This is not a video tutorial, so artist could not express all the detailed painting and adjustment processes, however covered as much as possible with the key steps involved in the making.
Making of the Futuristic City
Monday, October 31, 2011
Friday, October 28, 2011
Making of Knight
This piece was inspired by the fantastic novels of J.R.R.Tolkien. When painting the illustrations, then utilize novels, movies and comics as the source of idea
Making of Knight
Making of Knight
Wednesday, October 26, 2011
Rough Stone - Part 1 in ZBrush, 3ds Max
In this tutorial I am going to go through the steps you could use to create a rough stone material.
Rough Stone - Part 1 in ZBrush, 3ds Max
Rough Stone - Part 1 in ZBrush, 3ds Max
Monday, October 24, 2011
Interview with Paradox Interactive
It seems unbelievable that a company that specializes in hardcore, complex turn-based historical strategy games can be successful in this day and age
Interview with Paradox Interactive
Interview with Paradox Interactive
Friday, October 21, 2011
Ingenuity Engine Delivers Smokin’ Stereo VFX for “A Very Harold & Kumar 3D Christmas”
Working with production VFX Supervisor David Goldberg, Ingenuity Engine VFX Supervisors David Lebensfeld and Grant Miller created 125 visual effects shots that take Harold and Kumar across New York City to find a Christmas tree
Ingenuity Engine Delivers Smokin’ Stereo VFX for “A Very Harold & Kumar 3D Christmas”
Ingenuity Engine Delivers Smokin’ Stereo VFX for “A Very Harold & Kumar 3D Christmas”
Wednesday, October 19, 2011
Making of The Confrontation in Photoshop
Jone always been inspired and fascinated by dinosaurs and prehistoric creatures, so for this painting, I wanted to create an adventure based fantasy piece.
Making of The Confrontation in Photoshop
Making of The Confrontation in Photoshop
Blind Takes Sloth to Costa Rica
Created in partnership with Atlanta-based advertising agency 22squared, the trio of Gift of Happiness spots features the laidback spokesanimal hanging in front of iconic Costa Rican scenes
Blind Takes Sloth to Costa Rica
Blind Takes Sloth to Costa Rica
Tuesday, October 18, 2011
MPC Helps Mercedes-Benz Blow the Doors Off the Competition
The MPC team put together an impressive array of motion control, CG and other effects for the new campaign.
MPC Helps Mercedes-Benz Blow the Doors Off the Competition
MPC Helps Mercedes-Benz Blow the Doors Off the Competition
Particle Flow Toolbox#2: Velocity Sculpting/RayFire Fragmenter/PhysXplosion Prevention
It's almost a 50 min tutorial about using geometry to sculpt your explosion and velocities using the PFlow Toolbox#2 and #3 in canon.
Particle Flow Toolbox#2: Velocity Sculpting/RayFire Fragmenter/PhysXplosion Prevention
Particle Flow Toolbox#2: Velocity Sculpting/RayFire Fragmenter/PhysXplosion Prevention
Digital Domain Brings Movie-Scale Stereo Effects to “2 Worlds” for Sony
a 60 second spot that features movie-scale visual effects and handles stereo 3D artfully to shatter the barrier between story and audience.
Digital Domain Brings Movie-Scale Stereo Effects to “2 Worlds” for Sony
Digital Domain Brings Movie-Scale Stereo Effects to “2 Worlds” for Sony
Thursday, October 13, 2011
Create the Matte Metal
In this tutorial I will describe my workflow for a pretty typical metal plate wall. I will use 3ds Max and Photoshop to create this material.
Create the Matte Metal
Create the Matte Metal
Wednesday, October 12, 2011
Making of Concept Car
Artist placed this new car in a new environment to learn how to place the lights, exposure and so on
Making of Concept Car
Making of Concept Car
Tuesday, October 11, 2011
Review: Samsung S23A300B LED Monitor
LED’s provide improved brightness and contrast levels, with deeper blacks. LED are also more environmentally friendly due to there being no mercury used during manufacture.
Review: Samsung S23A300B LED Monitor
Review: Samsung S23A300B LED Monitor
Monday, October 10, 2011
Video Tutorial: Basic Light Settings in 3ds Max
This tutorial will explain the basic settings of photometric and standard lights in 3ds Max. This tutorial is made for beginners who are using the first time lights in 3D Studio Max.
Video Tutorial: Basic Light Settings in 3ds Max
Video Tutorial: Basic Light Settings in 3ds Max
Friday, October 07, 2011
Making of Sanlik
They live in an aquatic planet, where the cities are floating on water. I always wanted to make characters that fit in some story
Making of Sanlik
Making of Sanlik
Thursday, October 06, 2011
Looking Inside the NYU Game Center
As more and more schools around the globe offer game-design degrees, wannabe game makers have a variety of programs to choose from
Looking Inside the NYU Game Center
Looking Inside the NYU Game Center
Wednesday, October 05, 2011
Interview with David Moratilla
Artist from spain, paid the special attention to the small details that\'s why his portfolio contains highly realistic portraits
Interview with David Moratilla
Interview with David Moratilla
Tuesday, October 04, 2011
Rough Wood Planks in ZBrush, 3ds Max
Some steps on how you can create a rough wood texture using ZBrush, 3ds Max and Photoshop. This can be interesting if you want to make a totally handpainted texture as well.
Rough Wood Planks in ZBrush, 3ds Max
Rough Wood Planks in ZBrush, 3ds Max
Saturday, October 01, 2011
India's Growing Visual Effects Industry
Can you name the country that leads the world in movie ticket sales and the number of films produced? Hint: It’s not the United States
India's Growing Visual Effects Industry
India's Growing Visual Effects Industry
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