The 2013 Calendar Wallpaper is a great way to inspire artists to create something on which whole community can proud.
Submit your Artwork for 2013 Calendar
Tuesday, November 20, 2012
Friday, November 16, 2012
Sony's Skyfall inspired Broadcast Spot
Daniel Craig is agent 007 in a new broadcast spot that’s part of Sony’s global ‘Intelligence Gathered’ campaign. In the spot, a mysterious woman uses several Sony devices to track an unidentified man as he storms past armed guards
Sony's Skyfall inspired Broadcast Spot
Sony's Skyfall inspired Broadcast Spot
Making of The Bedouin
The Bedouin was created as artist one of demo reel pieces. It is based on an amazing photograph by Peter Stanton. Created this art...
Making of The Bedouin
Making of The Bedouin
Thursday, November 15, 2012
I am Ironman - Modeling: Vol 1
Learn how to model in extensive detail the Iron Man Suit in 3ds Max without using any plug-in
I am Ironman - Modeling: Vol 1
I am Ironman - Modeling: Vol 1
Friday, November 09, 2012
Vray Object Properties VOP
This Tutorial will show you how to set up render layers correctly using Vray Object Properties. It is a very convenient method of ...
Vray Object Properties VOP
Vray Object Properties VOP
Thursday, November 08, 2012
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Stardust created a highly stylized and darkly futuristic world for Toyota's promo spot for the new Rav 4 EV. Featuring a mix of visual...
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo
Wednesday, November 07, 2012
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
Director David Rosenbaum of Mothership reunited with DDB San Francisco to direct a series of spots for ConAgra\'s Pam Cooking Spray...
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray
Tuesday, November 06, 2012
Nice Shoes Gets Things Moving at Motion 2012
When the brightest minds in the film, broadcast and videogame industries took their seats at this year’s motion 2012 in Albuquerque
Nice Shoes Gets Things Moving at Motion 2012
Nice Shoes Gets Things Moving at Motion 2012
Tuesday, October 30, 2012
Interview with Francesco Corvino
Italian concept designer and digital matte painter working in Hollywood at the Aaron Sims Company mainly on feature films.
Interview with Francesco Corvino
Interview with Francesco Corvino
Saturday, October 27, 2012
Character Ideation
In this workshop Carlo is going take you through the complete procedure of developing a character from scratch and shows his process of how to do a prior research for a character before starting a concept sketch.
Character Ideation
Character Ideation
Thursday, October 25, 2012
Mothership’s David Rosenbaum Reunites with Nike
Director David Rosenbaum of Mothership reunited with Nike to create spots for Nike's Pro Combat "Hyperwarm" and "Hypershield" cold-weather and water-resistant clothing.
Mothership’s David Rosenbaum Reunites with Nike
Mothership’s David Rosenbaum Reunites with Nike
Wednesday, October 24, 2012
Making of House in Alentejo
Artist were originally inspired by real photos from around the world. After a lot of research around the web he find out some really cool inspirations for lighting, vegetation and materials.
Making of House in Alentejo
Making of House in Alentejo
Monday, October 22, 2012
Creating Vray Materials - Vol 1-2
These training\'s will show you how we approach material creation in V-Ray and you will also learn how to create exterior material...
Creating Vray Materials - Vol 1-2
Creating Vray Materials - Vol 1-2
Thursday, October 18, 2012
Maya - Vray Material Basics
In this quick video Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use.
Maya - Vray Material Basics
Maya - Vray Material Basics
Kitchen Deluxe
In this in-depth training you will learn how to make this whole scene from scratch – modeling/ lighting/ texturing/ post-production.
Kitchen Deluxe
Kitchen Deluxe
Wednesday, October 17, 2012
Making of The Ghost House
It is not a tutorial in the traditional way, since a step by step guide on such project is not possible to describe in a few pages.
Making of The Ghost House
Making of The Ghost House
Tuesday, October 16, 2012
Export Hybrido particles for Krakatoa
In this video tutorial I will show how you can export particles from simulation of realflow (using Hybrido solver) for Krakatoa renderer and import inside 3DS Max for render it without problem.
Export Hybrido particles for Krakatoa
Export Hybrido particles for Krakatoa
Monday, October 15, 2012
Comprehensive Introduction to Rigging in Maya
In this video tutorial I will talk about the most primary settings of rigging in Maya. After learning what is joint and how it works, we will move into rigging a cubic model, and complete our operation full in a step-by-step fashion.
