Monday, December 31, 2012

How to make a Ground Crack Effect

This tutorial shows four ways to make a ground crack effect using VolumeBreaker, Rayfire and 3ds max

How to make a Ground Crack Effect

Thursday, December 27, 2012

Crystal Effect using Toolbox#2 in 3ds Max

This 30 min video tutorial will explain how to create a Crystal Effect on the bunny model using Toolbox#2.

Crystal Effect using Toolbox#2 in 3ds Max

Wednesday, December 26, 2012

MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia

MPC was involved right from the start of this project, working closely with 4Creative and director Keith McCarthy to concept the overall look and feel for the films.

MPC and 4Creative create an enigmatic labyrinth world for Channel 4 ‘s new series Utopia

Monday, December 24, 2012

Custom Fracture in 3ds Max

This Tutorial is about creating your custom Rayfire Shatter shapes. It gives and indepth look how to set up your Rayfire Tracing s...

Custom Fracture in 3ds Max

Friday, December 21, 2012

CGArena: CG Magazine Dec - Jan 13 Issue

Enjoy your holidays of Xmas & New Year with this free PDF magazine of CGArena which contains interviews, makings & much more

CGArena: CG Magazine Dec - Jan 13 Issue

Thursday, December 20, 2012

Correcting the Vray & Mental Ray Self-Illumination Display in Viewport

The tutorial assumes that the user has a basic knowledge of 3ds Max when applying textures to the self-illumination toggle; applying the “UVW map” modifier and assigning material slots to objects/surfaces.

Correcting the Vray & Mental Ray Self-Illumination Display in Viewport

Wednesday, December 19, 2012

Artistic Rendering: The Way of the Samurai

In the present article you can find a theoretical material about artistic visualization. Now, we will talk about a creation of a picture, beginning from a modeling of the car.

Artistic Rendering: The Way of the Samurai

Tuesday, December 18, 2012

Taylor James Urban Angel Seasonal Cinemagraph

Taylor James winter 2012-13 integrated campaign is an interactive treat created by their London Studio especially for you. Seamlessly blending the own live-action, photography, CGI and creative retouching, to offer a truly magical experience.

Taylor James Urban Angel Seasonal Cinemagraph

Monday, December 17, 2012

From Maldives with Love

From the sky I was amazed by the beauty of this place, the air is so clear that you can see far away. When is sunny you can see the small caustics, the transparency of the water

From Maldives with Love

Friday, December 14, 2012

Physical Sun and Sky with Portal Light

This tutorial is about Maya's Physical Sun & Sky as well as using Portal Light shader to light up the scene in the realistic way with lesser rendering time

Physical Sun and Sky with Portal Light

Thursday, December 13, 2012

Spot: Angel or Demon?

The Artery VFX has created a stunning – and very sexual – spot for Russian brand Redd’s alcoholic drink in collaboration with Copperwind Productions Director Zach Gold

Spot: Angel or Demon?

Wednesday, December 12, 2012

Creating Customised IES web lights for Vray or Mental Ray

This tutorial will focus mainly in customizing IES web files through the use of Creator IES software, as opposed to general photom...

Creating Customised IES web lights for Vray or Mental Ray

Rendering of the Car: An Approach to a Creation of the Studio

Artist decided to write a lesson on studio visualization of the cars, and precisely - on approaches to the creation of the studio ...

Rendering of the Car: An Approach to a Creation of the Studio

Making of Maniche Caricature

Artist decided to choose Maniche because of his facial expressions that are really cartoonish and made this images using photoshop...

Making of Maniche Caricature

Creating a Velvet/Suede finish with Vray or Mental Ray

One of the most distinctive characteristics of the velvet/suede finish is its soft textured effect with two contrasts that...

Creating a Velvet/Suede finish with Vray or Mental Ray

Making of Carnivorous Plant

This tutorial carnivorous plant show you the texturing process using Mudbox Ptex with its rendering in 3ds Max and V-Ray 2.

Making of Carnivorous Plant

Thursday, December 06, 2012

yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes

yU+co create the film’s elegantly crafted main title sequence, end crawl and additional key sequences in the film

yU+co create Life of Pi stereoscopic Typography For Title Sequence and Key Scenes

Thursday, November 29, 2012

Gift of Togetherness Holiday Campaign

A mother's personal narrative and a ribbon have become the focal points and inspiration for people to donate in support of children and families

Gift of Togetherness Holiday Campaign

Wednesday, November 28, 2012

Creating Vray Materials - Vol 3

If you think you are ready for some advanced VRay material tricks and techniques, this video tutorial is for you! VRay has amazing capacity for creating very complex materials. You just have to learn to think outside the box.

Creating Vray Materials - Vol 3

Monday, November 26, 2012

FumeFX 3 - Effectors

In this 38 min video Allan Mckay covers one of Fume FX 3's most powerful new features - Effectors. Hope you will enjoy this new video.

FumeFX 3 - Effectors

The Maya Beginners Course: Vol1 - Vol5

In this complete Beginner’s Course, we start by covering the basics of using Maya to understand all the tools you need to know to hit the ground running with 3d modeling for game assets!

The Maya Beginners Course: Vol1 - Vol5

Making of Dance for Us

In the ending to Snow White the evil queen is taken away and put scalding iron shoes and made to dance till her body gave out.

Making of Dance for Us

Wednesday, November 21, 2012

Interview with Markus Lovadina

Interview with 38 years old artist and Creative Director with more than 16 years of experience in advertising industry

Interview with Markus Lovadina

Tuesday, November 20, 2012

Submit your Artwork for 2013 Calendar

The 2013 Calendar Wallpaper is a great way to inspire artists to create something on which whole community can proud.

Submit your Artwork for 2013 Calendar

Friday, November 16, 2012

Sony's Skyfall inspired Broadcast Spot

Daniel Craig is agent 007 in a new broadcast spot that’s part of Sony’s global ‘Intelligence Gathered’ campaign. In the spot, a mysterious woman uses several Sony devices to track an unidentified man as he storms past armed guards

Sony's Skyfall inspired Broadcast Spot

Making of The Bedouin

The Bedouin was created as artist one of demo reel pieces. It is based on an amazing photograph by Peter Stanton. Created this art...

Making of The Bedouin

Thursday, November 15, 2012

I am Ironman - Modeling: Vol 1

Learn how to model in extensive detail the Iron Man Suit in 3ds Max without using any plug-in

I am Ironman - Modeling: Vol 1

Friday, November 09, 2012

Vray Object Properties VOP

This Tutorial will show you how to set up render layers correctly using Vray Object Properties. It is a very convenient method of ...

