous composition. Very Detailed Tutorial

Understanding Rendering and Lighting of Living Room

Thursday, October 07, 2010

Making of Ford GT 40 in Vegas

Artist will cover several aspects of hard surface polygonal modeling, lighting, texturing and rendering in Maya and Mental Ray

Making of Ford GT 40 in Vegas

Monday, October 04, 2010

Spot: Virgin Atlantic, 001

In this latest Virgin Atlantic spot MPC provided the post including a comprehensive pre-viz, extensive compositing and environment work

Spot: Virgin Atlantic, 001