In this 2 hours video tutorial you will learn how to model and render a realistic iPhone model in 3ds Max.
Video Tutorial: Model and Render an iPhone
Thursday, February 21, 2013
Wednesday, February 20, 2013
Cloth Fold Sculpting in ZBrush
In this 2 Hours walkthrough David Richardson will explain how he do the folds.. in ZBrush.
Cloth Fold Sculpting in ZBrush
Cloth Fold Sculpting in ZBrush
Night Interior Scene in 3ds Max &Vray
Many of you always want to see the interior, light settings. So, you can also create a professional scene.
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realistic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realistic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Tuesday, February 19, 2013
Making of Monster
In this making I am going to tell my process of sculpting a monster bust in ZBrush. I started this as a speed sculpt and finish it in 9 hrs.
Making of Monster
Making of Monster
MPC and 4Creative team up on 4seven’s latest mind bending ident
MPC’s VFX team was involved right from the outset of this project, conceptualizing the best approach to bring the idea to life. VFX Supervisor Chrys Aldred said, “This was a great challenge for the team. Shooting indoors had its restrictions, but a huge part of our job is finding creative solutions to these sorts of problems.”
MPC and 4Creative team up on 4seven’s latest mind bending ident
MPC and 4Creative team up on 4seven’s latest mind bending ident
Night Interior Scene in 3ds Max &Vray
Many of you always want to see the interior, light settings. So, you can also create a professional scene.
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realisic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Now after purchasing this scene you can take a deep look into the lighting and materials, also get the Realisic Models, Shaders and Textures and study the Camera and Render settings.
Night Interior Scene in 3ds Max &Vray
Sunday, February 17, 2013
Model the Classic Furniture Ornaments
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model classic furniture with 3ds MAX.
Model the Classic Furniture Ornaments
Model the Classic Furniture Ornaments
Wednesday, February 13, 2013
MPC introduces Thomas
MPC introduces “Thomas,” a photo-real VFX-fueled spot for Dell that reveals the transformative power of imagination.
MPC introduces Thomas
MPC introduces Thomas
Monday, February 11, 2013
Review: Connectify Dispatch 4.1x
When you have more than 1 connection then you always think why we don’t join the speed of these 2 internet connections and download the file faster.
Review: Connectify Dispatch 4.1x
Review: Connectify Dispatch 4.1x
CGArena: CG Magazine Feb - Mar 13 Issue
New issue of your favorite animation magazine is online now and all the registered members can download this for free.
CGArena: CG Magazine Feb - Mar 13 Issue
CGArena: CG Magazine Feb - Mar 13 Issue
Friday, February 08, 2013
Exploring Realflow and Frost
In this video tutorial I will show you how to use, very fast, the plugin Frost and compare the few proprieties with the classic "blob mesh"
Exploring Realflow and Frost
Exploring Realflow and Frost
Interview with Tomasz Strzalkowski
Tomasz working as an art director for Flying Wild Hog. In the past, he worked as a senior 3d Artist, then as a Lead Asset Artist for People Can Fly
Interview with Tomasz Strzalkowski
Interview with Tomasz Strzalkowski
Friday, February 01, 2013
The Making of Cubus House
Hope you will enjoy this small video making of exterior visualization project cubus house by sergio mereces from portugal
The Making of Cubus House
The Making of Cubus House
Wednesday, January 30, 2013
Free Download: Olive Trees Pack Vol 1
Pack of 9 olive trees with textures (Diffuse, Specular, Normalmap, Displace) and Vray Materials
Free Download: Olive Trees Pack Vol 1
Free Download: Olive Trees Pack Vol 1
Monday, January 28, 2013
Learn the Maxon Cinema 4D R14 from Experts
In this Maxon Cinema 4D R14 training course expert author Chris Martin teaches you the basic tools you will need to create 3D models in this software. Chris is an educator and also uses Cinema 4D for his business, creating graphics solutions for TV, film and businesses. He uses this real-world experience to show you how to actually use Cinema 4D for your day to day 3D modeling needs.
Learn the Maxon Cinema 4D R14 from Experts
Learn the Maxon Cinema 4D R14 from Experts
Learn to create Bedroom Scene from A to Z
Learn how to create this Bedroom Scene from A to Z!
