Friday, December 20, 2013

MPC NY Brings Warzone to Life for PS4’s Killzone: Shadow Fall

MPC NY was recently tapped by BBH and director Noam Murro to create extensive VFX work on a promo for Killzone: Shadow Fall, the h...

MPC NY Brings Warzone to Life for PS4’s Killzone: Shadow Fall

Making of Uncle Scrooge

The starting idea was to convert a 2D character into a 3D model, accurate but concrete and tangible at the same time. The characte...


Making of Uncle Scrooge

Friday, December 06, 2013

Side Scrolling Platformer in Game Maker Studio

In this course, instructor Alan Thorn will be walking through the process of creating a side-scrolling platformer game from scratch using GameMaker: Studio.

Side Scrolling Platformer in Game Maker Studio

Thursday, December 05, 2013

Making of The City Above the Sky

Artist wanted to make a scene where he had a just the peak of some skyscrapers standing out above the clouds along with some other...

Making of The City Above the Sky

Tuesday, December 03, 2013

FurryBall - Incredibly Fast GPU Render - 50% OFF

FurryBall is a unique incredibly fast GPU production quality final frame renderer with advanced rendering techniques developed since 2008. FurryBall is implemented directly into Maya and 3ds Max, with network rendering, standalone renderer and multi GPU support.

FurryBall - Incredibly Fast GPU Render