Lighting a scene realistically is one the most challenging aspects of producing photorealistic renders.
Photorealistic Rendering with Vray or Mental Ray
Tuesday, May 21, 2013
Sunday, May 19, 2013
CG Magazine May - Jun 13 Issue
CGArena free bi-monthly PDF magazine issue is out for free download for all the registered users. You can download the issue now.
CG Magazine May - Jun 13 Issue
CG Magazine May - Jun 13 Issue
Wednesday, May 15, 2013
Interior Scenes Rendering in Mental Ray
Learn how you can create different materials like Chandelier, dishes, Furniture, Carpet, Metal, Floor, Lcd, Curtain…
Interior Scenes Rendering in Mental Ray
Interior Scenes Rendering in Mental Ray
Monday, May 13, 2013
Model the Peugeot Onyx: Vray and Mray
Artist followed some of the best trainings on automotive modeling available on the web, that have common points and tips that he will comment here on the development of this project
Model the Peugeot Onyx: Vray and Mray
Model the Peugeot Onyx: Vray and Mray
Friday, May 10, 2013
Setup a Studio Lighting in Maya
Artist will be showing you how to setup a studio lighting environment for you to light and showcase your models
Setup a Studio Lighting in Maya
Setup a Studio Lighting in Maya
Wednesday, May 08, 2013
Convert Dirty Objects to Clean Objects - Sink FX
VFX Training by professional 3d artist Amin Sadeghvand And Lighting and shading by Mohammad Sadri.
In this training you will learn how to convert dirty objects to clean objects in Maya without using any plugin.
Convert Dirty Objects to Clean Objects - Sink FX
In this training you will learn how to convert dirty objects to clean objects in Maya without using any plugin.
Convert Dirty Objects to Clean Objects - Sink FX
Making of Happy Cow
Artist always liked to write a short summary of image/artwork I make. I\'m happy that I get the chance to share my information
Making of Happy Cow
Making of Happy Cow
Tuesday, April 30, 2013
Interview with Rishi Raj
Indian artist which got the animation training in Vancouver and graduated from the Think Tank Centre
Interview with Rishi Raj
Interview with Rishi Raj
Monday, April 29, 2013
Render High Resolution Images using VRay or Mental Ray
While today’s fast computers may ensure rendering crashes are less and less frequent, there are still instances when processing high resolution photorealistic renders will cause computers to freeze and ultimately crash!
Render High Resolution Images using VRay or Mental Ray
Render High Resolution Images using VRay or Mental Ray
Tuesday, April 23, 2013
Vray HDRI Sky Lighting
This 8 min video tutorial will show you how you can light up a scene using Vray HDRI Sky lighting using 3ds Max. There is no voice guidance in this tutorial
Vray HDRI Sky Lighting
Vray HDRI Sky Lighting
Monday, April 22, 2013
Creating and Texturing a Fantasy Shield with DDO
In this course focused on sculpting and using dDo, instructor Galen Davis takes us through the complete pipeline of creating a Fantasy Shield. Davis demonstrates the ZBrush sculpting process,
Creating and Texturing a Fantasy Shield with DDO
Creating and Texturing a Fantasy Shield with DDO
Friday, April 19, 2013
Making of Jealousy
Artist think one of the most challenging parts of creating an art is the idea. "Jealousy" was supposed to be a completely different thing but I changed my mind a couple of times
Making of Jealousy
Making of Jealousy
Tuesday, April 16, 2013
Correcting the Viewport color Display of imported AutoCAD drawings, when added into a Layer in 3ds Max
Often, imported AutoCad drawings lose their original colour once added into a new layer (using Manage Layers toolbar) in 3ds Max.
Correcting the Viewport color Display of imported AutoCAD drawings, when added into a Layer in 3ds Max
Correcting the Viewport color Display of imported AutoCAD drawings, when added into a Layer in 3ds Max
Making of the Greenman
Loving History and Folklore, I've always wanted to paint a "green man". The Green Man is a mystical figure found as ornament on many buildings
Making of the Greenman
Making of the Greenman
Tuesday, April 02, 2013
Making of Spider Attack
This 15 min video tutorial will show you how artist made the image of Spider Attack using 3ds Max, After Effects and Photoshop.
