Tuesday, November 20, 2012

Submit your Artwork for 2013 Calendar

The 2013 Calendar Wallpaper is a great way to inspire artists to create something on which whole community can proud.

Submit your Artwork for 2013 Calendar

Friday, November 16, 2012

Sony's Skyfall inspired Broadcast Spot

Daniel Craig is agent 007 in a new broadcast spot that’s part of Sony’s global ‘Intelligence Gathered’ campaign. In the spot, a mysterious woman uses several Sony devices to track an unidentified man as he storms past armed guards

Sony's Skyfall inspired Broadcast Spot

Making of The Bedouin

The Bedouin was created as artist one of demo reel pieces. It is based on an amazing photograph by Peter Stanton. Created this art...

Making of The Bedouin

Thursday, November 15, 2012

I am Ironman - Modeling: Vol 1

Learn how to model in extensive detail the Iron Man Suit in 3ds Max without using any plug-in

I am Ironman - Modeling: Vol 1

Friday, November 09, 2012

Vray Object Properties VOP

This Tutorial will show you how to set up render layers correctly using Vray Object Properties. It is a very convenient method of ...

Vray Object Properties VOP

Thursday, November 08, 2012

Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo

Stardust created a highly stylized and darkly futuristic world for Toyota's promo spot for the new Rav 4 EV. Featuring a mix of visual...

Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo

Wednesday, November 07, 2012

David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray

Director David Rosenbaum of Mothership reunited with DDB San Francisco to direct a series of spots for ConAgra\'s Pam Cooking Spray...

David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray

Tuesday, November 06, 2012

Nice Shoes Gets Things Moving at Motion 2012

When the brightest minds in the film, broadcast and videogame industries took their seats at this year’s motion 2012 in Albuquerque

Nice Shoes Gets Things Moving at Motion 2012

Tuesday, October 30, 2012

Interview with Francesco Corvino

Italian concept designer and digital matte painter working in Hollywood at the Aaron Sims Company mainly on feature films.

Interview with Francesco Corvino

Saturday, October 27, 2012

Character Ideation

In this workshop Carlo is going take you through the complete procedure of developing a character from scratch and shows his process of how to do a prior research for a character before starting a concept sketch.

Character Ideation

Thursday, October 25, 2012

Mothership’s David Rosenbaum Reunites with Nike

Director David Rosenbaum of Mothership reunited with Nike to create spots for Nike's Pro Combat "Hyperwarm" and "Hypershield" cold-weather and water-resistant clothing.

Mothership’s David Rosenbaum Reunites with Nike

Wednesday, October 24, 2012

Making of House in Alentejo

Artist were originally inspired by real photos from around the world. After a lot of research around the web he find out some really cool inspirations for lighting, vegetation and materials.

Making of House in Alentejo

Monday, October 22, 2012

Creating Vray Materials - Vol 1-2

These training\'s will show you how we approach material creation in V-Ray and you will also learn how to create exterior material...

Creating Vray Materials - Vol 1-2

Thursday, October 18, 2012

Maya - Vray Material Basics

In this quick video Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use.

Maya - Vray Material Basics

Kitchen Deluxe

In this in-depth training you will learn how to make this whole scene from scratch – modeling/ lighting/ texturing/ post-production.

Kitchen Deluxe

Wednesday, October 17, 2012

Making of The Ghost House

It is not a tutorial in the traditional way, since a step by step guide on such project is not possible to describe in a few pages.

Making of The Ghost House

Tuesday, October 16, 2012

Export Hybrido particles for Krakatoa

In this video tutorial I will show how you can export particles from simulation of realflow (using Hybrido solver) for Krakatoa renderer and import inside 3DS Max for render it without problem.

Export Hybrido particles for Krakatoa

Monday, October 15, 2012

Comprehensive Introduction to Rigging in Maya

In this video tutorial I will talk about the most primary settings of rigging in Maya. After learning what is joint and how it works, we will move into rigging a cubic model, and complete our operation full in a step-by-step fashion.

Comprehensive Introduction to Rigging in Maya

Monday, October 08, 2012

Making of Zombie Miner

I worked on this real-time game model in my spare time. I can see everywhere around me films and games with zombies what inspired me to create one myself

Making of Zombie Miner

Case Study: Crown Spot by Lumiere Studios, London

Cheeky, passionate, quirky, sexy or wild? Which trait best describes you? Crown Paints asks consumers to consider their own personalities as the brand makes a splash with its new TV ad.

