This tutorial shows four ways to make a ground crack effect using VolumeBreaker, Rayfire and 3ds max
How to make a Ground Crack Effect
Monday, December 31, 2012
Thursday, December 27, 2012
Crystal Effect using Toolbox#2 in 3ds Max
This 30 min video tutorial will explain how to create a Crystal Effect on the bunny model using Toolbox#2.
Crystal Effect using Toolbox#2 in 3ds Max
Crystal Effect using Toolbox#2 in 3ds Max
Wednesday, December 26, 2012
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
MPC was involved right from the start of this project, working closely with 4Creative and director Keith McCarthy to concept the overall look and feel for the films.
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia
Monday, December 24, 2012
Custom Fracture in 3ds Max
This Tutorial is about creating your custom Rayfire Shatter shapes. It gives and indepth look how to set up your Rayfire Tracing s...
Custom Fracture in 3ds Max
Custom Fracture in 3ds Max
Friday, December 21, 2012
CGArena: CG Magazine Dec - Jan 13 Issue
Enjoy your holidays of Xmas & New Year with this free PDF magazine of CGArena which contains interviews, makings & much more
CGArena: CG Magazine Dec - Jan 13 Issue
CGArena: CG Magazine Dec - Jan 13 Issue
Thursday, December 20, 2012
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
The tutorial assumes that the user has a basic knowledge of 3ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces.
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
Correcting the Vray & Mental Ray Self-Illumination Display in Viewport
Wednesday, December 19, 2012
Artistic Rendering: The Way of the Samurai
In the present article you can find a theoretical material about artistic visualization. Now, we will talk about a creation of a picture, beginning from a modeling of the car.
Artistic Rendering: The Way of the Samurai
Artistic Rendering: The Way of the Samurai
Tuesday, December 18, 2012
Taylor James Urban Angel Seasonal Cinemagraph
Taylor James winter 2012-13 integrated campaign is an interactive treat created by their London Studio especially for you. Seamlessly blending the own live-action, photography, CGI and creative retouching, to offer a truly magical experience.
Taylor James Urban Angel Seasonal Cinemagraph
Taylor James Urban Angel Seasonal Cinemagraph
Monday, December 17, 2012
From Maldives with Love
From the sky I was amazed by the beauty of this place, the air is so clear that you can see far away. When is sunny you can see the small caustics, the transparency of the water
From Maldives with Love
From Maldives with Love
Friday, December 14, 2012
Physical Sun and Sky with Portal Light
This tutorial is about Maya's Physical Sun & Sky as well as using Portal Light shader to light up the scene in the realistic way with lesser rendering time
Physical Sun and Sky with Portal Light
Physical Sun and Sky with Portal Light
Thursday, December 13, 2012
Spot: Angel or Demon?
The Artery VFX has created a stunning – and very sexual – spot for Russian brand Redd’s alcoholic drink in collaboration with Copperwind Productions Director Zach Gold
Spot: Angel or Demon?
Spot: Angel or Demon?
Wednesday, December 12, 2012
Creating Customised IES web lights for Vray or Mental Ray
This tutorial will focus mainly in customizing IES web files through the use of Creator IES software, as opposed to general photom...
Creating Customised IES web lights for Vray or Mental Ray
Creating Customised IES web lights for Vray or Mental Ray
Rendering of the Car: An Approach to a Creation of the Studio
Artist decided to write a lesson on studio visualization of the cars, and precisely - on approaches to the creation of the studio ...
Rendering of the Car: An Approach to a Creation of the Studio
Rendering of the Car: An Approach to a Creation of the Studio
Making of Maniche Caricature
Artist decided to choose Maniche because of his facial expressions that are really cartoonish and made this images using photoshop...
Making of Maniche Caricature
Making of Maniche Caricature
Creating a Velvet/Suede finish with Vray or Mental Ray
One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that...
Creating a Velvet/Suede finish with Vray or Mental Ray
Creating a Velvet/Suede finish with Vray or Mental Ray
Making of Carnivorous Plant
This tutorial carnivorous plant show you the texturing process using Mudbox Ptex with its rendering in 3ds Max and V-Ray 2.
Making of Carnivorous Plant
Making of Carnivorous Plant
Thursday, December 06, 2012
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
yU+co create the film’s elegantly crafted main title sequence, end crawl and additional key sequences in the film
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes
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