Comprehensive Introduction to Rigging in Maya
Comprehensive Introduction to Rigging in Maya
Monday, October 08, 2012
Making of Zombie Miner
I worked on this real-time game model in my spare time. I can see everywhere around me films and games with zombies what inspired me to create one myself
Making of Zombie Miner
Making of Zombie Miner
Case Study: Crown Spot by Lumiere Studios, London
Cheeky, passionate, quirky, sexy or wild? Which trait best describes you? Crown Paints asks consumers to consider their own personalities as the brand makes a splash with its new TV ad.
Case Study: Crown Spot by Lumiere Studios, London
Case Study: Crown Spot by Lumiere Studios, London
Saturday, October 06, 2012
Animation in UDK - Vol 1-2
In this complete Animation in UDK series, we break down everything you need to know about setting up and importing Animations into UDK!
Animation in UDK - Vol 1-2
Animation in UDK - Vol 1-2
Thursday, October 04, 2012
The Croods - Trailer
Here is the trailer for Dreamworks Animation\'s latest animated film The Croods starring the voices of Emma Stone, Nicolas Cage, R...
The Croods - Trailer
The Croods - Trailer
Making of Eames Office
Eames Office is a personal project to study techniques. Thinking about it artist decide to create a personal project using only ob...
Making of Eames Office
Making of Eames Office
The Dozer - Part 3 - Texturing and Shading
Laurens Corijn continues from Part 2 of the Dozer series and creates all of the textures and shaders needed to get the vehicle pol...
The Dozer - Part 3 - Texturing and Shading
The Dozer - Part 3 - Texturing and Shading
Tuesday, October 02, 2012
Making of Thief in ZBrush
In every image first thing is gather up some reference before creating any character. This stage is very important and must NOT be over looked.
Making of Thief in ZBrush
Monday, October 01, 2012
Spot: What Moves You
The new “What Moves You” campaign is the first of several important initiatives designed to engage the brand’s passionate and youthful audience at new levels, and it includes the following :30 TV/web spot:
Spot: What Moves You
Spot: What Moves You
Friday, September 28, 2012
Motion Capture Brings Futuristic World to Life
The world of “Keloid” -- as realized in the intense two-minute, CG trailer for the future sci-fi feature created by Barcelona, Spain-based design/animation boutique Big Lazy Robot
Motion Capture Brings Futuristic World to Life
Motion Capture Brings Futuristic World to Life
Thursday, September 27, 2012
Animating in Maya Graph Editor
In this tutorial I will show you how positions objects along some text shapes and some other nice techniques
Animating in Maya Graph Editor
Animating in Maya Graph Editor
Wednesday, September 26, 2012
MARI’s magic brings Ara’s Tale to life
This CG animated story follows the journey of Ara, a mysterious young woman, as she travels deep into a gigantic network of caves
MARI’s magic brings Ara’s Tale to life
MARI’s magic brings Ara’s Tale to life
Tuesday, September 25, 2012
Making of Lemon Slash
The idea was to make something small, but very detailed and unusual in just one evening. A slashed fruit was a good idea.
Making of Lemon Slash
Making of Lemon Slash
Monday, September 24, 2012
MPC Trips into the Fantastic with Fly Buys
Loyal Fly Buys users know that pretty amazing things can happen when they take advantage of the sprawling rewards program
MPC Trips into the Fantastic with Fly Buys
MPC Trips into the Fantastic with Fly Buys
Saturday, September 22, 2012
Hard Surface Vehicle Texturing
This course takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads
Hard Surface Vehicle Texturing
Hard Surface Vehicle Texturing
Friday, September 21, 2012
Making of Supermamika
Once artist saw the actual photos of the real life Super Mamika, he knew I had to make a 3d version; the randomness and quirkiness as well as the expressive face fascinated the artist.
Making of Supermamika
Making of Supermamika
Wednesday, September 19, 2012
Statoil – Extracting Oil Campaign
Taylor James, creative production studio, announces the launch of a print campaign for energy firm, Statoil.
Statoil – Extracting Oil Campaign
Statoil – Extracting Oil Campaign
Tuesday, September 18, 2012
"GAME OF THRONES" VFX Team On Emmy Win
Pixomondo artists took home Outstanding Special Visual Effects honors for their work on the "Game of Thrones" season two finale
"GAME OF THRONES" VFX Team On Emmy Win
"GAME OF THRONES" VFX Team On Emmy Win
Monday, September 17, 2012
Making of Piercings are Cool
In this making of artist will take you through some of the techniques used in the creation of this simple cartoony 3d illustration...