Here are some of the topics covered:
- Polygon modeling complex furniture and the room
- Cloth simulations (Duvet, pillow edges, bedside tables and curtains)
- UVW Unwrapping
- Material creation with VRay
- Interior lighting setup
- Post-Production in Photoshop
Learn to create Bedroom Scene from A to Z
Learn to Create Modular Building Workflow
In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets.
Learn to Create Modular Building Workflow
Learn to Create Modular Building Workflow
RayFire Cache Video Tutorial
The new RayFire cache is here! Check the tutorial as well. New feature in RayFire 1.61 - Geometry & Animation caching in single file.
RayFire Cache Video Tutorial
RayFire Cache Video Tutorial
Friday, January 25, 2013
Methods of Assessment of Creative Artworks
Each creative person in the course of the activity exposes his artworks on court as spectators, and professional jury. How the inhabitant and how the professional estimates the presented work?
Methods of Assessment of Creative Artworks
Methods of Assessment of Creative Artworks
Wednesday, January 23, 2013
Production/VFX House Address Submission
We are updating and growing the list of production/vfx house address and contact details, so if you serious about your business an...
Production/VFX House Address Submission
Production/VFX House Address Submission
Tuesday, January 22, 2013
Understanding mParticles in 3ds Max
In this tutorial I will give a little introduction to use a simple effects of "MassFX Flow" with a fragment pieces at follow down and collision on the box geometry
Understanding mParticles in 3ds Max
Understanding mParticles in 3ds Max
Saturday, January 19, 2013
Learn the Basics of Modelling Classic Furniture
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model and map cl...
Learn the Basics of
Modelling Classic Furniture
Learn the Basics of
Modelling Classic Furniture
Thursday, January 17, 2013
FumeFX Explosion & Effector
This will teach you how to use Effector to control turbulence. Effectors are one of the most powerful tools in the FumeFX
FumeFX Explosion & Effector
FumeFX Explosion & Effector
Wednesday, January 16, 2013
Asset workflow Tutorial for creating a Sci-fi Floor
Starting with the normal map baking process in 3ds Max, this tutorial will cover creating color and spec maps, setup a floor material in UDK
Asset workflow Tutorial for creating a Sci-fi Floor
Asset workflow Tutorial for creating a Sci-fi Floor
Thursday, January 10, 2013
Medieval Sword Modeling in Maya
in this tutorial I will show you how to model a low poly sword using Maya modeling tools, by using this technique you would be able to model any kind of sword
Medieval Sword Modeling in Maya
Medieval Sword Modeling in Maya
Monday, January 07, 2013
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
Directed by Antoine Bardou-Jacquet through Partizan, the spot features a cast of 5 super-humans who were ‘born different’ than the rest of us. Due to the scale of the shoot, the MPC VFX team were brought in at a very early stage, helping to work out concepts for individual shots.
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
Interview with Zynga (Development Team Behind Farmville 2)
The creative team discussed the studio’s new 3D pipeline, which it credits for the new look of Farmville 2. The behind-the-scenes video details how the Zynga team easily modeled, animated and rigged 3D characters and environments to build an engrossing universe for gamers.
Interview with Zynga (Development Team Behind Farmville 2)
Interview with Zynga (Development Team Behind Farmville 2)
Saturday, January 05, 2013
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
By using state of the art 3D camera technology the unique and rare creatures of these islands have been brought to life in ways never seen to viewers before.
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
Wednesday, January 02, 2013
How to create Stereoscopic Render
In this tutorial Majid will explain you how to create a stereoscopic render in 3ds max and Fusion.
How to create Stereoscopic Render
How to create Stereoscopic Render
Monday, December 31, 2012
How to make a Ground Crack Effect
This tutorial shows four ways to make a ground crack effect using VolumeBreaker, Rayfire and 3ds max
How to make a Ground Crack Effect
How to make a Ground Crack Effect
Thursday, December 27, 2012
Crystal Effect using Toolbox#2 in 3ds Max
This 30 min video tutorial will explain how to create a Crystal Effect on the bunny model using Toolbox#2.
Crystal Effect using Toolbox#2 in 3ds Max
Crystal Effect using Toolbox#2 in 3ds Max
Wednesday, December 26, 2012
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
MPC was involved right from the start of this project, working closely with 4Creative and director Keith McCarthy to concept the overall look and feel for the films.
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
Monday, December 24, 2012
Custom Fracture in 3ds Max
This Tutorial is about creating your custom Rayfire Shatter shapes. It gives and indepth look how to set up your Rayfire Tracing s...