Vray Object Properties VOP

Thursday, November 08, 2012

Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo

Stardust created a highly stylized and darkly futuristic world for Toyota's promo spot for the new Rav 4 EV. Featuring a mix of visual...

Stardust Drives VFX Behind Toyota’s New Rav 4 EV Promo

Wednesday, November 07, 2012

David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray

Director David Rosenbaum of Mothership reunited with DDB San Francisco to direct a series of spots for ConAgra\'s Pam Cooking Spray...

David Rosenbaum Mixes Horror and Comedy in the Kitchen for Pam Cooking Spray

Tuesday, November 06, 2012

Nice Shoes Gets Things Moving at Motion 2012

When the brightest minds in the film, broadcast and videogame industries took their seats at this year’s motion 2012 in Albuquerque

Nice Shoes Gets Things Moving at Motion 2012

Tuesday, October 30, 2012

Interview with Francesco Corvino

Italian concept designer and digital matte painter working in Hollywood at the Aaron Sims Company mainly on feature films.

Interview with Francesco Corvino

Saturday, October 27, 2012

Character Ideation

In this workshop Carlo is going take you through the complete procedure of developing a character from scratch and shows his process of how to do a prior research for a character before starting a concept sketch.

Character Ideation

Thursday, October 25, 2012

Mothership’s David Rosenbaum Reunites with Nike

Director David Rosenbaum of Mothership reunited with Nike to create spots for Nike's Pro Combat "Hyperwarm" and "Hypershield" cold-weather and water-resistant clothing.

Mothership’s David Rosenbaum Reunites with Nike

Wednesday, October 24, 2012

Making of House in Alentejo

Artist were originally inspired by real photos from around the world. After a lot of research around the web he find out some really cool inspirations for lighting, vegetation and materials.

Making of House in Alentejo

Monday, October 22, 2012

Creating Vray Materials - Vol 1-2

These training\'s will show you how we approach material creation in V-Ray and you will also learn how to create exterior material...

Creating Vray Materials - Vol 1-2

Thursday, October 18, 2012

Maya - Vray Material Basics

In this quick video Tutorial I want to show you the basics of setting up a Vray Material in Maya. It is a really straight forward renderer so its pretty easy to use.

Maya - Vray Material Basics

Kitchen Deluxe

In this in-depth training you will learn how to make this whole scene from scratch – modeling/ lighting/ texturing/ post-production.

Kitchen Deluxe

Wednesday, October 17, 2012

Making of The Ghost House

It is not a tutorial in the traditional way, since a step by step guide on such project is not possible to describe in a few pages.

Making of The Ghost House

Tuesday, October 16, 2012

Export Hybrido particles for Krakatoa

In this video tutorial I will show how you can export particles from simulation of realflow (using Hybrido solver) for Krakatoa renderer and import inside 3DS Max for render it without problem.

Export Hybrido particles for Krakatoa

Monday, October 15, 2012

Comprehensive Introduction to Rigging in Maya

In this video tutorial I will talk about the most primary settings of rigging in Maya. After learning what is joint and how it works, we will move into rigging a cubic model, and complete our operation full in a step-by-step fashion.

Comprehensive Introduction to Rigging in Maya

Monday, October 08, 2012

Making of Zombie Miner

I worked on this real-time game model in my spare time. I can see everywhere around me films and games with zombies what inspired me to create one myself

Making of Zombie Miner

Case Study: Crown Spot by Lumiere Studios, London

Cheeky, passionate, quirky, sexy or wild? Which trait best describes you? Crown Paints asks consumers to consider their own personalities as the brand makes a splash with its new TV ad.

Case Study: Crown Spot by Lumiere Studios, London

Saturday, October 06, 2012

Animation in UDK - Vol 1-2

In this complete Animation in UDK series, we break down everything you need to know about setting up and importing Animations into UDK!

Animation in UDK - Vol 1-2

Thursday, October 04, 2012

The Croods - Trailer

Here is the trailer for Dreamworks Animation\'s latest animated film The Croods starring the voices of Emma Stone, Nicolas Cage, R...

The Croods - Trailer

Making of Eames Office

Eames Office is a personal project to study techniques. Thinking about it artist decide to create a personal project using only ob...

Making of Eames Office

The Dozer - Part 3 - Texturing and Shading

Laurens Corijn continues from Part 2 of the Dozer series and creates all of the textures and shaders needed to get the vehicle pol...

The Dozer - Part 3 - Texturing and Shading

Tuesday, October 02, 2012

Making of Thief in ZBrush


In every image first thing is gather up some reference before creating any character. This stage is very important and must NOT be over looked.

Making of Thief in ZBrush

Monday, October 01, 2012

Spot: What Moves You

The new “What Moves You” campaign is the first of several important initiatives designed to engage the brand’s passionate and youthful audience at new levels, and it includes the following :30 TV/web spot:

Spot: What Moves You

Friday, September 28, 2012

Motion Capture Brings Futuristic World to Life

The world of “Keloid” -- as realized in the intense two-minute, CG trailer for the future sci-fi feature created by Barcelona, Spain-based design/animation boutique Big Lazy Robot

Motion Capture Brings Futuristic World to Life

Thursday, September 27, 2012

Animating in Maya Graph Editor

In this tutorial I will show you how positions objects along some text shapes and some other nice techniques

Animating in Maya Graph Editor

Wednesday, September 26, 2012

MARI’s magic brings Ara’s Tale to life

This CG animated story follows the journey of Ara, a mysterious young woman, as she travels deep into a gigantic network of caves

MARI’s magic brings Ara’s Tale to life

Tuesday, September 25, 2012

Making of Lemon Slash

The idea was to make something small, but very detailed and unusual in just one evening. A slashed fruit was a good idea.

Making of Lemon Slash

Monday, September 24, 2012

MPC Trips into the Fantastic with Fly Buys

Loyal Fly Buys users know that pretty amazing things can happen when they take advantage of the sprawling rewards program

MPC Trips into the Fantastic with Fly Buys

Saturday, September 22, 2012

Hard Surface Vehicle Texturing

This course takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads

Hard Surface Vehicle Texturing

Friday, September 21, 2012

Making of Supermamika

Once artist saw the actual photos of the real life Super Mamika, he knew I had to make a 3d version; the randomness and quirkiness as well as the expressive face fascinated the artist.

Making of Supermamika

Wednesday, September 19, 2012

Statoil – Extracting Oil Campaign

Taylor James, creative production studio, announces the launch of a print campaign for energy firm, Statoil.

Statoil – Extracting Oil Campaign

Tuesday, September 18, 2012

"GAME OF THRONES" VFX Team On Emmy Win

Pixomondo artists took home Outstanding Special Visual Effects honors for their work on the "Game of Thrones" season two finale

"GAME OF THRONES" VFX Team On Emmy Win

Monday, September 17, 2012

Making of Piercings are Cool

In this making of artist will take you through some of the techniques used in the creation of this simple cartoony 3d illustration...