Making of Piercings are Cool
Making of Piercings are Cool
Friday, September 14, 2012
Interview with Luca Gabriele Rossetti
Interview with Luca Gabriele Rossetti, a digital artist working in Feature Films and a concept artist, matte painter and having a ...
Interview with Luca Gabriele Rossetti
Interview with Luca Gabriele Rossetti
Animating with Maya for Games and More
In this training, Instructor Joe Mandia gives a deep foundation to the complexities of animation using Maya 2012 with a focus on video games. Although the focus is on games, the instruction is great for any animator.
Animating with Maya for Games and More
Animating with Maya for Games and More
Monday, September 10, 2012
Painting the Caricature of Audrey Tautou
Artist painted the caricature of the Audrey Tautou in Photoshop and here shares the process of the project
Painting the Caricature of Audrey Tautou
Painting the Caricature of Audrey Tautou
Thursday, September 06, 2012
Video Tutorial: Bike Modeling - Part 3 - Final Modeling
This third part explains the methods used in the design of high-resolution models and complete the model of the bike
Video Tutorial: Bike Modeling - Part 3 - Final Modeling
Video Tutorial: Bike Modeling - Part 3 - Final Modeling
Blazing Dragonfly Vodka
Transparent House are very proud to announce the debut of a mesmerizing new :17 CG television spot for Blazing Dragonfly Vodka.
Blazing Dragonfly Vodka
Blazing Dragonfly Vodka
Wednesday, September 05, 2012
Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College
visual effects studio Hinge Digital recently teamed up with BVK to create a clever series of advertisements for Carrington College
Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College
Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College
Monday, September 03, 2012
Creating Realsitic Clouds for Fluid Simulation
Allan Mckay walk through the steps for sculpting realistic clouds in Fume FX both static clouds that render fast, as well as completely dynamic clouds
Creating Realsitic Clouds for Fluid Simulation
Creating Realsitic Clouds for Fluid Simulation
Friday, August 31, 2012
Interview with Ken Barthelmey
Young 2D artist from Luxembourg, working for several publishers and currently creating the stunning portfolio
Interview with Ken Barthelmey
Interview with Ken Barthelmey
Sherlock Holmes: A Game of Shadows VFX Breakdown
MPC s VFX Supervisor Seth Maury and VFX Producer Doug Oddy worked closely with overall VFX Supervisor Chas Jarrett and led the team completing more than 400 shots…
Sherlock Holmes: A Game of Shadows VFX Breakdown
Sherlock Holmes: A Game of Shadows VFX Breakdown
Wednesday, August 29, 2012
Unreal Kismet 2 - Creating a Top Down Shooter
In this training Rusty Sempsrott dives into the depths of Kismet using UDK. He will be showing many of the concepts needed to use Kismet for prototyping out different game ideas. Rusty creates a simple top-down perspective shooter entirely in Kismet, without writing a single line of code.
Unreal Kismet 2 - Creating a Top Down Shooter
Unreal Kismet 2 - Creating a Top Down Shooter
Video Tutorial: Bike Modeling - Part 2 - Body Modeling
There is no sound in the videos but all tutorials are well explained. In this second part, we will model the body of the bike.
Video Tutorial: Bike Modeling - Part 2 - Body Modeling
Video Tutorial: Bike Modeling - Part 2 - Body Modeling
Tuesday, August 28, 2012
Simple Way to Position Objects Along Curve
In this tutorial I will show you how positions objects along some text shapes and some other nice techniques..
Simple Way to Position Objects Along Curve
Simple Way to Position Objects Along Curve
Monday, August 27, 2012
Making of Carnivorous Plant
Artist wants character to have a layer of skin and eyes are clear and highly detailed sparkling makeup on his face.
Making of Carnivorous Plant
Making of Carnivorous Plant
Thursday, August 23, 2012
Digital Domain Drives New Toyota Spot
Digital Domain, a subsidiary of Digital Domain Media Group (NYSE: DDMG) created an oppressive computer generated (CG) world to showcase Toyota’s new GT86 in a new spot titled “The Real Deal”
Digital Domain Drives New Toyota Spot
Digital Domain Drives New Toyota Spot
Tuesday, August 21, 2012
Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling
This video series is distinctive and wonderful for the design of a futuristic motorcycle. These videos explains the methods used in the design of high-resolution models and methods in modeling the usual BIKE.
Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling
Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling
Monday, August 20, 2012
Learning Fusion for After Effects Users - Part 2 - Animation
This is a second part of the video tutorial series which helps the AE users in learning Fusion. Hope you will enjoy these another ...
Learning Fusion for After Effects Users - Part 2 - Animation
Learning Fusion for After Effects Users - Part 2 - Animation
Friday, August 17, 2012
Interview with Jonatan Catalan
Jonatan born in Valencia (Spain) and grew up seeing the Disney animated films. After working with various studios currently working as a freelance artist.
Interview with Jonatan Catalan
Interview with Jonatan Catalan
Wednesday, August 15, 2012
Learning Fusion for After Effects Users - Part 1
This two part video series is very useful for them who want to migrate from After Effects.
Learning Fusion for After Effects Users - Part 1
Learning Fusion for After Effects Users - Part 1
Tuesday, August 14, 2012
Parent Mesh to Hair follicle with deformations
This tutorial will show you how to create a parent constraint to a hair follicle.
Parent Mesh to Hair follicle with deformations
Parent Mesh to Hair follicle with deformations
Friday, August 10, 2012
Making of Aroma
Most of the organic models were made and detailed in ZBrush. Other objects were modeled in Maya with basic modeling tools such as ...
Making of Aroma
Making of Aroma
Thursday, August 09, 2012
Making of Seance
The idea behind Seance was to communicate a dark and meaningful image which would contrast to the brutal battle in which the big fellow had fought in and lost his brother.
Making of Seance
Making of Seance
Tuesday, August 07, 2012
Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles
Golaem sets new standards for crowd simulation in terms of performances and usability by releasing the new version of its plugin for Autodesk Maya : Golaem Crowd 2.0 at Siggraph 2012 Los Angeles.
Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles
Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles
Autodesk Announces Extensions for 2013 3D Animation Software
Autodesk Inc., has announced new extensions for Autodesk Maya 2013 and Autodesk 3ds Max 2013 3D animation software, which are included in the Autodesk Entertainment Creation Suites 2013
Autodesk Announces Extensions for 2013 3D Animation Software
Autodesk Announces Extensions for 2013 3D Animation Software
Video Tutorial: Modeling Audi R8 - Part 3
In this third and last part you will learn how to add the details in the Audi R8 and how complete the realistic modeling of the car in 3ds max but techniques can be applied in any 3d software.
Video Tutorial: Modeling Audi R8 - Part 3
Video Tutorial: Modeling Audi R8 - Part 3
Monday, August 06, 2012
Learning 3ds Max 2013
In this computer based training course on 3ds Max 2013, expert trainer Steve Nelle introduces you to this modeling, animation and rendering package from Autodesk.
Learning 3ds Max 2013
Learning 3ds Max 2013
Friday, August 03, 2012
Making of Submarine
This is one of the images which deals with the translocation of real people into fictional worlds. The idea was inspired by computer...
Making of Submarine
Making of Submarine
Wednesday, August 01, 2012
Realflow & Krakatoa Waterfall
There are 2 video tutorials which will explain the creation waterfall using Reaflow and Krakatoa in 3ds max. Total runtime of these tutorials are 1:30hrs...
Realflow & Krakatoa Waterfall
Realflow & Krakatoa Waterfall
Tuesday, July 31, 2012
Reference Images: Jesus
Here you will get more than 75 high-res reference images of Jesus and the life of jesus. These are exclusive images, hope you will like these...
CGArena Free High Quality References Library: Collections
CGArena Free High Quality References Library: Collections
Friday, July 27, 2012
Ngons - Eliminate them for Real-Time Engines and Renderings
In this quick tip video artist want to show you how to remove n-sided polygons, ngons from your meshes. In some occasions especial...
Ngons - Eliminate them for Real-Time Engines and Renderings
Ngons - Eliminate them for Real-Time Engines and Renderings
HDRI: California
Dosch HDRI: California contains HDRIs incl. corresponding backplate sets for 15 beautiful locations in California.