Custom Fracture in 3ds Max
Custom Fracture in 3ds Max
Friday, December 21, 2012
CGArena: CG Magazine Dec - Jan 13 Issue
Enjoy your holidays of Xmas & New Year with this free PDF magazine of CGArena which contains interviews, makings & much more
CGArena: CG Magazine Dec - Jan 13 Issue
CGArena: CG Magazine Dec - Jan 13 Issue
Thursday, December 20, 2012
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
The tutorial assumes that the user has a basic knowledge of 3ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces.
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
Wednesday, December 19, 2012
Artistic Rendering: The Way of the Samurai
In the present article you can find a theoretical material about artistic visualization. Now, we will talk about a creation of a picture, beginning from a modeling of the car.
Artistic Rendering: The Way of the Samurai
Artistic Rendering: The Way of the Samurai
Tuesday, December 18, 2012
Taylor James Urban Angel Seasonal Cinemagraph
Taylor James winter 2012-13 integrated campaign is an interactive treat created by their London Studio especially for you. Seamlessly blending the own live-action, photography, CGI and creative retouching, to offer a truly magical experience.
Taylor James Urban Angel Seasonal Cinemagraph
Taylor James Urban Angel Seasonal Cinemagraph
Monday, December 17, 2012
From Maldives with Love
From the sky I was amazed by the beauty of this place, the air is so clear that you can see far away. When is sunny you can see the small caustics, the transparency of the water
From Maldives with Love
From Maldives with Love
Friday, December 14, 2012
Physical Sun and Sky with Portal Light
This tutorial is about Maya's Physical Sun & Sky as well as using Portal Light shader to light up the scene in the realistic way with lesser rendering time
Physical Sun and Sky with Portal Light
Physical Sun and Sky with Portal Light
Thursday, December 13, 2012
Spot: Angel or Demon?
The Artery VFX has created a stunning – and very sexual – spot for Russian brand Redd’s alcoholic drink in collaboration with Copperwind Productions Director Zach Gold
Spot: Angel or Demon?
Spot: Angel or Demon?
Wednesday, December 12, 2012
Creating Customised IES web lights for Vray or Mental Ray
This tutorial will focus mainly in customizing IES web files through the use of Creator IES software, as opposed to general photom...
Creating Customised IES web lights for Vray or Mental Ray
Creating Customised IES web lights for Vray or Mental Ray
Rendering of the Car: An Approach to a Creation of the Studio
Artist decided to write a lesson on studio visualization of the cars, and precisely - on approaches to the creation of the studio ...
Rendering of the Car: An Approach to a Creation of the Studio
Rendering of the Car: An Approach to a Creation of the Studio
Making of Maniche Caricature
Artist decided to choose Maniche because of his facial expressions that are really cartoonish and made this images using photoshop...
Making of Maniche Caricature
Making of Maniche Caricature
Creating a Velvet/Suede finish with Vray or Mental Ray
One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that...
Creating a Velvet/Suede finish with Vray or Mental Ray
Creating a Velvet/Suede finish with Vray or Mental Ray
Making of Carnivorous Plant
This tutorial carnivorous plant show you the texturing process using Mudbox Ptex with its rendering in 3ds Max and V-Ray 2.
Making of Carnivorous Plant
Making of Carnivorous Plant
Thursday, December 06, 2012
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
yU+co create the film’s elegantly crafted main title sequence, end crawl and additional key sequences in the film
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
Thursday, November 29, 2012
Gift of Togetherness Holiday Campaign
A mother's personal narrative and a ribbon have become the focal points and inspiration for people to donate in support of children and families
Gift of Togetherness Holiday Campaign
Gift of Togetherness Holiday Campaign
Wednesday, November 28, 2012
Creating Vray Materials - Vol 3
If you think you are ready for some advanced VRay material tricks and techniques, this video tutorial is for you! VRay has amazing capacity for creating very complex materials. You just have to learn to think outside the box.
Creating Vray Materials - Vol 3
Creating Vray Materials - Vol 3
Monday, November 26, 2012
FumeFX 3 - Effectors
In this 38 min video Allan Mckay covers one of Fume FX 3's most powerful new features - Effectors. Hope you will enjoy this new video.
FumeFX 3 - Effectors
FumeFX 3 - Effectors
The Maya Beginners Course: Vol1 - Vol5
In this complete Beginner’s Course, we start by covering the basics of using Maya to understand all the tools you need to know to hit the ground running with 3d modeling for game assets!