Case Study: Crown Spot by Lumiere Studios, London

Saturday, October 06, 2012

Animation in UDK - Vol 1-2

In this complete Animation in UDK series, we break down everything you need to know about setting up and importing Animations into UDK!

Animation in UDK - Vol 1-2

Thursday, October 04, 2012

The Croods - Trailer

Here is the trailer for Dreamworks Animation\'s latest animated film The Croods starring the voices of Emma Stone, Nicolas Cage, R...

The Croods - Trailer

Making of Eames Office

Eames Office is a personal project to study techniques. Thinking about it artist decide to create a personal project using only ob...

Making of Eames Office

The Dozer - Part 3 - Texturing and Shading

Laurens Corijn continues from Part 2 of the Dozer series and creates all of the textures and shaders needed to get the vehicle pol...

The Dozer - Part 3 - Texturing and Shading

Tuesday, October 02, 2012

Making of Thief in ZBrush


In every image first thing is gather up some reference before creating any character. This stage is very important and must NOT be over looked.

Making of Thief in ZBrush

Monday, October 01, 2012

Spot: What Moves You

The new “What Moves You” campaign is the first of several important initiatives designed to engage the brand’s passionate and youthful audience at new levels, and it includes the following :30 TV/web spot:

Spot: What Moves You

Friday, September 28, 2012

Motion Capture Brings Futuristic World to Life

The world of “Keloid” -- as realized in the intense two-minute, CG trailer for the future sci-fi feature created by Barcelona, Spain-based design/animation boutique Big Lazy Robot

Motion Capture Brings Futuristic World to Life

Thursday, September 27, 2012

Animating in Maya Graph Editor

In this tutorial I will show you how positions objects along some text shapes and some other nice techniques

Animating in Maya Graph Editor

Wednesday, September 26, 2012

MARI’s magic brings Ara’s Tale to life

This CG animated story follows the journey of Ara, a mysterious young woman, as she travels deep into a gigantic network of caves

MARI’s magic brings Ara’s Tale to life

Tuesday, September 25, 2012

Making of Lemon Slash

The idea was to make something small, but very detailed and unusual in just one evening. A slashed fruit was a good idea.

Making of Lemon Slash

Monday, September 24, 2012

MPC Trips into the Fantastic with Fly Buys

Loyal Fly Buys users know that pretty amazing things can happen when they take advantage of the sprawling rewards program

MPC Trips into the Fantastic with Fly Buys

Saturday, September 22, 2012

Hard Surface Vehicle Texturing

This course takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads

Hard Surface Vehicle Texturing

Friday, September 21, 2012

Making of Supermamika

Once artist saw the actual photos of the real life Super Mamika, he knew I had to make a 3d version; the randomness and quirkiness as well as the expressive face fascinated the artist.

Making of Supermamika

Wednesday, September 19, 2012

Statoil – Extracting Oil Campaign

Taylor James, creative production studio, announces the launch of a print campaign for energy firm, Statoil.

Statoil – Extracting Oil Campaign

Tuesday, September 18, 2012

"GAME OF THRONES" VFX Team On Emmy Win

Pixomondo artists took home Outstanding Special Visual Effects honors for their work on the "Game of Thrones" season two finale

"GAME OF THRONES" VFX Team On Emmy Win

Monday, September 17, 2012

Making of Piercings are Cool

In this making of artist will take you through some of the techniques used in the creation of this simple cartoony 3d illustration...

Making of Piercings are Cool

Friday, September 14, 2012

Interview with Luca Gabriele Rossetti

Interview with Luca Gabriele Rossetti, a digital artist working in Feature Films and a concept artist, matte painter and having a ...

Interview with Luca Gabriele Rossetti

Animating with Maya for Games and More

In this training, Instructor Joe Mandia gives a deep foundation to the complexities of animation using Maya 2012 with a focus on video games. Although the focus is on games, the instruction is great for any animator.

Animating with Maya for Games and More

Monday, September 10, 2012

Painting the Caricature of Audrey Tautou

Artist painted the caricature of the Audrey Tautou in Photoshop and here shares the process of the project

Painting the Caricature of Audrey Tautou

Thursday, September 06, 2012

Video Tutorial: Bike Modeling - Part 3 - Final Modeling

This third part explains the methods used in the design of high-resolution models and complete the model of the bike

Video Tutorial: Bike Modeling - Part 3 - Final Modeling

Blazing Dragonfly Vodka

Transparent House are very proud to announce the debut of a mesmerizing new :17 CG television spot for Blazing Dragonfly Vodka.