Making of Piercings are Cool

Friday, September 14, 2012

Interview with Luca Gabriele Rossetti

Interview with Luca Gabriele Rossetti, a digital artist working in Feature Films and a concept artist, matte painter and having a ...

Interview with Luca Gabriele Rossetti

Animating with Maya for Games and More

In this training, Instructor Joe Mandia gives a deep foundation to the complexities of animation using Maya 2012 with a focus on video games. Although the focus is on games, the instruction is great for any animator.

Animating with Maya for Games and More

Monday, September 10, 2012

Painting the Caricature of Audrey Tautou

Artist painted the caricature of the Audrey Tautou in Photoshop and here shares the process of the project

Painting the Caricature of Audrey Tautou

Thursday, September 06, 2012

Video Tutorial: Bike Modeling - Part 3 - Final Modeling

This third part explains the methods used in the design of high-resolution models and complete the model of the bike

Video Tutorial: Bike Modeling - Part 3 - Final Modeling

Blazing Dragonfly Vodka

Transparent House are very proud to announce the debut of a mesmerizing new :17 CG television spot for Blazing Dragonfly Vodka.

Blazing Dragonfly Vodka

Wednesday, September 05, 2012

Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College

visual effects studio Hinge Digital recently teamed up with BVK to create a clever series of advertisements for Carrington College

Hinge Digital Breathes Life Into Charismatic Forest Creatures for Carrington College

Monday, September 03, 2012

Creating Realsitic Clouds for Fluid Simulation

Allan Mckay walk through the steps for sculpting realistic clouds in Fume FX both static clouds that render fast, as well as completely dynamic clouds

Creating Realsitic Clouds for Fluid Simulation

Friday, August 31, 2012

Interview with Ken Barthelmey

Young 2D artist from Luxembourg, working for several publishers and currently creating the stunning portfolio

Interview with Ken Barthelmey

Sherlock Holmes: A Game of Shadows VFX Breakdown

MPC s VFX Supervisor Seth Maury and VFX Producer Doug Oddy worked closely with overall VFX Supervisor Chas Jarrett and led the team completing more than 400 shots…

Sherlock Holmes: A Game of Shadows VFX Breakdown

Wednesday, August 29, 2012

Unreal Kismet 2 - Creating a Top Down Shooter

In this training Rusty Sempsrott dives into the depths of Kismet using UDK. He will be showing many of the concepts needed to use Kismet for prototyping out different game ideas. Rusty creates a simple top-down perspective shooter entirely in Kismet, without writing a single line of code.

Unreal Kismet 2 - Creating a Top Down Shooter

Video Tutorial: Bike Modeling - Part 2 - Body Modeling

There is no sound in the videos but all tutorials are well explained. In this second part, we will model the body of the bike.

Video Tutorial: Bike Modeling - Part 2 - Body Modeling

Tuesday, August 28, 2012

Simple Way to Position Objects Along Curve

In this tutorial I will show you how positions objects along some text shapes and some other nice techniques..

Simple Way to Position Objects Along Curve

Monday, August 27, 2012

Making of Carnivorous Plant

Artist wants character to have a layer of skin and eyes are clear and highly detailed sparkling makeup on his face.

Making of Carnivorous Plant

Thursday, August 23, 2012

Digital Domain Drives New Toyota Spot

Digital Domain, a subsidiary of Digital Domain Media Group (NYSE: DDMG) created an oppressive computer generated (CG) world to showcase Toyota’s new GT86 in a new spot titled “The Real Deal”

Digital Domain Drives New Toyota Spot

Tuesday, August 21, 2012

Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling

This video series is distinctive and wonderful for the design of a futuristic motorcycle. These videos explains the methods used in the design of high-resolution models and methods in modeling the usual BIKE.

Video Tutorial: Bike Modeling - Part 1 - Tyre Modeling

Monday, August 20, 2012

Learning Fusion for After Effects Users - Part 2 - Animation

This is a second part of the video tutorial series which helps the AE users in learning Fusion. Hope you will enjoy these another ...

Learning Fusion for After Effects Users - Part 2 - Animation

Friday, August 17, 2012

Interview with Jonatan Catalan

Jonatan born in Valencia (Spain) and grew up seeing the Disney animated films. After working with various studios currently working as a freelance artist.

Interview with Jonatan Catalan

Wednesday, August 15, 2012

Learning Fusion for After Effects Users - Part 1

This two part video series is very useful for them who want to migrate from After Effects.

Learning Fusion for After Effects Users - Part 1

Tuesday, August 14, 2012

Parent Mesh to Hair follicle with deformations

This tutorial will show you how to create a parent constraint to a hair follicle.

Parent Mesh to Hair follicle with deformations

Friday, August 10, 2012

Making of Aroma

Most of the organic models were made and detailed in ZBrush. Other objects were modeled in Maya with basic modeling tools such as ...

Making of Aroma

Thursday, August 09, 2012

Making of Seance

The idea behind Seance was to communicate a dark and meaningful image which would contrast to the brutal battle in which the big fellow had fought in and lost his brother.

Making of Seance

Tuesday, August 07, 2012

Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles

Golaem sets new standards for crowd simulation in terms of performances and usability by releasing the new version of its plugin for Autodesk Maya : Golaem Crowd 2.0 at Siggraph 2012 Los Angeles.

Golaem Crowd 2.0 released at Siggraph 2012 Los Angeles

Autodesk Announces Extensions for 2013 3D Animation Software

Autodesk Inc., has announced new extensions for Autodesk Maya 2013 and Autodesk 3ds Max 2013 3D animation software, which are included in the Autodesk Entertainment Creation Suites 2013

Autodesk Announces Extensions for 2013 3D Animation Software

Video Tutorial: Modeling Audi R8 - Part 3

In this third and last part you will learn how to add the details in the Audi R8 and how complete the realistic modeling of the car in 3ds max but techniques can be applied in any 3d software.

Video Tutorial: Modeling Audi R8 - Part 3

Monday, August 06, 2012

Learning 3ds Max 2013

In this computer based training course on 3ds Max 2013, expert trainer Steve Nelle introduces you to this modeling, animation and rendering package from Autodesk.

Learning 3ds Max 2013

Friday, August 03, 2012

Making of Submarine

This is one of the images which deals with the translocation of real people into fictional worlds. The idea was inspired by computer...

Making of Submarine

Wednesday, August 01, 2012

Realflow & Krakatoa Waterfall

There are 2 video tutorials which will explain the creation waterfall using Reaflow and Krakatoa in 3ds max. Total runtime of these tutorials are 1:30hrs...