Making of Spider Attack
Making of Spider Attack
Modeling Simple Room with Vray Light
This 25 min video tutorial will show you how to model a simple room in 3ds max with Vray Light. There is no voice guidance in this...
Modeling Simple Room with Vray Light
Modeling Simple Room with Vray Light
Thursday, March 21, 2013
ZScripting with ZBrush - An Introduction and Application
Instructor Nick Miller gives a comprehensive introduction of ZScripting with ZBrush. Nick starts off with the basics and goes through the creation of a simple script allowing the user to get a firm grasp on the fundamentals by showing how ZScripts are structured and going through the most common commands.
ZScripting with ZBrush - An Introduction and Application
ZScripting with ZBrush - An Introduction and Application
Wednesday, March 20, 2013
High Quality Construction Materials Textures
Dosch Textures: Construction Materials - Asia provides 170 very detailed depictions construction material surfaces. Most of the textures are of seamlessly tileable
High Quality Construction Materials Textures
High Quality Construction Materials Textures
Tuesday, March 19, 2013
Learn Tips and Tricks in Unity
We'll look at all sorts of handy features inside this powerful Engine to help accelerate your workflow, and really power your work inside of Unity!
Learn Tips and Tricks in Unity
Learn Tips and Tricks in Unity
Monday, March 18, 2013
Making of The Window
This was a simple practice of a interior scene but with feeling on it. My only inspiration was the The Crow movie that I really love.
Making of The Window
Making of The Window
Friday, March 15, 2013
Making of The Green Redemption
In this making I am going to discuss how my work "The Green Redemption" was completed. It took me twenty days of direct and indirect work to finish.
Making of The Green Redemption
Making of The Green Redemption
Thursday, March 14, 2013
Poetica Takes a CG Journey with Trek
As if borne of a dream, Poetica's beautifully monochromatic spec film for Trek Bicycles bares the distinct look and feel of a surreal mindscape.
Poetica Takes a CG Journey with Trek
Poetica Takes a CG Journey with Trek
Wednesday, March 13, 2013
How to make the Complex Lamp
Learn how to make the complex Lamp in 3ds max. This 25 min video tutorial covers Modeling of the complex lamp.
How to make the Complex Lamp
How to make the Complex Lamp
Tuesday, March 12, 2013
Interview with Jeremie Passerin - Rigging Supervisor at Blur Studio
Jeremie Passerin currently working at Blur Studio in Venice, California. he is supervising the Rigging Department on all the project...
Interview with Jeremie Passerin - Rigging Supervisor at Blur Studio
Interview with Jeremie Passerin - Rigging Supervisor at Blur Studio
Saturday, March 09, 2013
Video Tutorial: Modeling Pillow and Blanket in Marvelous Designer 2
In these two tutorials you will learn how to mode the pillow and blanket realistically in Marvelous Designer 2.
Video Tutorial: Modeling Pillow and Blanket in Marvelous Designer 2
Video Tutorial: Modeling Pillow and Blanket in Marvelous Designer 2
Friday, March 08, 2013
Making of Tom Waits
When I decided to do a celebrity likeness I already knew it was going to be a challenge to do. After this is done I feel it was THE most challenging thing I have done so far in CG
Making of Tom Waits
Making of Tom Waits
Thursday, March 07, 2013
Model the iDea Lamp in 3ds Max
Learn how to make Idea Lamp in 3ds max. This 40 min video tutorial covers Modeling, adding materials, lighting, rendering, And Photoshop for Post production.
Model the iDea Lamp in 3ds Max
Model the iDea Lamp in 3ds Max
Wednesday, March 06, 2013
Painting the Girl Arale by Felipe Moreira
Artist draw the Arale, a character from the japanese manga Dr. Slump using Photoshop and very excited to share the process.