Blazing Dragonfly Vodka

Wednesday, September 05, 2012

Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College

visual effects studio Hinge Digital recently teamed up with BVK to create a clever series of advertisements for Carrington College

Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College

Monday, September 03, 2012

Creating Realsitic Clouds for Fluid Simulation

Allan Mckay walk through the steps for sculpting realistic clouds in Fume FX both static clouds that render fast, as well as completely dynamic clouds

Creating Realsitic Clouds for Fluid Simulation

Friday, August 31, 2012

Interview with Ken Barthelmey

Young 2D artist from Luxembourg, working for several publishers and currently creating the stunning portfolio

Interview with Ken Barthelmey

Sherlock Holmes: A Game of Shadows VFX Breakdown

MPC s VFX Supervisor Seth Maury and VFX Producer Doug Oddy worked closely with overall VFX Supervisor Chas Jarrett and led the team completing more than 400 shots…

Sherlock Holmes: A Game of Shadows VFX Breakdown

Wednesday, August 29, 2012

Unreal Kismet 2 - Creating a Top Down Shooter

In this training Rusty Sempsrott dives into the depths of Kismet using UDK. He will be showing many of the concepts needed to use Kismet for prototyping out different game ideas. Rusty creates a simple top-down perspective shooter entirely in Kismet, without writing a single line of code.

Unreal Kismet 2 - Creating a Top Down Shooter

Video Tutorial: Bike Modeling - Part 2 - Body Modeling

There is no sound in the videos but all tutorials are well explained. In this second part, we will model the body of the bike.

Video Tutorial: Bike Modeling - Part 2 - Body Modeling

Tuesday, August 28, 2012

Simple Way to Position Objects Along Curve

In this tutorial I will show you how positions objects along some text shapes and some other nice techniques..

Simple Way to Position Objects Along Curve

Monday, August 27, 2012

Making of Carnivorous Plant

Artist wants character to have a layer of skin and eyes are clear and highly detailed sparkling makeup on his face.

Making of Carnivorous Plant

Thursday, August 23, 2012

Digital Domain Drives New Toyota Spot

Digital Domain, a subsidiary of Digital Domain Media Group (NYSE: DDMG) created an oppressive computer generated (CG) world to showcase Toyota’s new GT86 in a new spot titled “The Real Deal”

Digital Domain Drives New Toyota Spot

Tuesday, August 21, 2012

Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling

This video series is distinctive and wonderful for the design of a futuristic motorcycle. These videos explains the methods used in the design of high-resolution models and methods in modeling the usual BIKE.

Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling

Monday, August 20, 2012

Learning Fusion for After Effects Users - Part 2 - Animation

This is a second part of the video tutorial series which helps the AE users in learning Fusion. Hope you will enjoy these another ...

Learning Fusion for After Effects Users - Part 2 - Animation

Friday, August 17, 2012

Interview with Jonatan Catalan

Jonatan born in Valencia (Spain) and grew up seeing the Disney animated films. After working with various studios currently working as a freelance artist.

Interview with Jonatan Catalan

Wednesday, August 15, 2012

Learning Fusion for After Effects Users - Part 1

This two part video series is very useful for them who want to migrate from After Effects.

Learning Fusion for After Effects Users - Part 1

Tuesday, August 14, 2012

Parent Mesh to Hair follicle with deformations

This tutorial will show you how to create a parent constraint to a hair follicle.

Parent Mesh to Hair follicle with deformations

Friday, August 10, 2012

Making of Aroma

Most of the organic models were made and detailed in ZBrush. Other objects were modeled in Maya with basic modeling tools such as ...

Making of Aroma

Thursday, August 09, 2012

Making of Seance

The idea behind Seance was to communicate a dark and meaningful image which would contrast to the brutal battle in which the big fellow had fought in and lost his brother.

Making of Seance

Tuesday, August 07, 2012

Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles

Golaem sets new standards for crowd simulation in terms of performances and usability by releasing the new version of its plugin for Autodesk Maya : Golaem Crowd 2.0 at Siggraph 2012 Los Angeles.

Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles

Autodesk Announces Extensions for 2013 3D Animation Software

Autodesk Inc., has announced new extensions for Autodesk Maya 2013 and Autodesk 3ds Max 2013 3D animation software, which are included in the Autodesk Entertainment Creation Suites 2013

Autodesk Announces Extensions for 2013 3D Animation Software

Video Tutorial: Modeling Audi R8 - Part 3

In this third and last part you will learn how to add the details in the Audi R8 and how complete the realistic modeling of the car in 3ds max but techniques can be applied in any 3d software.

