Pack of 9 olive trees with textures (Diffuse, Specular, Normalmap, Displace) and Vray Materials
Free Download: Olive Trees Pack Vol 1
Wednesday, January 30, 2013
Monday, January 28, 2013
Learn the Maxon Cinema 4D R14 from Experts
In this Maxon Cinema 4D R14 training course expert author Chris Martin teaches you the basic tools you will need to create 3D models in this software. Chris is an educator and also uses Cinema 4D for his business, creating graphics solutions for TV, film and businesses. He uses this real-world experience to show you how to actually use Cinema 4D for your day to day 3D modeling needs.
Learn the Maxon Cinema 4D R14 from Experts
Learn the Maxon Cinema 4D R14 from Experts
Learn to create Bedroom Scene from A to Z
Learn how to create this Bedroom Scene from A to Z!
Here are some of the topics covered:
- Polygon modeling complex furniture and the room
- Cloth simulations (Duvet, pillow edges, bedside tables and curtains)
- UVW Unwrapping
- Material creation with VRay
- Interior lighting setup
- Post-Production in Photoshop
Learn to create Bedroom Scene from A to Z
Learn to Create Modular Building Workflow
In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets.
Learn to Create Modular Building Workflow
Learn to Create Modular Building Workflow
RayFire Cache Video Tutorial
The new RayFire cache is here! Check the tutorial as well. New feature in RayFire 1.61 - Geometry & Animation caching in single file.
RayFire Cache Video Tutorial
RayFire Cache Video Tutorial
Friday, January 25, 2013
Methods of Assessment of Creative Artworks
Each creative person in the course of the activity exposes his artworks on court as spectators, and professional jury. How the inhabitant and how the professional estimates the presented work?
Methods of Assessment of Creative Artworks
Methods of Assessment of Creative Artworks
Wednesday, January 23, 2013
Production/VFX House Address Submission
We are updating and growing the list of production/vfx house address and contact details, so if you serious about your business an...
Production/VFX House Address Submission
Production/VFX House Address Submission
Tuesday, January 22, 2013
Understanding mParticles in 3ds Max
In this tutorial I will give a little introduction to use a simple effects of "MassFX Flow" with a fragment pieces at follow down and collision on the box geometry
Understanding mParticles in 3ds Max
Understanding mParticles in 3ds Max
Saturday, January 19, 2013
Learn the Basics of Modelling Classic Furniture
Classic Furniture video tutorial series are designed to give you all the building blocks you need to successfully model and map cl...
Learn the Basics of
Modelling Classic Furniture
Learn the Basics of
Modelling Classic Furniture
Thursday, January 17, 2013
FumeFX Explosion & Effector
This will teach you how to use Effector to control turbulence. Effectors are one of the most powerful tools in the FumeFX
FumeFX Explosion & Effector
FumeFX Explosion & Effector
Wednesday, January 16, 2013
Asset workflow Tutorial for creating a Sci-fi Floor
Starting with the normal map baking process in 3ds Max, this tutorial will cover creating color and spec maps, setup a floor material in UDK
Asset workflow Tutorial for creating a Sci-fi Floor
Asset workflow Tutorial for creating a Sci-fi Floor
Thursday, January 10, 2013
Medieval Sword Modeling in Maya
in this tutorial I will show you how to model a low poly sword using Maya modeling tools, by using this technique you would be able to model any kind of sword
Medieval Sword Modeling in Maya
Medieval Sword Modeling in Maya
Monday, January 07, 2013
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
Directed by Antoine Bardou-Jacquet through Partizan, the spot features a cast of 5 super-humans who were ‘born different’ than the rest of us. Due to the scale of the shoot, the MPC VFX team were brought in at a very early stage, helping to work out concepts for individual shots.
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
MPC and RKCR/Y&R deliver an extraordinary campaign for Virgin Atlantic
Interview with Zynga (Development Team Behind Farmville 2)
The creative team discussed the studio’s new 3D pipeline, which it credits for the new look of Farmville 2. The behind-the-scenes video details how the Zynga team easily modeled, animated and rigged 3D characters and environments to build an engrossing universe for gamers.
Interview with Zynga (Development Team Behind Farmville 2)
Interview with Zynga (Development Team Behind Farmville 2)
Saturday, January 05, 2013
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
By using state of the art 3D camera technology the unique and rare creatures of these islands have been brought to life in ways never seen to viewers before.
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
Creating the Galapagos Islands in 3D for Sky's new Print Campaign
Wednesday, January 02, 2013
How to create Stereoscopic Render
In this tutorial Majid will explain you how to create a stereoscopic render in 3ds max and Fusion.
How to create Stereoscopic Render
How to create Stereoscopic Render
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