Realflow & Krakatoa Waterfall

Tuesday, July 31, 2012

Reference Images: Jesus

Here you will get more than 75 high-res reference images of Jesus and the life of jesus. These are exclusive images, hope you will like these...

CGArena Free High Quality References Library: Collections

Friday, July 27, 2012

Ngons - Eliminate them for Real-Time Engines and Renderings

In this quick tip video artist want to show you how to remove n-sided polygons, ngons from your meshes. In some occasions especial...

Ngons - Eliminate them for Real-Time Engines and Renderings

HDRI: California

Dosch HDRI: California contains HDRIs incl. corresponding backplate sets for 15 beautiful locations in California.

HDRI: California

Making of Mrs. Tulumba Modern House

In this making of artist will explain, how he created this realistic architectural visualization project from scratch in 3ds max

Making of Mrs. Tulumba Modern House

Monday, July 23, 2012

Video Tutorial: Modeling Audi R8 - Part 1

In this tutorial series you will learn how to model the Audi R8 from scratch in 3ds max but techniques can be applied in any 3d software.

Video Tutorial: Modeling Audi R8 - Part 1

Friday, July 20, 2012

Making of Hurry up, We are Late

This is a making which I wished, to show you the different steps that I followed to finish my last lot: Hurry up, we are late!

Making of Hurry up, We are Late

Tuesday, July 17, 2012

ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems

Vicon motion capture systems were used by VFX powerhouse Industrial Light & Magic (ILM) to create visual effects for the summer’s biggest box office hit, The Avengers.

ILM Gets into Character for The Avengers VFX with Vicon Motion Capture Systems

Monday, July 16, 2012

Making of Walter

This tutorial will primarily focus on how to use some of the great brushes available to you in Corel Painter 12. These techniques are also available in versions 10 and 11. I really love Corel Painter.

Making of Walter

Thursday, July 12, 2012

Kon-Sept Guide

KON-SEPT truly stands for it's tag line "An Artist's Guide to Concept Art". The author "Carlo Spagnola" created this unique Art Guide with complete dedication and passion to help guide the artists for perfecton in concept art. KON-SEPT is the ONE art guide that every artist and art lover would like to have. It is the only art guide that helps you master Concept Art. Every chapter is provided with a DVD Workshop which serves as an example for the particular chapter.

Kon-Sept Guide

Tuesday, July 10, 2012

Making of Zippo

In this image man on the motorcycle, who stands on the roof of the building and there should be abandoned city in the background.

Making of Zippo

Friday, July 06, 2012

Creating Shapes of Wires using PFlow

In this 12 min video tutorial, you will learn how you can creates the shapes of wires using PFlow in 3ds Max. This technique will helps you in achieving different and artistic results.

Creating Shapes of Wires using PFlow

Wednesday, July 04, 2012

Motion Prediction Magic

If you've ever seen an action video of skaters defying gravity or of kite surfer leaving the crest of a wave and jumping into the ...

Motion Prediction Magic

Tuesday, July 03, 2012

Project Manager

Project Manager - the utility for organisation of files and work with them in 3ds Max. (supports 3ds max 2013 or below versions)

It help you with cataloging and using in your projects of a bitmaps, library of models and materials, also IES and HDRI files.

Project Manager

MPC and Moxie Solve Skittles Riddles

You walk in to your apartment to find your roommate making out with a walrus - what's your first thought? You wonder if the trollop has stolen your boyfriend, that's what.

MPC and Moxie Solve Skittles Riddles

Thursday, June 28, 2012

cebas thinkingParticles 5 Released

With every major release of thinkingParticles new features are introduced, extending its power and flexibility by a magnitude compared to its predecessor.

cebas thinkingParticles 5 Released

Making of Revenge

Artist created this illustration for an Italian event. I live in the North of the Italy, in a land that many years ago was totally covered by a huge lake

Making of Revenge

React Entertainment Rethinks Gameplay with Launch of “The Act”

Interactive Game Gives Sensation of Playing a Classically-Animated Movie; Unique Love Story Built with New Sequencing Technology

React Entertainment Rethinks Gameplay with Launch of “The Act”

animago AWARD 2012

INSPIRATION, MOTIVATION, CELEBRATION: Together with our media partner CGArena we’d like to present to you this year again the perfect platform to measure yourself with other creative 3D-artists, VFX specialists and interactive media professionals – the animago AWARD

animago AWARD 2012

Wednesday, June 27, 2012

Making of Temptation

Artist wanted to realize a complex digital sculpture with believable anatomy for both the male and female human figures with a...

Making of Temptation

Thursday, June 21, 2012

Interview with David Lesperance

Currently working in Microsoft at 343 Industries as a Senior Environment Artist working on their Halo project.

Interview with David Lesperance

Wednesday, June 20, 2012

Create High Quality Depth Map

Low quality Depth Map problem in Maya is faced by many artists. This tutorial helps you in enhancing the Depth Map Quality.

Create High Quality Depth Map

Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game

Digital Domain and Mothership Director Neil Huxley to create the new teaser trailer for the highly anticipated TRANSFORMERS: FALL OF CYBERTRON video game

Second Action-Packed Teaser for "TRANSFORMERS: FALL OF CYBERTRON" Video Game

Tuesday, June 19, 2012

Andy Hall takes Annecy with Red Cross Holiday Campaign

Elastic Director Andy Hall emerged from a field of 2,500 entries from 80 countries to take top honors in the Advertising/Promotional Film category at the Annecy International Film Festival, the world's premier authority on animated films.

Andy Hall takes Annecy with Red Cross Holiday Campaign

Christmas V2

The product DOSCH 3D: Christmas V2 contains very detailed and fully textured 3D-models for christmas.

Christmas V2

Monday, June 18, 2012

Making of Where is the Yum Yum???

The picture shows a funny T-Rex is searching for his food. It was my intention to create a perfect balance between realism, characterization and humor.

Making of Where is the Yum Yum???

Thursday, June 14, 2012

CGArena: CG Magazine Jun - Jul 12 Issue

CGArena bi-monthly free issue of PDF magazine is released and all registered members can download the issue immediately from site.

CGArena: CG Magazine Jun - Jul 12 Issue.

Wednesday, June 13, 2012

Prometheus VFX Art Director Steven Messing Leverages CINEMA 4D to Create CG Designs

Original 3D Matte Paintings, Story Boards, Set Designs, Creatures, Landscapes & Spacecrafts Help Define Visual Tone of Ridley Scot...

Prometheus VFX Art Director Steven Messing Leverages CINEMA 4D to Create CG Designs.