HDRI: California
HDRI: California
Making of Mrs. Tulumba Modern House
In this making of artist will explain, how he created this realistic architectural visualization project from scratch in 3ds max
Making of Mrs. Tulumba Modern House
Making of Mrs. Tulumba Modern House
Monday, July 23, 2012
Video Tutorial: Modeling Audi R8 - Part 1
In this tutorial series you will learn how to model the Audi R8 from scratch in 3ds max but techniques can be applied in any 3d software.
Video Tutorial: Modeling Audi R8 - Part 1
Video Tutorial: Modeling Audi R8 - Part 1
Friday, July 20, 2012
Making of Hurry up, We are Late
This is a making which I wished, to show you the different steps that I followed to finish my last lot: Hurry up, we are late!
Making of Hurry up, We are Late
Making of Hurry up, We are Late
Tuesday, July 17, 2012
ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems
Vicon motion capture systems were used by VFX powerhouse Industrial Light & Magic (ILM) to create visual effects for the summer’s biggest box office hit, The Avengers.
ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems
ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems
Monday, July 16, 2012
Making of Walter
This tutorial will primarily focus on how to use some of the great brushes available to you in Corel Painter 12. These techniques are also available in versions 10 and 11. I really love Corel Painter.
Making of Walter
Making of Walter
Thursday, July 12, 2012
Kon-Sept Guide
KON-SEPT truly stands for it's tag line "An Artist's Guide to Concept Art". The author "Carlo Spagnola" created this unique Art Guide with complete dedication and passion to help guide the artists for perfecton in concept art. KON-SEPT is the ONE art guide that every artist and art lover would like to have. It is the only art guide that helps you master Concept Art. Every chapter is provided with a DVD Workshop which serves as an example for the particular chapter.
Kon-Sept Guide
Kon-Sept Guide
Tuesday, July 10, 2012
Making of Zippo
In this image man on the motorcycle, who stands on the roof of the building and there should be abandoned city in the background.
Making of Zippo
Making of Zippo
Friday, July 06, 2012
Creating Shapes of Wires using PFlow
In this 12 min video tutorial, you will learn how you can creates the shapes of wires using PFlow in 3ds Max. This technique will helps you in achieving different and artistic results.
Creating Shapes of Wires using PFlow
Creating Shapes of Wires using PFlow
Wednesday, July 04, 2012
Motion Prediction Magic
If you've ever seen an action video of skaters defying gravity or of kite surfer leaving the crest of a wave and jumping into the ...
Motion Prediction Magic
Motion Prediction Magic
Tuesday, July 03, 2012
Project Manager
Project Manager - the utility for organisation of files and work with them in 3ds Max. (supports 3ds max 2013 or below versions)
It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.
Project Manager
It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.
Project Manager
MPC and Moxie Solve Skittles Riddles
You walk in to your apartment to find your roommate making out with a walrus - what's your first thought? You wonder if the trollop has stolen your boyfriend, that's what.
MPC and Moxie Solve Skittles Riddles
MPC and Moxie Solve Skittles Riddles
Thursday, June 28, 2012
cebas thinkingParticles 5 Released
With every major release of thinkingParticles new features are introduced, extending its power and flexibility by a magnitude compared to its predecessor.
cebas thinkingParticles 5 Released
cebas thinkingParticles 5 Released
Making of Revenge
Artist created this illustration for an Italian event. I live in the North of the Italy, in a land that many years ago was totally covered by a huge lake
Making of Revenge
Making of Revenge
React Entertainment Rethinks Gameplay with Launch of “The Act”
Interactive Game Gives Sensation of Playing a Classically-Animated Movie; Unique Love Story Built with New Sequencing Technology
React Entertainment Rethinks Gameplay with Launch of “The Act”
React Entertainment Rethinks Gameplay with Launch of “The Act”
animago AWARD 2012
INSPIRATION, MOTIVATION, CELEBRATION: Together with our media partner CGArena we’d like to present to you this year again the perfect platform to measure yourself with other creative 3D-artists, VFX specialists and interactive media professionals – the animago AWARD
animago AWARD 2012
animago AWARD 2012
Wednesday, June 27, 2012
Making of Temptation
Artist wanted to realize a complex digital sculpture with believable anatomy for both the male and female human figures with a...
Making of Temptation
Making of Temptation
Thursday, June 21, 2012
Interview with David Lesperance
Currently working in Microsoft at 343 Industries as a Senior Environment Artist working on their Halo project.
Interview with David Lesperance
Interview with David Lesperance
Wednesday, June 20, 2012
Create High Quality Depth Map
Low quality Depth Map problem in Maya is faced by many artists. This tutorial helps you in enhancing the Depth Map Quality.