Painting the Girl Arale by Felipe Moreira
Painting the Girl Arale by Felipe Moreira
Monday, March 04, 2013
VRay To Nuke - Compositing Passes
This video tutorial is about setting up your render settings in VRay to get the most of its render passes system. It will show you how to uses the Extra Tex passes Node to create custom render layers, for instance an ambient occlusion pass built in the multichannel exr file
VRay To Nuke - Compositing Passes
VRay To Nuke - Compositing Passes
Sunday, March 03, 2013
Learn UVW Unwrapping with tool Roadkill
In this tutorial on Unwrapping with Roadkill, instructor Stephen Wells gives us a full overview of this powerful UVW unwrapping tool!
Learn UVW Unwrapping with tool Roadkill
Learn UVW Unwrapping with tool Roadkill
Friday, March 01, 2013
Learn to create Realistic Renders in Mental Ray
If you find yourself rendering over and over again for hours at a time, this is the tutorial for you. In this tutorial we'll attempt to demystify mental rays render pass system paying special attention to the mia_material_x and it's outputs.
Learn to create Realistic Renders in Mental Ray
Learn to create Realistic Renders in Mental Ray
Modeling Quadrupeds for Production: Vol 1
This tutorial covers creature creation from concept sketches through to modeling a low poly base mesh in Maya.
We'll follow Jay as he takes us through the challenges of creating clean topology that can be passed down the pipeline for rigging and animation.
Modeling Quadrupeds for Production: Vol 1
We'll follow Jay as he takes us through the challenges of creating clean topology that can be passed down the pipeline for rigging and animation.
Modeling Quadrupeds for Production: Vol 1
Surface Anatomy Detailing in ZBrush: Vol 2
Drawing from his experience on recent feature films Lockout and John Carter, Senior Modeler Jay Edwards from Reliance Mediaworks VFX shares his production techniques for creating detailed surface anatomy in ZBrush.
Surface Anatomy Detailing in ZBrush: Vol 2
Surface Anatomy Detailing in ZBrush: Vol 2
Physically Accurate Lighting in Mental Ray
This project takes you through the workflow of physically accurate lighting in mental ray. It shows you how to light up the scene with the ultimate goal being to give you control over the illumination of your own scenes.
Physically Accurate Lighting in Mental Ray
Physically Accurate Lighting in Mental Ray
Lighting Passes in Post-Production Maya and Nuke
In this course we create a light setup optimized for post-production with physical lights and light surfaces in mental ray, the lights are then split into layers with appropriate passes and reassembled in Nuke. With control of the individual lights we can relight the scene in real time without the need to re-render, thus creating a more efficient workflow.
Lighting Passes in Post-Production Maya and Nuke
Lighting Passes in Post-Production Maya and Nuke
Texture Projection Techniques in MARI
Learn how to quickly create texture projections in MARI, we'll be demonstrating the entire procedure starting from the raw camera images and taking you through the process used to create diffuse, bump, roughness and spec / reflection maps.
Texture Projection Techniques in MARI
Texture Projection Techniques in MARI
Hair Solution for 3ds Max - Hair Farm
Hair Farm is a complete hair solution for 3ds Max. It is specially designed for CG professionals who wish to create gorgeous hair quickly and precisely. Hair Farm comes with 40 different tools for hair modeling, animation and rendering.
Hair Solution for 3ds Max - Hair Farm
Hair Solution for 3ds Max - Hair Farm
Learning 3D Modeling in Photoshop
In this training course for 3D Modeling in Photoshop, expert trainer Jeff Sengstack will show you how to use the 3D tools in Adobe Photoshop to create and render high-quality 3D models and animations. Photoshop is not just for editing photos any longer, the 3D tools that you have at your fingertips will allow you to quickly and easily create 3D models, and this video tutorial will show you how! Jeff starts your Photoshop 3D training by showing you how to setup your workspace, and walking you through the camera and view controls, which are essential for building models.