Behind the Scenes: Music Video - Princess of China

Stardust creative director Alan Bibby teamed up with music video helmer Adria Petty to co-write and co-direct Coldplay and Rihanna...

Behind the Scenes: Music Video - Princess of China

Tuesday, June 12, 2012

Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman

Snow White and the Huntsman, features more than 270 visual effects shots created by international VFX company Pixomondo.

Pixomondo Shatters Knights and Enhances Battles for Snow White & The Huntsman

Monday, June 11, 2012

How to create the Beard on a Face

in this tutorial we will learn how to create facial hair for our character using 3ds max hair and fur modifier, this modifier gives you the freedom to create realistic hair and fur for your projects

How to create the Beard on a Face

Friday, June 08, 2012

Making of Steel Creed

Artist will talk about the creation of work Steel Creed, which is created using ZBrush and 3ds Max

Making of Steel Creed

Wednesday, June 06, 2012

CGArena Free High Quality References Library: Collections

More than 200 images are added for free download which cover the theme of God, Love, Art in our reference images section.

CGArena Free High Quality References Library: Collections

Monday, June 04, 2012

Creating the Explosion

In this tutorial we will learn how to create a realistic looking explosion using 3ds max particle system and with a 3rd party plug-in called FumeFX

Creating the Explosion

Friday, June 01, 2012

Thursday, May 31, 2012

Nissan Spot by MPC

MPC follows its visually outstanding spot portraying Nissan\'s Armada and Pathfinder vehicles flying into pieces as they move

Nissan Spot by MPC

Wednesday, May 30, 2012

Making of Eliana

This piece is actually created specially to promote the short movie, and this image is one of detailed close-up poster versions of...

Making of Eliana

Tuesday, May 29, 2012

Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)

A newer entrant to the puzzle segment is Crytek, best known for first-person shooters such as Far Cry and Crysis.

Interview with Kristoffer Waardahl (Studio Manager of Crytek, Budapest)

Wednesday, May 23, 2012

MPC Passes Around a Little Bit of Luck for New York Lottery

The VFX wizards at MPC recently teamed up with Skunk directing team Ne-O via DDB NY to conjure an army of magical little blue-suited folks for a New York Lottery spot.

MPC Passes Around a Little Bit of Luck for New York Lottery

Fly-through Animations with Indirect Illumination

This Tutorial will show you how to create flicker-free fly through animations in Maya. Will use a simple technique to eliminate ...

Fly-through Animations with Indirect Illumination

Learning Adobe Photoshop CS6

Photoshop is a huge and complex program, but Andy breaks it down into bite sized pieces that anyone, from beginner to more experienced users can understand.

Learning Adobe Photoshop CS6

Monday, May 21, 2012

Absolute Unites Dogs and Cats with "A Bottle of Togetherness"

Absolute, BBH and Pretty Bird have joined forces to deliver “A Bottle of Togetherness,” creating a world where dogs and cats can resolve their differences over a bottle of Britvic J2O.

Absolute Unites Dogs and Cats with "A Bottle of Togetherness"

Phoenix Cashes in with CCTV Campaign

Phoenix, the Tribeca, NYC-based creative agency and hybrid content creation studio, recently completed a striking :30 spot promoting China Central Television's (CCTV) Biz Asia America

Phoenix Cashes in with CCTV Campaign

Saturday, May 19, 2012

MPC Goes Global for Coombes Debut Video

MPC LA recently teamed up with directing duo dom&nic to handle a full range of VFX needs on English singer-songwriter Gaz Coombes' debut music video.

MPC Goes Global for Coombes Debut Video

Hemingway & Gellhorn — Featurette (Visual Effects)

You might be scratching your head and saying to yourself, How did they do that -- how did they embed Clive Owen & Nicole Kidman in...

Hemingway & Gellhorn — Featurette (Visual Effects)

Thursday, May 17, 2012

Modernist Loft Day & Night Scene

This is NEW Full 3ds Max 2010+ with Vray Render | DAY & NIGHT SETUP (PSD Files Included), ready to download, this is really great scene if you are looking to learn realistic and complex vray lighting. This scene comes with two different scene setup DAYLIGHT & NIGHTLIGHT for maximum learning options.

Modernist Loft Day & Night Scene

Making of The Wolf Brigade

Artist will take you through the steps in the creation of Wolf Brigade illustration. Strangely there is no concept or sketches for...

Making of The Wolf Brigade

Monday, May 14, 2012

Making of Balloon Race

Artist created this image in 3ds max and give the different look using Graphite tools and Ink and Paint material. Enjoy the tips and tricks...

Making of Balloon Race

Advanced VrayFur in Maya

So you want to learn, how to quickly and easy use VrayFur (Grass) for your architectural renderings? It should look photo-realistic...

Advanced VrayFur in Maya

Making of Keep the Streets Empty

For the whole image artist just used three main brushes for painting and a special brush for smudging using Photoshop.

Making of Keep the Streets Empty

Migration to the Cloud: Evolution Without Confusion

The rapid rise of cloud computing has been driven by the benefits it delivers: huge cost savings with low initial investment, ease...

Migration to the Cloud: Evolution Without Confusion

Ground Surfaces Textures

Dosch Textures: Ground Surfaces provides 100 very detailed depictions of seamlessly tileable outdoor ground surfaces.

Ground Surfaces Textures

Making of Deep One

It is a creature design based on the description of what H.P. Lovecraft calls a deep one in his novel Shadow over Innsmouth.

Making of Deep One

CryEngine 3 Materials - Vol 1-2-3

We are proud to announce the immediate release of 3 Volumes on CryENGINE 3 with over 14 hours of combined Instructions.

CryEngine 3 Materials - Vol 1-2-3

Making of Mask of Oni - Possessed

Artist pleased to share the artwork Mask of Oni - Possessed, a lowpoly game character and he immensely enjoyed creating this artwork...

Making of Mask of Oni - Possessed

Monday, April 30, 2012

Interview with Andre Holzmeister

Interview with Brazalian CG Artist, which is Head of CG at Iceland 2nd Nation / CUBOCC. a production house that produce live action...

Interview with Andre Holzmeister

Saturday, April 28, 2012

Exterior Visualization

Do you want to create beautiful, realistic exterior renderings? Here’s your chance to learn how to do it!

Exterior Visualization

Friday, April 27, 2012

Making of Goodlife Food Superhero's

These characters are created for the animated tv commercial Goodlife food Superheros and created using ZBrush and Maya.

Making of Goodlife Food Superhero's

Thursday, April 26, 2012

Red Tails Delivers Monumental Maneuvers with LightWave

Radical 3D pre-visualization artists tap the power of LightWave 3D to deliver impressive aerial combat motion and scene files for Red Tails, the latest film from George Lucas

Red Tails Delivers Monumental Maneuvers with LightWave

Wednesday, April 25, 2012

MotionBuilder - Motion Capture Production Pipeline

This training is perfect for those who want to learn more about motionbuilder and how to create a complex production scene.

