Interview with Brazalian CG Artist, which is Head of CG at Iceland 2nd Nation / CUBOCC. a production house that produce live action...
Interview with Andre Holzmeister
Monday, April 30, 2012
Saturday, April 28, 2012
Exterior Visualization
Do you want to create beautiful, realistic exterior renderings? Here’s your chance to learn how to do it!
Exterior Visualization
Exterior Visualization
Friday, April 27, 2012
Making of Goodlife Food Superhero's
These characters are created for the animated tv commercial Goodlife food Superheros and created using ZBrush and Maya.
Making of Goodlife Food Superhero's
Making of Goodlife Food Superhero's
Thursday, April 26, 2012
Red Tails Delivers Monumental Maneuvers with LightWave
Radical 3D pre-visualization artists tap the power of LightWave 3D to deliver impressive aerial combat motion and scene files for Red Tails, the latest film from George Lucas
Red Tails Delivers Monumental Maneuvers with LightWave
Red Tails Delivers Monumental Maneuvers with LightWave
Wednesday, April 25, 2012
MotionBuilder - Motion Capture Production Pipeline
This training is perfect for those who want to learn more about motionbuilder and how to create a complex production scene.
MotionBuilder - Motion Capture Production Pipeline
MotionBuilder - Motion Capture Production Pipeline
Understanding Reflection and Refraction
Learn how to get reflection and refraction without anti-aliasing problem using Scanline renderer in 3dsmax
Understanding Reflection and Refraction
Understanding Reflection and Refraction
Tuesday, April 24, 2012
Elikia 3D Character Modelling and Texturing
Learn how to model and texture a 3D character using 3ds max and photoshop.
Elikia 3D Character Modelling and Texturing
Elikia 3D Character Modelling and Texturing
Monday, April 23, 2012
Making of Apocalyptic City
This scene was created in 3ds max, rendered using Vray and then composited in Photoshop but you can use any similar software.
Making of Apocalyptic City
Making of Apocalyptic City
FumeFX 3.0 Color and Effector Tutorial
FumeFX 3.0 video tutorial explaning the Color channel and Effector. Created by Torbjorn Olsson. Enjoy the tutorial.
FumeFX 3.0 Color and Effector Tutorial
FumeFX 3.0 Color and Effector Tutorial
Spot: Motel 6 Metamorphosis
To quickly transition through five decades in just 30 seconds required a deft blend of VFX, slick edits, and camera trickery
Spot: Motel 6 Metamorphosis
Spot: Motel 6 Metamorphosis
Friday, April 20, 2012
Making of Bunnies Land
This is a concept image created for a game. It was important do not use a lot of hours per concept, so you have to create a great ...
Making of Bunnies Land
Making of Bunnies Land
Thursday, April 19, 2012
Interview with Donald Mustard (Creative Director & Co-Founder Chain Entertainment)
Donald Mustard, creative director and co-founder of Chair Entertainment, talks about the multiscreen future of gaming and how mobile, PC and console experiences will interconnect in this exclusive interview.
Interview with Donald Mustard (Creative Director & Co-Founder Chain Entertainment)
Interview with Donald Mustard (Creative Director & Co-Founder Chain Entertainment)
Wednesday, April 18, 2012
CGArena: CG Magazine Apr - May 12 Issue
Wait is Over! CGArena new issue of the bi-monthly free PDF magazine is released. All the registered users can download issue now.
CGArena: CG Magazine Apr - May 12 Issue
CGArena: CG Magazine Apr - May 12 Issue
Monday, April 16, 2012
Making of Spellweaver by Alvaro Calvo Escudero
What is the key to get a good result? From my point of view, the total security in the idea and the confidence in the form of expression through our style and the various tools at our disposal.
Making of Spellweaver by Alvaro Calvo Escudero
Making of Spellweaver by Alvaro Calvo Escudero
Sunday, April 15, 2012
Autodesk introduced Smoke 2013
Autodesk introduces Autodesk Smoke 2013 video editing software, a completely redesigned and repackaged version of the all-in-one video editing and visual effects tool for the Mac.
Autodesk introduced Smoke 2013
Autodesk introduced Smoke 2013
Friday, April 13, 2012
Making of English Pub
Gathering References and inspirational images is the first thing you always have to do, as that will help to give you an idea on how you want your renders to look
Making of English Pub
Making of English Pub
Wednesday, April 11, 2012
UnrealScript Masterclass - Part 1-2-3 - Re-creating Assault in UDK
This training Bundle is an amazing resource for those looking to customize their games. Huge discount available.
UnrealScript Masterclass - Part 1-2-3 - Re-creating Assault in UDK
UnrealScript Masterclass - Part 1-2-3 - Re-creating Assault in UDK
FumeFX 3.0 Released
Almost 6 years from the release of version 1.0, Sitni Sati is proud to announce availability of the FumeFX 3.0 for Autodesk's 3ds max platform.
FumeFX 3.0
FumeFX 3.0
Tuesday, April 10, 2012
Interview with Richard Arroyo
Interview with iAnimate instructor, his gaming career started 10 years ago at Ubisoft Montreal and been lead animator for almost 7...
Interview with Richard Arroyo
Interview with Richard Arroyo
CGArena Free High Quality References Library: Collections
CGArena Free High quality references library added more than 300 images of birds and animals, which you can use in your projects.
CGArena Free High Quality References Library: Collections
CGArena Free High Quality References Library: Collections
Thursday, April 05, 2012
Prime Focus delivered 626 VFX shots & DI for the movie "Agent Vinod"
Prime Focus has delivered 626 VFX shots and DI for the most awaited Bollywood movie of the year ‘Agent Vinod’, a high octane spy thriller starring Saif Ali Khan and Kareena Kapoor, with Prem Chopra, Ram Kapoor and Gulshan Grover in supporting roles.
Prime Focus delivered 626 VFX shots & DI for the movie "Agent Vinod"
Prime Focus delivered 626 VFX shots & DI for the movie "Agent Vinod"
Wednesday, April 04, 2012
Matte Painting - The Lighthouse in the Glacier
Matte Painting of the lighthouse in the middle of the North Glacier. Matte Painting normally created digitally by manipulating pictures, 3D rendered images, or painted digitally in software’s such as Photoshop.
Matte Painting - The Lighthouse in the Glacier
Matte Painting - The Lighthouse in the Glacier
Monday, April 02, 2012
Making of City's Heart
What I really chase is the mood, the design, and the overall feeling of the environment, without getting too lost in details. I had the idea of this piece in my mind for a while.
Making of City's Heart
Making of City's Heart
VRAY Webinars Pack - Standard
25 hours of VRay TOTAL training for less than $4 per hour!
I (Alexander Vasiliuk aka "vrayguide') think even you can earn back that invesment in less than few days!
VRAY Webinars Pack - Standard
I (Alexander Vasiliuk aka "vrayguide') think even you can earn back that invesment in less than few days!
VRAY Webinars Pack - Standard
That's Entertainment: 3D Leaps from Theater to Home
The next-generation tech. propelling 3D films, television and video games is changing the landscape of entertainment from theater ...
That's Entertainment: 3D Leaps from Theater to Home
That's Entertainment: 3D Leaps from Theater to Home
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