Learning 3D Modeling in Photoshop
Learning 3D Modeling in Photoshop
Wednesday, February 27, 2013
Interview with Isis Sousa
27 years old brazilian artist, all learning has been through trial and error and doing digital illustration from last 3 years
Interview with Isis Sousa
Interview with Isis Sousa
Tuesday, February 26, 2013
Making of Maro Chui Wei
When I start making a character concept art I usually do some quick silhouette thumbnails and pick the one I like for further elaborate...
Making of Maro Chui Wei
Making of Maro Chui Wei
Thursday, February 21, 2013
Video Tutorial: Model and Render an iPhone
In this 2 hours video tutorial you will learn how to model and render a realistic iPhone model in 3ds Max.
Video Tutorial: Model and Render an iPhone
Video Tutorial: Model and Render an iPhone
Wednesday, February 20, 2013
Cloth Fold Sculpting in ZBrush
In this 2 Hours walkthrough David Richardson will explain how he do the folds.. in ZBrush.
Cloth Fold Sculpting in ZBrush
Cloth Fold Sculpting in ZBrush
Night Interior Scene in 3ds Max &Vray
Many of you always want to see the interior, light settings. So, you can also create a professional scene.
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realistic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realistic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Tuesday, February 19, 2013
Making of Monster
In this making I am going to tell my process of sculpting a monster bust in ZBrush. I started this as a speed sculpt and finish it in 9 hrs.
Making of Monster
Making of Monster
MPC and 4Creative team up on 4seven’s latest mind bending ident
MPC’s VFX team was involved right from the outset of this project, conceptualizing the best approach to bring the idea to life. VFX Supervisor Chrys Aldred said, “This was a great challenge for the team. Shooting indoors had its restrictions, but a huge part of our job is finding creative solutions to these sorts of problems.”
MPC and 4Creative team up on 4seven’s latest mind bending ident
MPC and 4Creative team up on 4seven’s latest mind bending ident
Night Interior Scene in 3ds Max &Vray
Many of you always want to see the interior, light settings. So, you can also create a professional scene.
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realisic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realisic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Sunday, February 17, 2013
Model the Classic Furniture Ornaments
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model classic furniture with 3ds MAX.
Model the Classic Furniture Ornaments
Model the Classic Furniture Ornaments
Wednesday, February 13, 2013
MPC introduces Thomas
MPC introduces “Thomas,” a photo-real VFX-fueled spot for Dell that reveals the transformative power of imagination.
MPC introduces Thomas
MPC introduces Thomas
Monday, February 11, 2013
Review: Connectify Dispatch 4.1x
When you have more than 1 connection then you always think why we don’t join the speed of these 2 internet connections and download the file faster.
Review: Connectify Dispatch 4.1x
Review: Connectify Dispatch 4.1x
CGArena: CG Magazine Feb - Mar 13 Issue
New issue of your favorite animation magazine is online now and all the registered members can download this for free.
CGArena: CG Magazine Feb - Mar 13 Issue
CGArena: CG Magazine Feb - Mar 13 Issue
Friday, February 08, 2013
Exploring Realflow and Frost
In this video tutorial I will show you how to use, very fast, the plugin Frost and compare the few proprieties with the classic "blob mesh"
Exploring Realflow and Frost
Exploring Realflow and Frost
Interview with Tomasz Strzalkowski
Tomasz working as an art director for Flying Wild Hog. In the past, he worked as a senior 3d Artist, then as a Lead Asset Artist for People Can Fly
Interview with Tomasz Strzalkowski
Interview with Tomasz Strzalkowski
Friday, February 01, 2013
The Making of Cubus House
Hope you will enjoy this small video making of exterior visualization project cubus house by sergio mereces from portugal
The Making of Cubus House
The Making of Cubus House
Wednesday, January 30, 2013
Free Download: Olive Trees Pack Vol 1
Pack of 9 olive trees with textures (Diffuse, Specular, Normalmap, Displace) and Vray Materials
Free Download: Olive Trees Pack Vol 1
Free Download: Olive Trees Pack Vol 1
Monday, January 28, 2013
Learn the Maxon Cinema 4D R14 from Experts
In this Maxon Cinema 4D R14 training course expert author Chris Martin teaches you the basic tools you will need to create 3D models in this software. Chris is an educator and also uses Cinema 4D for his business, creating graphics solutions for TV, film and businesses. He uses this real-world experience to show you how to actually use Cinema 4D for your day to day 3D modeling needs.
