CRASH+SUES brought fully animated spot for Bailey Nurseries that transports viewers through a beautiful garden
http://www.cgarena.com/archives/news/endless-summer_spot.html
Tuesday, March 31, 2009
Monday, March 30, 2009
Lighting and Materials inside 3ds max using Vray
These tutorials helps you in understanding the lights and materials settings from beginners to advanced level using vray
http://www.cgarena.com/freestuff/tutorials/max/giorgio_videos/light-materials/lights-materials.html
http://www.cgarena.com/freestuff/tutorials/max/giorgio_videos/light-materials/lights-materials.html
Friday, March 27, 2009
Making of Tidus in Maya
Artist impressed with the Final Fantasy characters so he tried to create Tidus in Maya and ZBrush
http://www.cgarena.com/freestuff/tutorials/maya/tidus/tidus.html
http://www.cgarena.com/freestuff/tutorials/maya/tidus/tidus.html
Making of the Cursed Pirate
Cursed Pirate is a part of a scene where two characters are present but for Making of, focusing mainly on the Sea Creature
http://www.cgarena.com/freestuff/tutorials/maya/cursedpirate/pirate.html
http://www.cgarena.com/freestuff/tutorials/maya/cursedpirate/pirate.html
Tuesday, March 24, 2009
Autodesk introduces 3ds max 2010
Autodesk announced the introduction of 3ds Max 2010- the latest version of its 3D modeling, animation and rendering product- offering nearly 350 additional features
http://www.cgarena.com/archives/news/3dsmax2010.html
http://www.cgarena.com/archives/news/3dsmax2010.html
Interview with Scott Eaton
Scott Eaton is an artist, TD and anatomy consultant residing in London and working as Senior TD and Modeling Supervisor at Framestore
http://www.cgarena.com/archives/interviews/scotteaton/scotteaton_interview.html
http://www.cgarena.com/archives/interviews/scotteaton/scotteaton_interview.html
Monday, March 23, 2009
Model the Ironman Helmet in 3ds max
This is not a step by step procedure of modeling the ironman helmet. This tells the advanced concepts about modeling
http://www.cgarena.com/freestuff/tutorials/max/ironman_helmet/helmet.html
http://www.cgarena.com/freestuff/tutorials/max/ironman_helmet/helmet.html
Friday, March 20, 2009
Normal Mapping Workflow in ZBrush
In these 11 video tutorials you will understand about the normal mapping workflow in ZBrush
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/pixologic/normal_mapping_workflow/normal_mapping_workflow.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/pixologic/normal_mapping_workflow/normal_mapping_workflow.html
Thursday, March 19, 2009
Making of Classical Girl
Artist from china make the best efforts to show the oriental beauty in the image Classical Girl
http://www.cgarena.com/freestuff/tutorials/maya/classicalgirl/classical-girl.html
http://www.cgarena.com/freestuff/tutorials/maya/classicalgirl/classical-girl.html
Wednesday, March 18, 2009
Multi Feature Displacement in Maya
In this demonstration we go through creating displacement maps and rendering them in Maya 8.5.
http://www.cgarena.com/freestuff/tutorials/maya/displacement/multi-displacement.html
http://www.cgarena.com/freestuff/tutorials/maya/displacement/multi-displacement.html
Tuesday, March 17, 2009
Making of Ashoan
In this making explained the entire process of creating this particular image from the first step to the final result
http://www.cgarena.com/freestuff/tutorials/max/ashoan/ashoan.html
http://www.cgarena.com/freestuff/tutorials/max/ashoan/ashoan.html
Monday, March 16, 2009
Making of Mech Dragon Battle
Artist created the Mech Dragon Battle using Photoshop and here explaining the whole process
http://www.cgarena.com/freestuff/tutorials/photoshop/dragonbattle/mech-dragon-battle.html
http://www.cgarena.com/freestuff/tutorials/photoshop/dragonbattle/mech-dragon-battle.html
Friday, March 13, 2009
Speed Sculpt: An Amphi Man
Jesse uses ZBrush brush, painting and posing tools to create a toad type character with some human qualities.
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/amphibious/zbrush-sculpt-amphibious-man.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/amphibious/zbrush-sculpt-amphibious-man.html
Labels:
amphi. man,
sculpting,
speed sculpting,
toad,
zbrush
Thursday, March 12, 2009
Making of Say cheese
In this image, artist make the dirty flooded water bathroom and fish tries to survive there in between of leaked pipes
http://www.cgarena.com/freestuff/tutorials/maya/saycheese/saycheese.html
http://www.cgarena.com/freestuff/tutorials/maya/saycheese/saycheese.html
Labels:
bathroom,
fish,
leaked pips,
Maya,
say cheese
Wednesday, March 11, 2009
New Spot Story - Not For Sale
CRASH+SUES created a spellbinding 60-second spot informing viewers that slavery still exists
http://www.cgarena.com/archives/news/notforsale_spot.html
http://www.cgarena.com/archives/news/notforsale_spot.html
Tuesday, March 10, 2009
Making of the Lost City in 3ds max
In this making artist will explain the techniques and tricks used to create a landscape city using free plugin Greeble
http://www.cgarena.com/freestuff/tutorials/max/lostcity/lostcity.html
http://www.cgarena.com/freestuff/tutorials/max/lostcity/lostcity.html
Monday, March 09, 2009
Speed Sculpting the Monster
These speed sculpting recordings shows a fast way to create a monster inside ZBrush, there is no voiceover.
http://www.cgarena.com/freestuff/tutorials/zbrush/speed_monster/sculpt_monster_zbrush.html
http://www.cgarena.com/freestuff/tutorials/zbrush/speed_monster/sculpt_monster_zbrush.html
Saturday, March 07, 2009
Using Subsurface Scattering Shaders
In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE
http://www.cgarena.com/freestuff/tutorials/xsi/i3d/subsurface-scattering-shaders.html
http://www.cgarena.com/freestuff/tutorials/xsi/i3d/subsurface-scattering-shaders.html
Labels:
scattering,
shader,
softimage,
subsurface,
video
Thursday, March 05, 2009
Making Random Wires using Pflow
This video tutorial will explain you how you can create a random wires using Pflow inside 3ds max
http://www.cgarena.com/freestuff/tutorials/max/pflowires/pflow_wires.html
http://www.cgarena.com/freestuff/tutorials/max/pflowires/pflow_wires.html
Labels:
3ds max,
pflow,
random,
video tutorial,
wires
Tuesday, March 03, 2009
Making of the Alley
This image in 3ds max was created to be used as the front cover of a London based band Tabloid
http://www.cgarena.com/freestuff/tutorials/max/alley/alley.html
http://www.cgarena.com/freestuff/tutorials/max/alley/alley.html
Monday, March 02, 2009
Interview with Feng Zhu
In this interview we will talk about Feng Zhu Design School in Singapore and take the tips for the artists
http://www.cgarena.com/archives/interviews/feng-zhu/fengzhu_interview.html
http://www.cgarena.com/archives/interviews/feng-zhu/fengzhu_interview.html
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