In this new part of the series learn about speed concept sculpting and the magic of curves in Mudbox
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/mudbox_tutorials11.html
Friday, February 27, 2009
Thursday, February 26, 2009
Spot Story: The Rebirth of a Legend
For a successful market debut of its new Scirocco, VW relied on an innovative Web special and MACKEVISION done the work
http://www.cgarena.com/archives/news/rebirth_legend.html
http://www.cgarena.com/archives/news/rebirth_legend.html
Wednesday, February 25, 2009
Making of an Interceptor - UFO Series Tribute
Artist created this image in 3dsmax to give tribute to fantastic science fiction UFO series
http://www.cgarena.com/freestuff/tutorials/max/interceptor/interceptor_ufo.html
http://www.cgarena.com/freestuff/tutorials/max/interceptor/interceptor_ufo.html
Quidam 3 is coming
N-Sided announces the coming release of QUIDAM 3, the new version of its 3D character creation program
http://www.cgarena.com/archives/news/quidam3_coming.html
http://www.cgarena.com/archives/news/quidam3_coming.html
Tuesday, February 24, 2009
Zspheres in ZBrush
How you can use Zsphere modelor to create models which can be converted into 3d poly mesh and added as subtools
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/zspheres_zbrush.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/zspheres_zbrush.html
Autodesk launched Softimage 7.5
Autodesk, Inc. has launched Softimage 7.5, with this release renamed the SOFTIMAGE|XSI to Autodesk Softimage.
http://www.cgarena.com/archives/news/autodeskxsi75.html
http://www.cgarena.com/archives/news/autodeskxsi75.html
Making of Mahala
Mahala is a Balkan word for neighbourhood or quarter, a section of a rural or urban settlement
http://www.cgarena.com/freestuff/tutorials/max/mahala/mahala.html
http://www.cgarena.com/freestuff/tutorials/max/mahala/mahala.html
Friday, February 20, 2009
Hand Modeling in 3D
This tutorial will teach you how you can model a hand from sketch using polygon modeling. You can use any 3d software.
http://www.cgarena.com/freestuff/tutorials/max/handmodeling/hand_modeling.html
http://www.cgarena.com/freestuff/tutorials/max/handmodeling/hand_modeling.html
Thursday, February 19, 2009
Interview with Yousef Ikhreis
30 years old self taught artist from Jordon, working as a Art Direction and have a 10 years experience in the industry
http://www.cgarena.com/archives/interviews/yousef/yousef_interview.html
http://www.cgarena.com/archives/interviews/yousef/yousef_interview.html
Labels:
art direction,
artist,
experience,
jordon
Tuesday, February 17, 2009
Making of A Winter Amid the Ice
Boat starting to be frozen by the ice, a small group of explorers on their way to save their fellow who went missing
http://www.cgarena.com/freestuff/tutorials/max/winter_ice/winter_amid_ice.html
http://www.cgarena.com/freestuff/tutorials/max/winter_ice/winter_amid_ice.html
Monday, February 16, 2009
Character Design and Development in ZBrush
In these videos Cesar Dacol Jr. will demonstrate that Zbrush is not just for the characters
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/cesar/character_design.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/cesar/character_design.html
Thursday, February 12, 2009
Mudbox 2009: Quickstart Series - Part 10
In this new part you will learn about Baking ambient Occlusion map and Waynes ambient Occlusion map trick
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index10.html
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index10.html
Labels:
ambient occlusion,
baking,
mudbox,
videos,
waynes
Rendering for Animation with Final Gathering
Learn how to properly setup an architectural scene in preparation for camera animation using mental ray and Final Gathering
http://www.cgarena.com/freestuff/tutorials/xsi/i3d/rendering-animation-final-gathering.html
http://www.cgarena.com/freestuff/tutorials/xsi/i3d/rendering-animation-final-gathering.html
Labels:
animation,
camera match,
final gathering,
india,
mental ray,
xsi
Wednesday, February 11, 2009
Making of Manolia
Artist taken the advice of the photographers about how to set up the composition and created in Maya and ZBrush
http://www.cgarena.com/freestuff/tutorials/zbrush/manolia/manolia.html
http://www.cgarena.com/freestuff/tutorials/zbrush/manolia/manolia.html
Tuesday, February 10, 2009
Video Interview with James ODonnell
A GDC 2008 interview with artist / coder James ODonnell about the Battlefield 2 mod, Forgotten Hope 2.
http://www.cgarena.com/archives/interviews/noesis_interview/james_odonnell.html
http://www.cgarena.com/archives/interviews/noesis_interview/james_odonnell.html
Monday, February 09, 2009
Video Making of No More Wine
Simon Blanc of Blur Studios, shows you the tools he used to create his ZBrush work No More Wine
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/nomorewine/no-more-wine-simon-blanc.html
http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/nomorewine/no-more-wine-simon-blanc.html
Labels:
blur,
no more wine,
simon blanc,
studios,
zbrush sculpting
Friday, February 06, 2009
Making of It's a New World
Futuristic painting making where artist sees the similarity between the hardware circuit and the leaves veins
http://www.cgarena.com/freestuff/tutorials/photoshop/neworld/new-world.html
http://www.cgarena.com/freestuff/tutorials/photoshop/neworld/new-world.html
Thursday, February 05, 2009
Feb-Mar 09 Animation Magazine Free Issue Download
Once again CGArena brings you another issue of your favourite animation magazine which is free to download
http://www.cgarena.com/freestuff/ezine/feb09_issue.html
http://www.cgarena.com/freestuff/ezine/feb09_issue.html
Tuesday, February 03, 2009
Irradiance Particles in Mental Ray for Maya 2009
In this video tutorial become familiar with the new Irradiance Particles feature from the latest version of mental ray in Maya
http://www.cgarena.com/freestuff/tutorials/maya/i3d/irradiance-particles-mental-ray-maya2009.html
http://www.cgarena.com/freestuff/tutorials/maya/i3d/irradiance-particles-mental-ray-maya2009.html
Labels:
irradience,
Maya,
mental ray,
particles
Monday, February 02, 2009
Mudbox 2009: Quickstart Series - Part 9
This part will explain 32bit displacement from Mudbox to Maya 2009, Cavity Map Trick and realtime normal map viewing demo
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index9.html
http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index9.html
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