The Maya Beginners Course: Vol1 - Vol5
The Maya Beginners Course: Vol1 - Vol5
Making of Dance for Us
In the ending to Snow White the evil queen is taken away and put scalding iron shoes and made to dance till her body gave out.
Making of Dance for Us
Making of Dance for Us
Wednesday, November 21, 2012
Interview with Markus Lovadina
Interview with 38 years old artist and Creative Director with more than 16 years of experience in advertising industry
Interview with Markus Lovadina
Interview with Markus Lovadina
Tuesday, November 20, 2012
Submit your Artwork for 2013 Calendar
The 2013 Calendar Wallpaper is a great way to inspire artists to create something on which whole community can proud.
Submit your Artwork for 2013 Calendar
Submit your Artwork for 2013 Calendar
Friday, November 16, 2012
Sony's Skyfall inspired Broadcast Spot
Daniel Craig is agent 007 in a new broadcast spot that’s part of Sony’s global ‘Intelligence Gathered’ campaign. In the spot, a mysterious woman uses several Sony devices to track an unidentified man as he storms past armed guards
Sony's Skyfall inspired Broadcast Spot
Sony's Skyfall inspired Broadcast Spot
Making of The Bedouin
The Bedouin was created as artist one of demo reel pieces. It is based on an amazing photograph by Peter Stanton. Created this art...
Making of The Bedouin
Making of The Bedouin
Thursday, November 15, 2012
I am Ironman - Modeling: Vol 1
Learn how to model in extensive detail the Iron Man Suit in 3ds Max without using any plug-in
I am Ironman - Modeling: Vol 1
I am Ironman - Modeling: Vol 1
Friday, November 09, 2012
Vray Object Properties VOP
This Tutorial will show you how to set up render layers correctly using Vray Object Properties. It is a very convenient method of ...
Vray Object Properties VOP
Vray Object Properties VOP
Thursday, November 08, 2012
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Stardust created a highly stylized and darkly futuristic world for Toyota's promo spot for the new Rav 4 EV. Featuring a mix of visual...
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Wednesday, November 07, 2012
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
Director David Rosenbaum of Mothership reunited with DDB San Francisco to direct a series of spots for ConAgra\'s Pam Cooking Spray...
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
Tuesday, November 06, 2012
Nice Shoes Gets Things Moving at Motion 2012
When the brightest minds in the film, broadcast and videogame industries took their seats at this year’s motion 2012 in Albuquerque
Nice Shoes Gets Things Moving at Motion 2012
Nice Shoes Gets Things Moving at Motion 2012
Tuesday, October 30, 2012
Interview with Francesco Corvino
Italian concept designer and digital matte painter working in Hollywood at the Aaron Sims Company mainly on feature films.
Interview with Francesco Corvino
Interview with Francesco Corvino
Saturday, October 27, 2012
Character Ideation
In this workshop Carlo is going take you through the complete procedure of developing a character from scratch and shows his process of how to do a prior research for a character before starting a concept sketch.
Character Ideation
Character Ideation
Thursday, October 25, 2012
Mothership’s David Rosenbaum Reunites with Nike
Director David Rosenbaum of Mothership reunited with Nike to create spots for Nike's Pro Combat "Hyperwarm" and "Hypershield" cold-weather and water-resistant clothing.
Mothership’s David Rosenbaum Reunites with Nike
Mothership’s David Rosenbaum Reunites with Nike
Wednesday, October 24, 2012
Making of House in Alentejo
Artist were originally inspired by real photos from around the world. After a lot of research around the web he find out some really cool inspirations for lighting, vegetation and materials.
Making of House in Alentejo
Making of House in Alentejo
Monday, October 22, 2012
Creating Vray Materials - Vol 1-2
These training\'s will show you how we approach material creation in V-Ray and you will also learn how to create exterior material...
Creating Vray Materials - Vol 1-2
Creating Vray Materials - Vol 1-2
Thursday, October 18, 2012
Maya - Vray Material Basics
In this quick video Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use.
Maya - Vray Material Basics
Maya - Vray Material Basics
Kitchen Deluxe
In this in-depth training you will learn how to make this whole scene from scratch – modeling/ lighting/ texturing/ post-production.
Kitchen Deluxe
Kitchen Deluxe
Wednesday, October 17, 2012
Making of The Ghost House
It is not a tutorial in the traditional way, since a step by step guide on such project is not possible to describe in a few pages.