Learn the Maxon Cinema 4D R14 from Experts
Learn the Maxon Cinema 4D R14 from Experts
Learn to create Bedroom Scene from A to Z
Learn how to create this Bedroom Scene from A to Z!
Here are some of the topics covered:
- Polygon modeling complex furniture and the room
- Cloth simulations (Duvet, pillow edges, bedside tables and curtains)
- UVW Unwrapping
- Material creation with VRay
- Interior lighting setup
- Post-Production in Photoshop
Learn to create Bedroom Scene from A to Z
Learn to Create Modular Building Workflow
In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets.
Learn to Create Modular Building Workflow
Learn to Create Modular Building Workflow
RayFire Cache Video Tutorial
The new RayFire cache is here! Check the tutorial as well. New feature in RayFire 1.61 - Geometry & Animation caching in single file.
RayFire Cache Video Tutorial
RayFire Cache Video Tutorial
Friday, January 25, 2013
Methods of Assessment of Creative Artworks
Each creative person in the course of the activity exposes his artworks on court as spectators, and professional jury. How the inhabitant and how the professional estimates the presented work?
Methods of Assessment of Creative Artworks
Methods of Assessment of Creative Artworks
Wednesday, January 23, 2013
Production/VFX House Address Submission
We are updating and growing the list of production/vfx house address and contact details, so if you serious about your business an...
Production/VFX House Address Submission
Production/VFX House Address Submission
Tuesday, January 22, 2013
Understanding mParticles in 3ds Max
In this tutorial I will give a little introduction to use a simple effects of "MassFX Flow" with a fragment pieces at follow down and collision on the box geometry
Understanding mParticles in 3ds Max
Understanding mParticles in 3ds Max
Saturday, January 19, 2013
Learn the Basics of Modelling Classic Furniture
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model and map cl...
Learn the Basics of
Modelling Classic Furniture
Learn the Basics of
Modelling Classic Furniture
Thursday, January 17, 2013
FumeFX Explosion & Effector
This will teach you how to use Effector to control turbulence. Effectors are one of the most powerful tools in the FumeFX
FumeFX Explosion & Effector
FumeFX Explosion & Effector
Wednesday, January 16, 2013
Asset workflow Tutorial for creating a Sci-fi Floor
Starting with the normal map baking process in 3ds Max, this tutorial will cover creating color and spec maps, setup a floor material in UDK
Asset workflow Tutorial for creating a Sci-fi Floor
Asset workflow Tutorial for creating a Sci-fi Floor
Thursday, January 10, 2013
Medieval Sword Modeling in Maya
in this tutorial I will show you how to model a low poly sword using Maya modeling tools, by using this technique you would be able to model any kind of sword
Medieval Sword Modeling in Maya
Medieval Sword Modeling in Maya
Monday, January 07, 2013
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
Directed by Antoine Bardou-Jacquet through Partizan, the spot features a cast of 5 super-humans who were ‘born different’ than the rest of us. Due to the scale of the shoot, the MPC VFX team were brought in at a very early stage, helping to work out concepts for individual shots.
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
Interview with Zynga (Development Team Behind Farmville 2)
The creative team discussed the studio’s new 3D pipeline, which it credits for the new look of Farmville 2. The behind-the-scenes video details how the Zynga team easily modeled, animated and rigged 3D characters and environments to build an engrossing universe for gamers.
Interview with Zynga (Development Team Behind Farmville 2)
Interview with Zynga (Development Team Behind Farmville 2)
Saturday, January 05, 2013
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
By using state of the art 3D camera technology the unique and rare creatures of these islands have been brought to life in ways never seen to viewers before.
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
Wednesday, January 02, 2013
How to create Stereoscopic Render
In this tutorial Majid will explain you how to create a stereoscopic render in 3ds max and Fusion.