MotionBuilder - Motion Capture Production Pipeline

Understanding Reflection and Refraction

Learn how to get reflection and refraction without anti-aliasing problem using Scanline renderer in 3dsmax

Understanding Reflection and Refraction

Tuesday, April 24, 2012

Elikia 3D Character Modelling and Texturing

Learn how to model and texture a 3D character using 3ds max and photoshop.

Elikia 3D Character Modelling and Texturing

Monday, April 23, 2012

Making of Apocalyptic City

This scene was created in 3ds max, rendered using Vray and then composited in Photoshop but you can use any similar software.

Making of Apocalyptic City

FumeFX 3.0 Color and Effector Tutorial

FumeFX 3.0 video tutorial explaning the Color channel and Effector. Created by Torbjorn Olsson. Enjoy the tutorial.

FumeFX 3.0 Color and Effector Tutorial

Spot: Motel 6 Metamorphosis

To quickly transition through five decades in just 30 seconds required a deft blend of VFX, slick edits, and camera trickery

Spot: Motel 6 Metamorphosis

Friday, April 20, 2012

Making of Bunnies Land

This is a concept image created for a game. It was important do not use a lot of hours per concept, so you have to create a great ...

Making of Bunnies Land

Thursday, April 19, 2012

Interview with Donald Mustard (Creative Director & Co-Founder Chain Entertainment)

Donald Mustard, creative director and co-founder of Chair Entertainment, talks about the multiscreen future of gaming and how mobile, PC and console experiences will interconnect in this exclusive interview.

Interview with Donald Mustard (Creative Director & Co-Founder Chain Entertainment)

Wednesday, April 18, 2012

CGArena: CG Magazine Apr - May 12 Issue

Wait is Over! CGArena new issue of the bi-monthly free PDF magazine is released. All the registered users can download issue now.

CGArena: CG Magazine Apr - May 12 Issue

Monday, April 16, 2012

Making of Spellweaver by Alvaro Calvo Escudero

What is the key to get a good result? From my point of view, the total security in the idea and the confidence in the form of expression through our style and the various tools at our disposal.

Making of Spellweaver by Alvaro Calvo Escudero

Sunday, April 15, 2012

Autodesk introduced Smoke 2013

Autodesk introduces Autodesk Smoke 2013 video editing software, a completely redesigned and repackaged version of the all-in-one video editing and visual effects tool for the Mac.

Autodesk introduced Smoke 2013

Friday, April 13, 2012

Making of English Pub

Gathering References and inspirational images is the first thing you always have to do, as that will help to give you an idea on how you want your renders to look

Making of English Pub

Wednesday, April 11, 2012

UnrealScript Masterclass - Part 1-2-3 - Re-creating Assault in UDK

This training Bundle is an amazing resource for those looking to customize their games. Huge discount available.

UnrealScript Masterclass - Part 1-2-3 - Re-creating Assault in UDK

FumeFX 3.0 Released

Almost 6 years from the release of version 1.0, Sitni Sati is proud to announce availability of the FumeFX 3.0 for Autodesk's 3ds max platform.

FumeFX 3.0

Tuesday, April 10, 2012

Interview with Richard Arroyo

Interview with iAnimate instructor, his gaming career started 10 years ago at Ubisoft Montreal and been lead animator for almost 7...

Interview with Richard Arroyo

CGArena Free High Quality References Library: Collections

CGArena Free High quality references library added more than 300 images of birds and animals, which you can use in your projects.

CGArena Free High Quality References Library: Collections

Thursday, April 05, 2012

Prime Focus delivered 626 VFX shots & DI for the movie "Agent Vinod"

Prime Focus has delivered 626 VFX shots and DI for the most awaited Bollywood movie of the year ‘Agent Vinod’, a high octane spy thriller starring Saif Ali Khan and Kareena Kapoor, with Prem Chopra, Ram Kapoor and Gulshan Grover in supporting roles.

Prime Focus delivered 626 VFX shots & DI for the movie "Agent Vinod"

Wednesday, April 04, 2012

Matte Painting - The Lighthouse in the Glacier

Matte Painting of the lighthouse in the middle of the North Glacier. Matte Painting normally created digitally by manipulating pictures, 3D rendered images, or painted digitally in software’s such as Photoshop.

Matte Painting - The Lighthouse in the Glacier

Monday, April 02, 2012

Making of City's Heart

What I really chase is the mood, the design, and the overall feeling of the environment, without getting too lost in details. I had the idea of this piece in my mind for a while.

Making of City's Heart

VRAY Webinars Pack - Standard

25 hours of VRay TOTAL training for less than $4 per hour!
I (Alexander Vasiliuk aka "vrayguide') think even you can earn back that invesment in less than few days!

VRAY Webinars Pack - Standard

That's Entertainment: 3D Leaps from Theater to Home

The next-generation tech. propelling 3D films, television and video games is changing the landscape of entertainment from theater ...

That's Entertainment: 3D Leaps from Theater to Home

Thursday, March 29, 2012

Fairy Skin: Learn to Paint Realistic Skin Tones

Painting the subtleties of human skin can seem daunting at first, but with the right tools and techniques, the whole workflow get a lot easier.

Fairy Skin: Learn to Paint Realistic Skin Tones

Wednesday, March 28, 2012

Interview with Rich Farley (Creative Director at Danger Close Games)

Rich Farley, creative director at Danger Close Games, talks about what’s in store for PC gamers and gives his take on the move to modern warfare

Interview with Rich Farley (Creative Director at Danger Close Games)

Tuesday, March 27, 2012

What Lies Beneath the Sea: Shooting in Stereo 3D

Scott Cassell and Dave Faires out to help marine researchers, educators, students and “citizen scientists” discover and safeguard what lies beneath the ocean.

What Lies Beneath the Sea: Shooting in Stereo 3D

Monday, March 26, 2012

Spot: Faster Than Disaster

The quirky 1:51 viral features a mostly hand drawn, 2D animated stage environment that irreverently displays scenes illustrating h...

Spot: Faster Than Disaster

Friday, March 23, 2012

Environment Design with Jeremiah Humphries

In this workshop Jeremiah Humphries takes you through the process of creating concept art of a frozen planet colony just after sunset. It will feature prefabricated stressed membrane structures, and northern lights illuminating the night sky.