Video Tutorial: Modeling Audi R8 - Part 3

Monday, August 06, 2012

Learning 3ds Max 2013

In this computer based training course on 3ds Max 2013, expert trainer Steve Nelle introduces you to this modeling, animation and rendering package from Autodesk.

Learning 3ds Max 2013

Friday, August 03, 2012

Making of Submarine

This is one of the images which deals with the translocation of real people into fictional worlds. The idea was inspired by computer...

Making of Submarine

Wednesday, August 01, 2012

Realflow & Krakatoa Waterfall

There are 2 video tutorials which will explain the creation waterfall using Reaflow and Krakatoa in 3ds max. Total runtime of these tutorials are 1:30hrs...

Realflow & Krakatoa Waterfall

Tuesday, July 31, 2012

Reference Images: Jesus

Here you will get more than 75 high-res reference images of Jesus and the life of jesus. These are exclusive images, hope you will like these...

CGArena Free High Quality References Library: Collections

Friday, July 27, 2012

Ngons - Eliminate them for Real-Time Engines and Renderings

In this quick tip video artist want to show you how to remove n-sided polygons, ngons from your meshes. In some occasions especial...

Ngons - Eliminate them for Real-Time Engines and Renderings

HDRI: California

Dosch HDRI: California contains HDRIs incl. corresponding backplate sets for 15 beautiful locations in California.

HDRI: California

Making of Mrs. Tulumba Modern House

In this making of artist will explain, how he created this realistic architectural visualization project from scratch in 3ds max

Making of Mrs. Tulumba Modern House

Monday, July 23, 2012

Video Tutorial: Modeling Audi R8 - Part 1

In this tutorial series you will learn how to model the Audi R8 from scratch in 3ds max but techniques can be applied in any 3d software.

Video Tutorial: Modeling Audi R8 - Part 1

Friday, July 20, 2012

Making of Hurry up, We are Late

This is a making which I wished, to show you the different steps that I followed to finish my last lot: Hurry up, we are late!

Making of Hurry up, We are Late

Tuesday, July 17, 2012

ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems

Vicon motion capture systems were used by VFX powerhouse Industrial Light & Magic (ILM) to create visual effects for the summer’s biggest box office hit, The Avengers.

ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems

Monday, July 16, 2012

Making of Walter

This tutorial will primarily focus on how to use some of the great brushes available to you in Corel Painter 12. These techniques are also available in versions 10 and 11. I really love Corel Painter.

Making of Walter

Thursday, July 12, 2012

Kon-Sept Guide

KON-SEPT truly stands for it's tag line "An Artist's Guide to Concept Art". The author "Carlo Spagnola" created this unique Art Guide with complete dedication and passion to help guide the artists for perfecton in concept art. KON-SEPT is the ONE art guide that every artist and art lover would like to have. It is the only art guide that helps you master Concept Art. Every chapter is provided with a DVD Workshop which serves as an example for the particular chapter.

Kon-Sept Guide

Tuesday, July 10, 2012

Making of Zippo

In this image man on the motorcycle, who stands on the roof of the building and there should be abandoned city in the background.

Making of Zippo

Friday, July 06, 2012

Creating Shapes of Wires using PFlow

In this 12 min video tutorial, you will learn how you can creates the shapes of wires using PFlow in 3ds Max. This technique will helps you in achieving different and artistic results.

Creating Shapes of Wires using PFlow

Wednesday, July 04, 2012

Motion Prediction Magic

If you've ever seen an action video of skaters defying gravity or of kite surfer leaving the crest of a wave and jumping into the ...

Motion Prediction Magic

Tuesday, July 03, 2012

Project Manager

Project Manager - the utility for organisation of files and work with them in 3ds Max. (supports 3ds max 2013 or below versions)

It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.

Project Manager

MPC and Moxie Solve Skittles Riddles

You walk in to your apartment to find your roommate making out with a walrus - what's your first thought? You wonder if the trollop has stolen your boyfriend, that's what.