Making of The Ghost House
Making of The Ghost House
Tuesday, October 16, 2012
Export Hybrido particles for Krakatoa
In this video tutorial I will show how you can export particles from simulation of realflow (using Hybrido solver) for Krakatoa renderer and import inside 3DS Max for render it without problem.
Export Hybrido particles for Krakatoa
Export Hybrido particles for Krakatoa
Monday, October 15, 2012
Comprehensive Introduction to Rigging in Maya
In this video tutorial I will talk about the most primary settings of rigging in Maya. After learning what is joint and how it works, we will move into rigging a cubic model, and complete our operation full in a step-by-step fashion.
Comprehensive Introduction to Rigging in Maya
Comprehensive Introduction to Rigging in Maya
Monday, October 08, 2012
Making of Zombie Miner
I worked on this real-time game model in my spare time. I can see everywhere around me films and games with zombies what inspired me to create one myself
Making of Zombie Miner
Making of Zombie Miner
Case Study: Crown Spot by Lumiere Studios, London
Cheeky, passionate, quirky, sexy or wild? Which trait best describes you? Crown Paints asks consumers to consider their own personalities as the brand makes a splash with its new TV ad.
Case Study: Crown Spot by Lumiere Studios, London
Case Study: Crown Spot by Lumiere Studios, London
Saturday, October 06, 2012
Animation in UDK - Vol 1-2
In this complete Animation in UDK series, we break down everything you need to know about setting up and importing Animations into UDK!
Animation in UDK - Vol 1-2
Animation in UDK - Vol 1-2
Thursday, October 04, 2012
The Croods - Trailer
Here is the trailer for Dreamworks Animation\'s latest animated film The Croods starring the voices of Emma Stone, Nicolas Cage, R...
The Croods - Trailer
The Croods - Trailer
Making of Eames Office
Eames Office is a personal project to study techniques. Thinking about it artist decide to create a personal project using only ob...
Making of Eames Office
Making of Eames Office
The Dozer - Part 3 - Texturing and Shading
Laurens Corijn continues from Part 2 of the Dozer series and creates all of the textures and shaders needed to get the vehicle pol...
The Dozer - Part 3 - Texturing and Shading
The Dozer - Part 3 - Texturing and Shading
Tuesday, October 02, 2012
Making of Thief in ZBrush
In every image first thing is gather up some reference before creating any character. This stage is very important and must NOT be over looked.
Making of Thief in ZBrush
Monday, October 01, 2012
Spot: What Moves You
The new “What Moves You” campaign is the first of several important initiatives designed to engage the brand’s passionate and youthful audience at new levels, and it includes the following :30 TV/web spot:
Spot: What Moves You
Spot: What Moves You
Friday, September 28, 2012
Motion Capture Brings Futuristic World to Life
The world of “Keloid” -- as realized in the intense two-minute, CG trailer for the future sci-fi feature created by Barcelona, Spain-based design/animation boutique Big Lazy Robot
Motion Capture Brings Futuristic World to Life
Motion Capture Brings Futuristic World to Life
Thursday, September 27, 2012
Animating in Maya Graph Editor
In this tutorial I will show you how positions objects along some text shapes and some other nice techniques
Animating in Maya Graph Editor
Animating in Maya Graph Editor
Wednesday, September 26, 2012
MARI’s magic brings Ara’s Tale to life
This CG animated story follows the journey of Ara, a mysterious young woman, as she travels deep into a gigantic network of caves
MARI’s magic brings Ara’s Tale to life
MARI’s magic brings Ara’s Tale to life
Tuesday, September 25, 2012
Making of Lemon Slash
The idea was to make something small, but very detailed and unusual in just one evening. A slashed fruit was a good idea.
Making of Lemon Slash
Making of Lemon Slash
Monday, September 24, 2012
MPC Trips into the Fantastic with Fly Buys
Loyal Fly Buys users know that pretty amazing things can happen when they take advantage of the sprawling rewards program
MPC Trips into the Fantastic with Fly Buys
MPC Trips into the Fantastic with Fly Buys
Saturday, September 22, 2012
Hard Surface Vehicle Texturing
This course takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads
Hard Surface Vehicle Texturing
Hard Surface Vehicle Texturing
Friday, September 21, 2012
Making of Supermamika
Once artist saw the actual photos of the real life Super Mamika, he knew I had to make a 3d version; the randomness and quirkiness as well as the expressive face fascinated the artist.