Create High Quality Depth Map
Create High Quality Depth Map
Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game
Digital Domain and Mothership Director Neil Huxley to create the new teaser trailer for the highly anticipated TRANSFORMERS: FALL OF CYBERTRON video game
Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game
Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game
Tuesday, June 19, 2012
Andy Hall takes Annecy with Red Cross Holiday Campaign
Elastic Director Andy Hall emerged from a field of 2,500 entries from 80 countries to take top honors in the Advertising/Promotional Film category at the Annecy International Film Festival, the world's premier authority on animated films.
Andy Hall takes Annecy with Red Cross Holiday Campaign
Andy Hall takes Annecy with Red Cross Holiday Campaign
Christmas V2
The product DOSCH 3D: Christmas V2 contains very detailed and fully textured 3D-models for christmas.
Christmas V2
Christmas V2
Monday, June 18, 2012
Making of Where is the Yum Yum???
The picture shows a funny T-Rex is searching for his food. It was my intention to create a perfect balance between realism, characterization and humor.
Making of Where is the Yum Yum???
Making of Where is the Yum Yum???
Thursday, June 14, 2012
CGArena: CG Magazine Jun - Jul 12 Issue
CGArena bi-monthly free issue of PDF magazine is released and all registered members can download the issue immediately from site.
Wednesday, June 13, 2012
Prometheus VFX Art Director Steven Messing Leverages CINEMA 4D to Create CG Designs
Original 3D Matte Paintings, Story Boards, Set Designs, Creatures, Landscapes & Spacecrafts Help Define Visual Tone of Ridley Scot...
Prometheus VFX Art Director Steven Messing Leverages CINEMA 4D to Create CG Designs.
Behind the Scenes: Music Video - Princess of China
Stardust creative director Alan Bibby teamed up with music video helmer Adria Petty to co-write and co-direct Coldplay and Rihanna...
Behind the Scenes: Music Video - Princess of China
Behind the Scenes: Music Video - Princess of China
Tuesday, June 12, 2012
Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman
Snow White and the Huntsman, features more than 270 visual effects shots created by international VFX company Pixomondo.
Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman
Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman
Monday, June 11, 2012
How to create the Beard on a Face
in this tutorial we will learn how to create facial hair for our character using 3ds max hair and fur modifier, this modifier gives you the freedom to create realistic hair and fur for your projects
How to create the Beard on a Face
How to create the Beard on a Face
Friday, June 08, 2012
Making of Steel Creed
Artist will talk about the creation of work Steel Creed, which is created using ZBrush and 3ds Max
Making of Steel Creed
Making of Steel Creed
Wednesday, June 06, 2012
CGArena Free High Quality References Library: Collections
More than 200 images are added for free download which cover the theme of God, Love, Art in our reference images section.
CGArena Free High Quality References Library: Collections
CGArena Free High Quality References Library: Collections
Monday, June 04, 2012
Creating the Explosion
In this tutorial we will learn how to create a realistic looking explosion using 3ds max particle system and with a 3rd party plug-in called FumeFX
Creating the Explosion
Creating the Explosion
Friday, June 01, 2012
OptiTrack’s Insight VCS Gives Nvizage Some Perspective on “Snow White and the Huntsman’s” Fairy Tale Battleground
Six Major Sequences and Over 320 Ground and Aerial Shots Captured by Top Previs House with Help of Popular Virtual Camera System
OptiTrack’s Insight VCS Gives Nvizage Some Perspective on “Snow White and the Huntsman’s” Fairy Tale Battleground
OptiTrack’s Insight VCS Gives Nvizage Some Perspective on “Snow White and the Huntsman’s” Fairy Tale Battleground
Thursday, May 31, 2012
Nissan Spot by MPC
MPC follows its visually outstanding spot portraying Nissan\'s Armada and Pathfinder vehicles flying into pieces as they move
Nissan Spot by MPC
Nissan Spot by MPC
Wednesday, May 30, 2012
Making of Eliana
This piece is actually created specially to promote the short movie, and this image is one of detailed close-up poster versions of...
Making of Eliana
Making of Eliana
Tuesday, May 29, 2012
Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)
A newer entrant to the puzzle segment is Crytek, best known for first-person shooters such as Far Cry and Crysis.
Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)
Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)
Subscribe to:
Posts (Atom)