Environment Design with Jeremiah Humphries

Wednesday, March 21, 2012

UnrealScript Masterclass - Part 2 - Recreating Assault in UDK

In this training James Tan continues his series on re-creating Assault in UDK. James uses his 13 years of experience with Unreal Technology and Global UDK Educator with Epic, to demystify custom UDK game creation using UnrealScript. He starts by explaining how Team Infos work in UDK and how he added them to Assault. James then goes over Upgrading the Weapon System, Updates to Pawns, Creating a Task System, Upgrading AssaultHUD, Modifying an Existing Map, and Lightmass.

UnrealScript Masterclass - Part 2 - Recreating Assault in UDK

Video Tutorials: Modo 601 Retopology

A detailed look at organic retopology in modo 601, combining the topology tools with the regular modelling tools and the workplane for a fast and efficient workflow.

Video Tutorials: Modo 601 Retopology

Tuesday, March 20, 2012

CGI/Live-Action National Campaign For Cartoon Network Hall of Game Awards

Cartoon Network and Artistic Image joined forces to create national spots for presenting sponsor Kids with full of VFX work

CGI/Live-Action National Campaign For Cartoon Network Hall of Game Awards

Monday, March 19, 2012

Mothership’s David Rosenbaum Directs Launch Spot for Nike Flyknit

David Rosenbaum of Digital Domain\'s and Mothership was tapped by Nike to launch its revolutionary new Flyknit technology

Mothership’s David Rosenbaum Directs Launch Spot for Nike Flyknit

Making of Star Wars Fan Film Poster

This image is a work for a Star Wars fan short movie, called Star Wars: The Holo Experience or SW: THX. Most of the designs were m...

Making of Star Wars Fan Film Poster

Making of Steampunk Faith

The idea of this project was to take all the objects from a Steampunk book and turn them into 3D and artist attempt is successful

Making of Steampunk Faith

Tuesday, March 06, 2012

New Digital Double Pipeline Used for "Journey 2"

USC ICT (ICT), Icon Imaging Studio , Lightstage LLC and House of Moves (HOM) collaboratively pioneered a new process to create digital doubles for the recently released Journey 2: The Mysterious Island.

New Digital Double Pipeline Used for "Journey 2"

Monday, March 05, 2012

Taylor James create galloping Pegasus for the new world’s fastest phone

Taylor James unveils the iconic 3D image of a Pegasus created from thousands of tiny computer generated models of the latest mobile phone revealed by global telecom provider; Huawei

Taylor James create galloping Pegasus for the new world’s fastest phone

Interview with Casey Hudson (Executive Producer)

The man responsible for guiding this bestselling space role-playing game, executive producer Casey Hudson, talks about Commander Shepard’s final confrontation

Interview with Casey Hudson (Executive Producer)

Friday, March 02, 2012

Making of Chinese Garden

This project was inspired by the beautiful Huntington Botanical Garden's Chinese Garden, created this image in 3ds max

Making of Chinese Garden

Wednesday, February 29, 2012

ZBrush 4 - Character Production

This training is an amazing resource for those looking to create their own characters in ZBrush using many of the latest tools and features.

ZBrush 4 - Character Production

The Girl with the Dragon Tattoo Opening Title Sequence

Blur Studios created the highly-lauded two-and-a-half minute opening title sequence for The Girl With the Dragon Tattoo

The Girl with the Dragon Tattoo Opening Title Sequence

Tuesday, February 28, 2012

Tide: Pop-A-Lot

MTh director Mark Kudsi teamed up with Saatchi & Saatchi NY to build inspired worlds in a new campaign promoting the launch of Tide's new "PODS" product.

Tide: Pop-A-Lot

Monday, February 27, 2012

Fishes wants to watch TV

Charlex recently finished an amusing and impressive Spanish-language :60 promoting Verizon's 100% fiber optic network, FiOS.

Fishes wants to watch TV

Bricks and Blocks

In this tutorial firstly we will create a simple standard red brick wall without any sculpting program and later sculpt the blocks wall using 3d program.

Bricks and Blocks

Thursday, February 23, 2012

Making of DeadPool

Artist is not a big fan of comic strips but some of the characters have favorite styles so he decide to try to model one of them

Making of DeadPool

Tuesday, February 21, 2012

The Making of Natalie

Artist was inspired to make a portrait of Natalie Portman after watching her movie and he wanted to create her likeness based on her photo and add own character interpretation.

The Making of Natalie

Thursday, February 16, 2012

COPA Brings Nicki Minaj to Life in 'Turn Me On'

Fresh off their official launch, COPA has delivered high-end imagery for Turn Me On, the new music video for David Guetta and Nicki Minaj

COPA Brings Nicki Minaj to Life in 'Turn Me On'

Making of Dream Mill

While surfing on internet, Artist found this picture and fall in love to it. Consider this as a challenge and create in 3D.

Making of Dream Mill

Wednesday, February 15, 2012

Interview with John Miles (Art Director of Syndicate at EA)

John Miles, art director of Syndicate at Electronic Arts, talks about developing the new game and strategies.

Interview with John Miles (Art Director of Syndicate at EA)

UPS My Choice Launches a New Era with Compelling Stop Motion Animation

Using a hybrid of live-action and stop-motion animation, the campaign promotes UPS’s new My Choice service, which provides customers with package information electronically

UPS My Choice Launches a New Era with Compelling Stop Motion Animation

Tuesday, February 14, 2012

Architectural Details V3

Architectural Details V3 contains very detailed and fully textured 3D-models for visualizations of architecture.

Architectural Details V3

MPC Creative and TBWA\Chiat\Day Storm Grammys with Bon Iver, Adele

MPC Creative created a pair of visually stunning spots for the Grammy Awards, one starring Bon Iver and another featuring singer-songwriter Adele.

MPC Creative and TBWA\Chiat\Day Storm Grammys with Bon Iver, Adele

Monday, February 13, 2012

CGArena: CG Magazine Feb - Mar 12 Issue

Another awesome issue of CGArena Free animation magazine is out and ready to download for all the registered users.

CGArena: CG Magazine Feb - Mar 12 Issue

Friday, February 10, 2012

UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK

This training is an amazing resource for those looking to customize their games using UnrealScript.

UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK

Making of a Cop

Artist idea was to make a series of images with a similar huge-head characters & one style environments with box-stylized forms of the objects

Making of a Cop

Thursday, February 09, 2012

Interview with Dan Roarty

Interview with Lead Character Artist, currently working at LucasArts, also worked in various Game studios and originally from Vancouver

Interview with Dan Roarty

Tuesday, February 07, 2012

Visual Effects Society (VES) Announces Winners of 10th Annual VES Awards

The Visual Effects Society (VES) announced the winners of its 10th Annual VES Awards tonight at the Beverly Hilton Hotel in Beverly Hills, California.