Making of Supermamika
Making of Supermamika
Wednesday, September 19, 2012
Statoil – Extracting Oil Campaign
Taylor James, creative production studio, announces the launch of a print campaign for energy firm, Statoil.
Statoil – Extracting Oil Campaign
Statoil – Extracting Oil Campaign
Tuesday, September 18, 2012
"GAME OF THRONES" VFX Team On Emmy Win
Pixomondo artists took home Outstanding Special Visual Effects honors for their work on the "Game of Thrones" season two finale
"GAME OF THRONES" VFX Team On Emmy Win
"GAME OF THRONES" VFX Team On Emmy Win
Monday, September 17, 2012
Making of Piercings are Cool
In this making of artist will take you through some of the techniques used in the creation of this simple cartoony 3d illustration...
Making of Piercings are Cool
Making of Piercings are Cool
Friday, September 14, 2012
Interview with Luca Gabriele Rossetti
Interview with Luca Gabriele Rossetti, a digital artist working in Feature Films and a concept artist, matte painter and having a ...
Interview with Luca Gabriele Rossetti
Interview with Luca Gabriele Rossetti
Animating with Maya for Games and More
In this training, Instructor Joe Mandia gives a deep foundation to the complexities of animation using Maya 2012 with a focus on video games. Although the focus is on games, the instruction is great for any animator.
Animating with Maya for Games and More
Animating with Maya for Games and More
Monday, September 10, 2012
Painting the Caricature of Audrey Tautou
Artist painted the caricature of the Audrey Tautou in Photoshop and here shares the process of the project
Painting the Caricature of Audrey Tautou
Painting the Caricature of Audrey Tautou
Thursday, September 06, 2012
Video Tutorial: Bike Modeling - Part 3 - Final Modeling
This third part explains the methods used in the design of high-resolution models and complete the model of the bike
Video Tutorial: Bike Modeling - Part 3 - Final Modeling
Video Tutorial: Bike Modeling - Part 3 - Final Modeling
Blazing Dragonfly Vodka
Transparent House are very proud to announce the debut of a mesmerizing new :17 CG television spot for Blazing Dragonfly Vodka.
Blazing Dragonfly Vodka
Blazing Dragonfly Vodka
Wednesday, September 05, 2012
Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College
visual effects studio Hinge Digital recently teamed up with BVK to create a clever series of advertisements for Carrington College
Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College
Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College
Monday, September 03, 2012
Creating Realsitic Clouds for Fluid Simulation
Allan Mckay walk through the steps for sculpting realistic clouds in Fume FX both static clouds that render fast, as well as completely dynamic clouds
Creating Realsitic Clouds for Fluid Simulation
Creating Realsitic Clouds for Fluid Simulation
Friday, August 31, 2012
Interview with Ken Barthelmey
Young 2D artist from Luxembourg, working for several publishers and currently creating the stunning portfolio
Interview with Ken Barthelmey
Interview with Ken Barthelmey
Sherlock Holmes: A Game of Shadows VFX Breakdown
MPC s VFX Supervisor Seth Maury and VFX Producer Doug Oddy worked closely with overall VFX Supervisor Chas Jarrett and led the team completing more than 400 shots…
Sherlock Holmes: A Game of Shadows VFX Breakdown
Sherlock Holmes: A Game of Shadows VFX Breakdown
Wednesday, August 29, 2012
Unreal Kismet 2 - Creating a Top Down Shooter
In this training Rusty Sempsrott dives into the depths of Kismet using UDK. He will be showing many of the concepts needed to use Kismet for prototyping out different game ideas. Rusty creates a simple top-down perspective shooter entirely in Kismet, without writing a single line of code.
Unreal Kismet 2 - Creating a Top Down Shooter
Unreal Kismet 2 - Creating a Top Down Shooter
Video Tutorial: Bike Modeling - Part 2 - Body Modeling
There is no sound in the videos but all tutorials are well explained. In this second part, we will model the body of the bike.
Video Tutorial: Bike Modeling - Part 2 - Body Modeling
Video Tutorial: Bike Modeling - Part 2 - Body Modeling
Tuesday, August 28, 2012
Simple Way to Position Objects Along Curve
In this tutorial I will show you how positions objects along some text shapes and some other nice techniques..
Simple Way to Position Objects Along Curve
Simple Way to Position Objects Along Curve
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