How to create Stereoscopic Render
How to create Stereoscopic Render
Monday, December 31, 2012
How to make a Ground Crack Effect
This tutorial shows four ways to make a ground crack effect using VolumeBreaker, Rayfire and 3ds max
How to make a Ground Crack Effect
How to make a Ground Crack Effect
Thursday, December 27, 2012
Crystal Effect using Toolbox#2 in 3ds Max
This 30 min video tutorial will explain how to create a Crystal Effect on the bunny model using Toolbox#2.
Crystal Effect using Toolbox#2 in 3ds Max
Crystal Effect using Toolbox#2 in 3ds Max
Wednesday, December 26, 2012
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
MPC was involved right from the start of this project, working closely with 4Creative and director Keith McCarthy to concept the overall look and feel for the films.
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
Monday, December 24, 2012
Custom Fracture in 3ds Max
This Tutorial is about creating your custom Rayfire Shatter shapes. It gives and indepth look how to set up your Rayfire Tracing s...
Custom Fracture in 3ds Max
Custom Fracture in 3ds Max
Friday, December 21, 2012
CGArena: CG Magazine Dec - Jan 13 Issue
Enjoy your holidays of Xmas & New Year with this free PDF magazine of CGArena which contains interviews, makings & much more
CGArena: CG Magazine Dec - Jan 13 Issue
CGArena: CG Magazine Dec - Jan 13 Issue
Thursday, December 20, 2012
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
The tutorial assumes that the user has a basic knowledge of 3ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces.
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
Wednesday, December 19, 2012
Artistic Rendering: The Way of the Samurai
In the present article you can find a theoretical material about artistic visualization. Now, we will talk about a creation of a picture, beginning from a modeling of the car.
Artistic Rendering: The Way of the Samurai
Artistic Rendering: The Way of the Samurai
Tuesday, December 18, 2012
Taylor James Urban Angel Seasonal Cinemagraph
Taylor James winter 2012-13 integrated campaign is an interactive treat created by their London Studio especially for you. Seamlessly blending the own live-action, photography, CGI and creative retouching, to offer a truly magical experience.
Taylor James Urban Angel Seasonal Cinemagraph
Taylor James Urban Angel Seasonal Cinemagraph
Monday, December 17, 2012
From Maldives with Love
From the sky I was amazed by the beauty of this place, the air is so clear that you can see far away. When is sunny you can see the small caustics, the transparency of the water
From Maldives with Love
From Maldives with Love
Friday, December 14, 2012
Physical Sun and Sky with Portal Light
This tutorial is about Maya's Physical Sun & Sky as well as using Portal Light shader to light up the scene in the realistic way with lesser rendering time
Physical Sun and Sky with Portal Light
Physical Sun and Sky with Portal Light
Thursday, December 13, 2012
Spot: Angel or Demon?
The Artery VFX has created a stunning – and very sexual – spot for Russian brand Redd’s alcoholic drink in collaboration with Copperwind Productions Director Zach Gold
Spot: Angel or Demon?
Spot: Angel or Demon?
Wednesday, December 12, 2012
Creating Customised IES web lights for Vray or Mental Ray
This tutorial will focus mainly in customizing IES web files through the use of Creator IES software, as opposed to general photom...
Creating Customised IES web lights for Vray or Mental Ray
Creating Customised IES web lights for Vray or Mental Ray
Rendering of the Car: An Approach to a Creation of the Studio
Artist decided to write a lesson on studio visualization of the cars, and precisely - on approaches to the creation of the studio ...
Rendering of the Car: An Approach to a Creation of the Studio
Rendering of the Car: An Approach to a Creation of the Studio
Making of Maniche Caricature
Artist decided to choose Maniche because of his facial expressions that are really cartoonish and made this images using photoshop...
Making of Maniche Caricature
Making of Maniche Caricature
Creating a Velvet/Suede finish with Vray or Mental Ray
One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that...