Visual Effects Society (VES) Announces Winners of 10th Annual VES Awards

Absolute Dials it in For CTIA

when you're swallowed by a fish, it's a bad day. Count on Absolute to make things right, breathing incredible vibrancy into an upbeat adventure of a spot for CTIA

Absolute Dials it in For CTIA

MPC Zooms towards the Super Bowl for Hyundai

Hyundai spots featuring VFX by MPC. Chief among the studio's efforts is a fully photorealistic cheetah racing a Veloster sports car

MPC Zooms towards the Super Bowl for Hyundai

Monday, February 06, 2012

Making of Loft

Making of Loft, artist explained the steps taken to create this realistic interior scene using 3ds max, Vray, Photoshop. Hope you ...

Making of Loft

Friday, February 03, 2012

Pixomondo creates Aerial Acrobatics for Lucasfilm's Red Tails

International visual effects company Pixomondo completed 546 shots on Red Tails, about a third of the film’s 1524 total VFX shots.

Pixomondo creates Aerial Acrobatics for Lucasfilm's Red Tails

MPC and Goodby Take to the Streets with Chevy Volt

MPC, teaming up with Director Nick Gordon and Goodby, Silverstein & Partners, captures the rejuvenated spirit of this proud Midwestern town behind a flawless blend of photoreal VFX and documentary-style footage of the city.

MPC and Goodby Take to the Streets with Chevy Volt

Thursday, February 02, 2012

Making of Airbattle

Artist will show you the making of a sci fi concept. The subject is a fleet of alien starships flying over new York. This will help you in understand the concept of painting.

Making of Airbattle

Wednesday, February 01, 2012

Mothership’s David Rosenbaum Directs “Robotarm” for Cisco

The commercial depicts a cheerfully aware group of self-sustaining automotive assembly robots as a metaphor for Cisco Intelligent Networks that can fix and diagnose themselves.

Mothership’s David Rosenbaum Directs “Robotarm” for Cisco

Tuesday, January 24, 2012

Making of Chamaro

Artist wanted to create a humanoid-reptile creature, he searched the google for reference pics and found a pic of a weird reptile

http://www.cgarena.com/freestuff/tutorials/zbrush/chamaro/chamaro.html

Monday, January 23, 2012

Artificial Night Lighting Interior Scene + PDF Tutorial

Rendering realistic images using artificial lighting can be a tricky process, this require a good base of references and a little of creativity, with this scene it will be a lot of easy for you learn how to setup a great and realistic Artificial or Night Lighting Space with 3ds Max and Vray.

Artificial Night Lighting Interior Scene + PDF Tutorial

Friday, January 20, 2012

Super Structures - Modeling Tower Bridge

In this great project on hard surface modeling in Lightwave 10 we recreate a famous landmark structure - Tower Bridge.

Super Structures - Modeling Tower Bridge

Thursday, January 19, 2012

722 - Advanced Car Rig & Animation - Vol 2

Learn how to rig and animate the motion of the car's roof folding away to turn your car into a true convertible

• Animating a dynamic car burnout, complete with smoke from the tyres

• Animating the tyres making skid marks on a road

• Animating a dramatic and fantastic drift of the 722 slr roadster

• Create the effect of brake discs glowing red when the car stops

• Rigging and animating the door's windows

722 - Advanced Car Rig & Animation - Vol 2

Prime Focus Adds thrill in ‘Players’ with 1108 VFX shots and DI

Prime focus has delivered 1108 VFX shots and DI for the latest fast paced, action centric-thriller Bollywood hit movie – ‘Players‘.

Prime Focus Adds thrill in ‘Players’ with 1108 VFX shots and DI

Wednesday, January 18, 2012

CGArena Turns 6

It may not have popped up in your birthday list, but 18th Jan is cgarena\'s big day: the site is now 6 years old!

CGArena Turns 6

Monday, January 16, 2012

SciFi Textures Released

The textures have been exclusively designed by Pino Gengo. Pino has worked as a texture artist on games like Crysis, Crysis Warhead and Far Cry .

SciFi Textures

Jack Skellington Scene and Character Study

In this complete project-based training kit he covers modeling both the character and environment, texturing and lighting of the full scene, as well as posing the character and some post production for the final shots.

Jack Skellington Scene and Character Study

Friday, January 13, 2012

Making of the Abandon Factory

This tutorial can be useful to all and can inspire all the friends who want to learn 3d, especially those friends which are just learning 3d.

Making of the Abandon Factory

Thursday, January 12, 2012

The Dozer - Part 2 - Low Poly Modeling, UVing and Baking

In this training, Instructor Laurens Corijn continues from Part 1 and constructs the Low Poly version of the Dozer including the Modeling, UVing, and Baking.

The Dozer - Part 2 - Low Poly Modeling, UVing and Baking

Wednesday, January 11, 2012

Making of the Challenger

This artwork is created by Japanese Digital Artist using Photoshop, which like to paint the dragon, fantasy world blah blah blah.....

Making of the Challenger

Tuesday, January 10, 2012

Hundreds of Photo-Real Digital Assets For Team Detroit’s 2012 Ford Mustang Customizer

Team Detroit took this year's Ford Mustang Customizer to the next level, creating an interactive experience that not only invites users to help design their dream muscle car, but also gives their designs a life outside of the automaker’s website, in social media.

Hundreds of Photo-Real Digital Assets For Team Detroit’s 2012 Ford Mustang Customizer

Monday, January 09, 2012

Character Design with Carlo Spagnola

In this workshop Carlo Spagnola walks you through his visual development process as he creates a Sci-Fi Zombie.

Character Design with Carlo Spagnola

Thursday, January 05, 2012

Vicon Technologies Give USC Students Hands-On Motion Capture Experience

Vicon recently collaborated with the Robert Zemeckis Center for Digital Arts at the USC School of Cinematic Arts to upgrade their motion capture system with 46 cameras.

Vicon Technologies Give USC Students Hands-On Motion Capture Experience

Liquid Magic: Exocortex Technology

Harry Potter’s memory pool sequences required an ink-in-water look where the ink would behave realistically in a large volume, then quickly assume dynamic shapes

Liquid Magic: Exocortex Technology

Tuesday, January 03, 2012

Making of The Mall

Artist searched the PC and found this nice old work that he did back in 2008, so he decide to do a making of for explaining the co...

Making of The Mall

Monday, January 02, 2012

How to Draw a Children's Book Illustration

In this tutorial, you’ll learn how to create a detailed 2D illustration using standard Photoshop brushes.

How to Draw a Children's Book Illustration

Sunday, January 01, 2012

Download 2012 Wallpaper Calendar - Free Download

We want to take this opportunity to wish each and every one of you the best of times. Happy New Year to all of you and Happy Download...

Download 2012 Wallpaper Calendar - Free Download