Tuesday, October 30, 2012

Interview with Francesco Corvino

Italian concept designer and digital matte painter working in Hollywood at the Aaron Sims Company mainly on feature films.

Interview with Francesco Corvino

Saturday, October 27, 2012

Character Ideation

In this workshop Carlo is going take you through the complete procedure of developing a character from scratch and shows his process of how to do a prior research for a character before starting a concept sketch.

Character Ideation

Thursday, October 25, 2012

Mothership’s David Rosenbaum Reunites with Nike

Director David Rosenbaum of Mothership reunited with Nike to create spots for Nike's Pro Combat "Hyperwarm" and "Hypershield" cold-weather and water-resistant clothing.

Mothership’s David Rosenbaum Reunites with Nike

Wednesday, October 24, 2012

Making of House in Alentejo

Artist were originally inspired by real photos from around the world. After a lot of research around the web he find out some really cool inspirations for lighting, vegetation and materials.

Making of House in Alentejo

Monday, October 22, 2012

Creating Vray Materials - Vol 1-2

These training\'s will show you how we approach material creation in V-Ray and you will also learn how to create exterior material...

Creating Vray Materials - Vol 1-2

Thursday, October 18, 2012

Maya - Vray Material Basics

In this quick video Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use.

Maya - Vray Material Basics

Kitchen Deluxe

In this in-depth training you will learn how to make this whole scene from scratch – modeling/ lighting/ texturing/ post-production.

Kitchen Deluxe

Wednesday, October 17, 2012

Making of The Ghost House

It is not a tutorial in the traditional way, since a step by step guide on such project is not possible to describe in a few pages.

Making of The Ghost House

Tuesday, October 16, 2012

Export Hybrido particles for Krakatoa

In this video tutorial I will show how you can export particles from simulation of realflow (using Hybrido solver) for Krakatoa renderer and import inside 3DS Max for render it without problem.

Export Hybrido particles for Krakatoa

Monday, October 15, 2012

Comprehensive Introduction to Rigging in Maya

In this video tutorial I will talk about the most primary settings of rigging in Maya. After learning what is joint and how it works, we will move into rigging a cubic model, and complete our operation full in a step-by-step fashion.

Comprehensive Introduction to Rigging in Maya

Monday, October 08, 2012

Making of Zombie Miner

I worked on this real-time game model in my spare time. I can see everywhere around me films and games with zombies what inspired me to create one myself

Making of Zombie Miner

Case Study: Crown Spot by Lumiere Studios, London

Cheeky, passionate, quirky, sexy or wild? Which trait best describes you? Crown Paints asks consumers to consider their own personalities as the brand makes a splash with its new TV ad.

Case Study: Crown Spot by Lumiere Studios, London

Saturday, October 06, 2012

Animation in UDK - Vol 1-2

In this complete Animation in UDK series, we break down everything you need to know about setting up and importing Animations into UDK!

Animation in UDK - Vol 1-2

Thursday, October 04, 2012

The Croods - Trailer

Here is the trailer for Dreamworks Animation\'s latest animated film The Croods starring the voices of Emma Stone, Nicolas Cage, R...

The Croods - Trailer

Making of Eames Office

Eames Office is a personal project to study techniques. Thinking about it artist decide to create a personal project using only ob...

Making of Eames Office

The Dozer - Part 3 - Texturing and Shading

Laurens Corijn continues from Part 2 of the Dozer series and creates all of the textures and shaders needed to get the vehicle pol...

The Dozer - Part 3 - Texturing and Shading

Tuesday, October 02, 2012

Making of Thief in ZBrush


In every image first thing is gather up some reference before creating any character. This stage is very important and must NOT be over looked.

Making of Thief in ZBrush

Monday, October 01, 2012

Spot: What Moves You

The new “What Moves You” campaign is the first of several important initiatives designed to engage the brand’s passionate and youthful audience at new levels, and it includes the following :30 TV/web spot:

Spot: What Moves You