MPC and Moxie Solve Skittles Riddles

Thursday, June 28, 2012

cebas thinkingParticles 5 Released

With every major release of thinkingParticles new features are introduced, extending its power and flexibility by a magnitude compared to its predecessor.

cebas thinkingParticles 5 Released

Making of Revenge

Artist created this illustration for an Italian event. I live in the North of the Italy, in a land that many years ago was totally covered by a huge lake

Making of Revenge

React Entertainment Rethinks Gameplay with Launch of “The Act”

Interactive Game Gives Sensation of Playing a Classically-Animated Movie; Unique Love Story Built with New Sequencing Technology

React Entertainment Rethinks Gameplay with Launch of “The Act”

animago AWARD 2012

INSPIRATION, MOTIVATION, CELEBRATION: Together with our media partner CGArena we’d like to present to you this year again the perfect platform to measure yourself with other creative 3D-artists, VFX specialists and interactive media professionals – the animago AWARD

animago AWARD 2012

Wednesday, June 27, 2012

Making of Temptation

Artist wanted to realize a complex digital sculpture with believable anatomy for both the male and female human figures with a...

Making of Temptation

Thursday, June 21, 2012

Interview with David Lesperance

Currently working in Microsoft at 343 Industries as a Senior Environment Artist working on their Halo project.

Interview with David Lesperance

Wednesday, June 20, 2012

Create High Quality Depth Map

Low quality Depth Map problem in Maya is faced by many artists. This tutorial helps you in enhancing the Depth Map Quality.

Create High Quality Depth Map

Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game

Digital Domain and Mothership Director Neil Huxley to create the new teaser trailer for the highly anticipated TRANSFORMERS: FALL OF CYBERTRON video game

Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game

Tuesday, June 19, 2012

Andy Hall takes Annecy with Red Cross Holiday Campaign

Elastic Director Andy Hall emerged from a field of 2,500 entries from 80 countries to take top honors in the Advertising/Promotional Film category at the Annecy International Film Festival, the world's premier authority on animated films.

Andy Hall takes Annecy with Red Cross Holiday Campaign

Christmas V2

The product DOSCH 3D: Christmas V2 contains very detailed and fully textured 3D-models for christmas.

Christmas V2

Monday, June 18, 2012

Making of Where is the Yum Yum???

The picture shows a funny T-Rex is searching for his food. It was my intention to create a perfect balance between realism, characterization and humor.

Making of Where is the Yum Yum???

Thursday, June 14, 2012

CGArena: CG Magazine Jun - Jul 12 Issue

CGArena bi-monthly free issue of PDF magazine is released and all registered members can download the issue immediately from site.

CGArena: CG Magazine Jun - Jul 12 Issue.

Wednesday, June 13, 2012

Prometheus VFX Art Director Steven Messing Leverages CINEMA 4D to Create CG Designs

Original 3D Matte Paintings, Story Boards, Set Designs, Creatures, Landscapes & Spacecrafts Help Define Visual Tone of Ridley Scot...

Prometheus VFX Art Director Steven Messing Leverages CINEMA 4D to Create CG Designs.

Behind the Scenes: Music Video - Princess of China

Stardust creative director Alan Bibby teamed up with music video helmer Adria Petty to co-write and co-direct Coldplay and Rihanna...

Behind the Scenes: Music Video - Princess of China

Tuesday, June 12, 2012

Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman

Snow White and the Huntsman, features more than 270 visual effects shots created by international VFX company Pixomondo.

Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman

Monday, June 11, 2012

How to create the Beard on a Face

in this tutorial we will learn how to create facial hair for our character using 3ds max hair and fur modifier, this modifier gives you the freedom to create realistic hair and fur for your projects

How to create the Beard on a Face

Friday, June 08, 2012

Making of Steel Creed

Artist will talk about the creation of work Steel Creed, which is created using ZBrush and 3ds Max

Making of Steel Creed

Wednesday, June 06, 2012

CGArena Free High Quality References Library: Collections

More than 200 images are added for free download which cover the theme of God, Love, Art in our reference images section.

CGArena Free High Quality References Library: Collections

Monday, June 04, 2012

Creating the Explosion

In this tutorial we will learn how to create a realistic looking explosion using 3ds max particle system and with a 3rd party plug-in called FumeFX

Creating the Explosion

Friday, June 01, 2012

Thursday, May 31, 2012

Nissan Spot by MPC

MPC follows its visually outstanding spot portraying Nissan\'s Armada and Pathfinder vehicles flying into pieces as they move

Nissan Spot by MPC

Wednesday, May 30, 2012

Making of Eliana

This piece is actually created specially to promote the short movie, and this image is one of detailed close-up poster versions of...

Making of Eliana

Tuesday, May 29, 2012

Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)

A newer entrant to the puzzle segment is Crytek, best known for first-person shooters such as Far Cry and Crysis.

Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)