Creating a Velvet/Suede finish with Vray or Mental Ray
Creating a Velvet/Suede finish with Vray or Mental Ray
Making of Carnivorous Plant
This tutorial carnivorous plant show you the texturing process using Mudbox Ptex with its rendering in 3ds Max and V-Ray 2.
Making of Carnivorous Plant
Making of Carnivorous Plant
Thursday, December 06, 2012
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
yU+co create the film’s elegantly crafted main title sequence, end crawl and additional key sequences in the film
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
Thursday, November 29, 2012
Gift of Togetherness Holiday Campaign
A mother's personal narrative and a ribbon have become the focal points and inspiration for people to donate in support of children and families
Gift of Togetherness Holiday Campaign
Gift of Togetherness Holiday Campaign
Wednesday, November 28, 2012
Creating Vray Materials - Vol 3
If you think you are ready for some advanced VRay material tricks and techniques, this video tutorial is for you! VRay has amazing capacity for creating very complex materials. You just have to learn to think outside the box.
Creating Vray Materials - Vol 3
Creating Vray Materials - Vol 3
Monday, November 26, 2012
FumeFX 3 - Effectors
In this 38 min video Allan Mckay covers one of Fume FX 3's most powerful new features - Effectors. Hope you will enjoy this new video.
FumeFX 3 - Effectors
FumeFX 3 - Effectors
The Maya Beginners Course: Vol1 - Vol5
In this complete Beginner’s Course, we start by covering the basics of using Maya to understand all the tools you need to know to hit the ground running with 3d modeling for game assets!
The Maya Beginners Course: Vol1 - Vol5
The Maya Beginners Course: Vol1 - Vol5
Making of Dance for Us
In the ending to Snow White the evil queen is taken away and put scalding iron shoes and made to dance till her body gave out.
Making of Dance for Us
Making of Dance for Us
Wednesday, November 21, 2012
Interview with Markus Lovadina
Interview with 38 years old artist and Creative Director with more than 16 years of experience in advertising industry
Interview with Markus Lovadina
Interview with Markus Lovadina
Tuesday, November 20, 2012
Submit your Artwork for 2013 Calendar
The 2013 Calendar Wallpaper is a great way to inspire artists to create something on which whole community can proud.
Submit your Artwork for 2013 Calendar
Submit your Artwork for 2013 Calendar
Friday, November 16, 2012
Sony's Skyfall inspired Broadcast Spot
Daniel Craig is agent 007 in a new broadcast spot that’s part of Sony’s global ‘Intelligence Gathered’ campaign. In the spot, a mysterious woman uses several Sony devices to track an unidentified man as he storms past armed guards
Sony's Skyfall inspired Broadcast Spot
Sony's Skyfall inspired Broadcast Spot
Making of The Bedouin
The Bedouin was created as artist one of demo reel pieces. It is based on an amazing photograph by Peter Stanton. Created this art...
Making of The Bedouin
Making of The Bedouin
Thursday, November 15, 2012
I am Ironman - Modeling: Vol 1
Learn how to model in extensive detail the Iron Man Suit in 3ds Max without using any plug-in
I am Ironman - Modeling: Vol 1
I am Ironman - Modeling: Vol 1
Friday, November 09, 2012
Vray Object Properties VOP
This Tutorial will show you how to set up render layers correctly using Vray Object Properties. It is a very convenient method of ...
Vray Object Properties VOP
Vray Object Properties VOP
Thursday, November 08, 2012
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Stardust created a highly stylized and darkly futuristic world for Toyota's promo spot for the new Rav 4 EV. Featuring a mix of visual...
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Wednesday, November 07, 2012
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
Director David Rosenbaum of Mothership reunited with DDB San Francisco to direct a series of spots for ConAgra\'s Pam Cooking Spray...
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
Tuesday, November 06, 2012
Nice Shoes Gets Things Moving at Motion 2012
When the brightest minds in the film, broadcast and videogame industries took their seats at this year’s motion 2012 in Albuquerque
Nice Shoes Gets Things Moving at Motion 2012
Nice Shoes Gets Things Moving at Motion 2012
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